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<blockquote data-quote="jasper" data-source="post: 8984562" data-attributes="member: 277"><p>Dragons of Stormwreck Isle Session 1.</p><p></p><p>Chapter 1</p><p></p><p>Day 1 to Day 2 Breakfast</p><p></p><p>PC Killed 0 Monsters Killed 4 Villains Captured 3 Villains Escaped 7</p><p></p><p>Start Time 7:00 End Time 9:00</p><p></p><p>Reward 20 GP, 10 downtime days. That is per PC. If you finished your secret mission take an additional 100 GP.</p><p></p><p>Hi Y’all this is the write up of the session, share it as necessary especially the reward. This is new hobby store for me. And many of you are new to Adventure League. SO ASK QUESTIONS. Take notes because I sometimes make stuff up on the fly which affects the story and will not remember during the write up. Especially NPC names and who did exactly what with each NPC. Hey we all saw Chaos John snugglebunny Varnoth. Remember I been playing since AD&D and started 5E in May 9, 2016. I will occasionally forget you don’t know things.</p><p></p><p>You can go shopping between sessions. Just like Skyrim where you can pause and eat lots of cheeses. Thanks Grott.</p><p></p><p>I had a strong group of six. Manfred Fighter 1 human. Grott Druid 1 dwarf. Silk Rogue 1 half elf. Marin Artificer 1 Half orc. Harc Ranger 1 Elf. Solar Light Cleric 1 Tortle. (Note Solar listed his subclass please do that when you decide on it. Some people reading these like that attention to detail.)</p><p></p><p>Sparrow and Jack are tired of these adventurers. The Tortle had been sea sick for days. Each of the adventurers seem to be hiding something. (YEA SECRET MISSSIONS.) They get the group off and row away.</p><p></p><p>Solar, “That is going to be a long steep walk.” A long small beach roughly 100 by 150 leads to a steep climb to the temple of Bahamut. “Dragon Rest has been here for hundreds of years. Oh don’t moan about the climb.”</p><p></p><p>Moan. Moan. “I said no moaning. I the one with the least movement. Shell on!”, Solar.</p><p></p><p>Harc, “WE are not moaning. Those sailors are moaning. Um Why is a crab climbing out one of their eyes.?” The Zombies shamble toward the group. Manfred takes off at an angle. “Hey Boys. Eat me. EAT ME.” The zombies ignore him until, “I have rum!” Two zombies split away to either cage free rum or brains. The combat lasts a while as this is the first time they have fought in a group. With the zombies dead again, the troop troop up the slope to the temple.</p><p></p><p>Dozens of kobolds pour out their small rooms and become a gaggle around the group. Lots of questions and more questions pour forth until Elder Runara (Human Woman) gains some order and introduces the temple members.</p><p></p><p>Elder Runara, “The Kobolds are Agga, Bleep the lucky, Frub, Kilnip, Laylee is in the clean lab coat, Mump, Myla is in the dirty lab coat, Rix my assistant, Zark. Zark behave I saw you flash that bird. The human lady is Varnoth. Tarak the Gardner is on kitchen duty. Frub and Rix clean out room one and grab six hammocks. You people will have to bunk in one room. We generally don’t get this many visitors. Our fresh meat supplies are running low but we have fish head soup for lunch. After lunch you are invited to afternoon prayers. Hug the cliff line if you have problems with heights. The drop leads to a wet splash.”</p><p></p><p>Grott and Solar have gifts for Varnoth a book on masonry from Grott, which Varnoth likes. The Witcher’s Wolf head delivered by Solar from Sgt Carter is accepted but she shuts down any questions about it. (Dudes remember I been playing since 1980, if I throw out a description like something from Daffy Duck remind me it was Darkwing duck. AKA I need to update current memes and scenes.) Varnoth does not notice Silk lift 5 silver pieces from her but other party members notice. Marin thinks to herself to ask to examine Varnoth’s metal lower right leg.</p><p></p><p>The kitchen is small. (Smaller than the game room) Tarak is simmering soup and thanks Solar for the potatoes. Tarak is a human male in his late forties. He has a neck tattoo of a Gold Hangman’s Noose. Both the rogue and artificer know this is the symbol of the thieves’ guild the Gilded Gallows. A guild based the city Elturgard. He welcomes the additional potion bottles and mentions a small task (quest) is available for the group but ask after prayers.</p><p></p><p>Manfred pulls Bleep aside. Manfred has been sent by Don Meepo a pawn shop owner and professional gamble to collect from Bleep. Bleep blows him off as Meepo cheated in three dragon ante by palming the red dragon. They agree to talk later.