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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Javelin of Lightning or other ammo with spells
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<blockquote data-quote="Empirate" data-source="post: 5832380" data-attributes="member: 78958"><p>Potion of Cure Light =/= Javelin of Lightning. Apples and oranges, really.</p><p></p><p>Potions have a fixed formula associated with their market price. We know the formula (caster level x spell level x 50 gp), since it is given in the rules, so we can associate a price tag with every possible 1st - 3rd level spell made into a potion.</p><p></p><p>The 'formula used' in 'calculating' the market price of a Javelin of Lightning is not a given, since there <em>is </em>no formula for weapons that turn into spell effects in the rules. So it has to be reverse-engineered from a JoL's actual price tag (1,500 gp), which is the one fixed value we <em>are </em>given. Simply multiplying caster level and spell level and take the result times a hundred seems to be what the designers did with the JoL, so we're going with that. And it <em>does </em>seem reasonable, especially if you only want to switch a direct damage spell for another one.</p><p></p><p>However, pricing magic items is an art, and shouldn't be slave to any preconception of what 'formula' seems to have been used. Consider carefully the desired effect of a new magic item, and take into account what you know about game balance. Consider how 'powerful' that effect would be if it could be created as an attack (so multiple times/round on a full attack). Sometimes, especially with spells that are mainly balanced by long casting times and such, a simple formula like "CL x spell level x 100" won't suffice.</p><p></p><p>That said, I think you'll be fine with those crossbow bolts of Scorching Ray (CL 7) at a market price of 1,400 gp each (700 gp each to create).</p></blockquote><p></p>
[QUOTE="Empirate, post: 5832380, member: 78958"] Potion of Cure Light =/= Javelin of Lightning. Apples and oranges, really. Potions have a fixed formula associated with their market price. We know the formula (caster level x spell level x 50 gp), since it is given in the rules, so we can associate a price tag with every possible 1st - 3rd level spell made into a potion. The 'formula used' in 'calculating' the market price of a Javelin of Lightning is not a given, since there [I]is [/I]no formula for weapons that turn into spell effects in the rules. So it has to be reverse-engineered from a JoL's actual price tag (1,500 gp), which is the one fixed value we [I]are [/I]given. Simply multiplying caster level and spell level and take the result times a hundred seems to be what the designers did with the JoL, so we're going with that. And it [I]does [/I]seem reasonable, especially if you only want to switch a direct damage spell for another one. However, pricing magic items is an art, and shouldn't be slave to any preconception of what 'formula' seems to have been used. Consider carefully the desired effect of a new magic item, and take into account what you know about game balance. Consider how 'powerful' that effect would be if it could be created as an attack (so multiple times/round on a full attack). Sometimes, especially with spells that are mainly balanced by long casting times and such, a simple formula like "CL x spell level x 100" won't suffice. That said, I think you'll be fine with those crossbow bolts of Scorching Ray (CL 7) at a market price of 1,400 gp each (700 gp each to create). [/QUOTE]
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Javelin of Lightning or other ammo with spells
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