</p><p></p><p>After the prayer, the party splits. (AUDIENCE DON’T SPLIT THE PARTY. YOU FOOLS!) The Elder approves of Solar and Marin slicing, dicing, and burning the zombies. Harc is taken out to the woods by Frub to cut wood for the burning and stove. The ranger senses with a little training Frub can be taught to become a ranger. He shows Frub some rabbit snares and they snare three for dinner. (Hey side quest for the ranger. Get with me at the table.) Silk, Manfred, and Grott talk with Tarak and Myla. The temple members need some special mushrooms from Sea Grow caves (Page 16 Hey side quest for the party) to make potions of healing. If the party bring enough he will make a potion of healing each for the group. But the Magic Talking Mushrooms have quit dealing or talking with Tarak.</p><p></p><p>Also various things were pointed out to group. The hot springs has stopped working. Some kobolds have been sighted about four miles away and they are not friendly. An owlbear does lair at west end of the island. (page 14 for side quests.)</p><p></p><p>The group decides to check out the hot springs. (Note need to print off the isle map with the various locations. THE END.</p><p></p><p> </p><p></p><p></p><p>Adventure League is in version 13 which is currently using milestones.</p><p></p><p>Blank PC, Log sheet, Pregens, etc., are in the black file box. I will be adding a shoe box of supplies later for markers, erasers, and etc.</p><p></p><p>Remember NO wet eraser, no permanent marker, and no red dry eraser near the battle maps or white board.</p><p></p><p>Start Time will be normally 630 PM but we will wing it. Stop time is 900 PM but as long as we are out the store before closing we are good.</p><p></p><p>Drop ins and watchers are allowed.</p><p></p><p>Table limit is 2 to 7 PC generally.</p><p></p><p>The table is free but we need to buy some food and drink to help the store.</p><p></p><p>Inspiration is award for doing something cool at the table. Correcting the DM about a rule. The table can award inspiration on group vote. You can call Inspiration after the roll. You can make the DM reroll.</p><p></p><p>The X card is in play so please let the DM know when we are getting to no go areas. Solar getting your PC TKO is not a use of the X card.</p><p></p><p>Thanks for packing me out. This is a new game store for me so I am trying to figure out what needs to packed in and out. Right now Laptop with campaign bag, Mini box, tripod, shoulder bag with stuff. Skully. DM’s Composition Book.</p><p></p><p>The store has copies of Season 1 modules. Ask to check them out if you want to do a pickup game.</p><p></p><p>Alex the owner is working on a game table and other supplies.</p><p></p><p>End of session 412</p></blockquote><p></p>
[QUOTE="jasper, post: 8984562, member: 277"] Dragons of Stormwreck Isle Session 1. Chapter 1 Day 1 to Day 2 Breakfast PC Killed 0 Monsters Killed 4 Villains Captured 3 Villains Escaped 7 Start Time 7:00 End Time 9:00 Reward 20 GP, 10 downtime days. That is per PC. If you finished your secret mission take an additional 100 GP. Hi Y’all this is the write up of the session, share it as necessary especially the reward. This is new hobby store for me. And many of you are new to Adventure League. SO ASK QUESTIONS. Take notes because I sometimes make stuff up on the fly which affects the story and will not remember during the write up. Especially NPC names and who did exactly what with each NPC. Hey we all saw Chaos John snugglebunny Varnoth. Remember I been playing since AD&D and started 5E in May 9, 2016. I will occasionally forget you don’t know things. You can go shopping between sessions. Just like Skyrim where you can pause and eat lots of cheeses. Thanks Grott. I had a strong group of six. Manfred Fighter 1 human. Grott Druid 1 dwarf. Silk Rogue 1 half elf. Marin Artificer 1 Half orc. Harc Ranger 1 Elf. Solar Light Cleric 1 Tortle. (Note Solar listed his subclass please do that when you decide on it. Some people reading these like that attention to detail.) Sparrow and Jack are tired of these adventurers. The Tortle had been sea sick for days. Each of the adventurers seem to be hiding something. (YEA SECRET MISSSIONS.) They get the group off and row away. Solar, “That is going to be a long steep walk.” A long small beach roughly 100 by 150 leads to a steep climb to the temple of Bahamut. “Dragon Rest has been here for hundreds of years. Oh don’t moan about the climb.” Moan. Moan. “I said no moaning. I the one with the least movement. Shell on!”, Solar. Harc, “WE are not moaning. Those sailors are moaning. Um Why is a crab climbing out one of their eyes.?” The Zombies shamble toward the group. Manfred takes off at an angle. “Hey Boys. Eat me. EAT ME.” The zombies ignore him until, “I have rum!” Two zombies split away to either cage free rum or brains. The combat lasts a while as this is the first time they have fought in a group. With the zombies dead again, the troop troop up the slope to the temple. Dozens of kobolds pour out their small rooms and become a gaggle around the group. Lots of questions and more questions pour forth until Elder Runara (Human Woman) gains some order and introduces the temple members. Elder Runara, “The Kobolds are Agga, Bleep the lucky, Frub, Kilnip, Laylee is in the clean lab coat, Mump, Myla is in the dirty lab coat, Rix my assistant, Zark. Zark behave I saw you flash that bird. The human lady is Varnoth. Tarak the Gardner is on kitchen duty. Frub and Rix clean out room one and grab six hammocks. You people will have to bunk in one room. We generally don’t get this many visitors. Our fresh meat supplies are running low but we have fish head soup for lunch. After lunch you are invited to afternoon prayers. Hug the cliff line if you have problems with heights. The drop leads to a wet splash.” Grott and Solar have gifts for Varnoth a book on masonry from Grott, which Varnoth likes. The Witcher’s Wolf head delivered by Solar from Sgt Carter is accepted but she shuts down any questions about it. (Dudes remember I been playing since 1980, if I throw out a description like something from Daffy Duck remind me it was Darkwing duck. AKA I need to update current memes and scenes.) Varnoth does not notice Silk lift 5 silver pieces from her but other party members notice. Marin thinks to herself to ask to examine Varnoth’s metal lower right leg. The kitchen is small. (Smaller than the game room) Tarak is simmering soup and thanks Solar for the potatoes. Tarak is a human male in his late forties. He has a neck tattoo of a Gold Hangman’s Noose. Both the rogue and artificer know this is the symbol of the thieves’ guild the Gilded Gallows. A guild based the city Elturgard. He welcomes the additional potion bottles and mentions a small task (quest) is available for the group but ask after prayers. Manfred pulls Bleep aside. Manfred has been sent by Don Meepo a pawn shop owner and professional gamble to collect from Bleep. Bleep blows him off as Meepo cheated in three dragon ante by palming the red dragon. They agree to talk later. After the prayer, the party splits. (AUDIENCE DON’T SPLIT THE PARTY. YOU FOOLS!) The Elder approves of Solar and Marin slicing, dicing, and burning the zombies. Harc is taken out to the woods by Frub to cut wood for the burning and stove. The ranger senses with a little training Frub can be taught to become a ranger. He shows Frub some rabbit snares and they snare three for dinner. (Hey side quest for the ranger. Get with me at the table.) Silk, Manfred, and Grott talk with Tarak and Myla. The temple members need some special mushrooms from Sea Grow caves (Page 16 Hey side quest for the party) to make potions of healing. If the party bring enough he will make a potion of healing each for the group. But the Magic Talking Mushrooms have quit dealing or talking with Tarak. Also various things were pointed out to group. The hot springs has stopped working. Some kobolds have been sighted about four miles away and they are not friendly. An owlbear does lair at west end of the island. (page 14 for side quests.) The group decides to check out the hot springs. (Note need to print off the isle map with the various locations. THE END. Adventure League is in version 13 which is currently using milestones. Blank PC, Log sheet, Pregens, etc., are in the black file box. I will be adding a shoe box of supplies later for markers, erasers, and etc. Remember NO wet eraser, no permanent marker, and no red dry eraser near the battle maps or white board. Start Time will be normally 630 PM but we will wing it. Stop time is 900 PM but as long as we are out the store before closing we are good. Drop ins and watchers are allowed. Table limit is 2 to 7 PC generally. The table is free but we need to buy some food and drink to help the store. Inspiration is award for doing something cool at the table. Correcting the DM about a rule. The table can award inspiration on group vote. You can call Inspiration after the roll. You can make the DM reroll. The X card is in play so please let the DM know when we are getting to no go areas. Solar getting your PC TKO is not a use of the X card. Thanks for packing me out. This is a new game store for me so I am trying to figure out what needs to packed in and out. Right now Laptop with campaign bag, Mini box, tripod, shoulder bag with stuff. Skully. DM’s Composition Book. The store has copies of Season 1 modules. Ask to check them out if you want to do a pickup game. Alex the owner is working on a game table and other supplies. End of session 412 [/QUOTE]
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