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<blockquote data-quote="Jemal" data-source="post: 6108437" data-attributes="member: 9026"><p>D'raven zips over the fire, grimacing at the heat. Landing in front of the Pyro, he tries a lasso but misses horribly. The distraction does, however, hold the Pyro's attention while Raivon and Alzoll appear out of thin air behind him, her whip lashing across his back painfully as the demon reaches to grab him.</p><p>The Pyro barely dodges the demon, stumbling to the side and unleashing another wave of flame to wash over his pursuers, as well as incinerating a table full of board games. D'raven and Alzoll manage to avoid the worst of the flames, and Raivon squeaks as the fire rushes straight at her, only to flare around her force field leaving her sweating but unharmed.</p><p></p><p>Diana and Rob combine their efforts and manage to put out the giant wall of fire that had been created, but the fire has spread, and will need more effort to contain while Juan and Scott escort people out the nearest exits - or blast new ones for them to flee through.</p><p></p><p>[ooc] </p><p>D'raven: Yes, grab is an attack form, just like 'sword', 'gun', 'unarmed', or 'kamehamehadoken', so unless you have generic Fgt/close combat ability you'd have to have skill in 'grab' to make the attack check.</p><p>What you need is not improved grab, it's FAST grab. Improved grab just lets you use a single appendage to grab with, fast grab allows you to make a free grab check after hitting with an unarmed attack.</p><p>Also of note, Extra arms already grants you the benefits of Improved Grab, OR you can use all your limbs to gain the +2 bonus to grab (Which is how you get your grab of 8).</p><p></p><p>The movement via chains is essentially a power stunt, you're using it to simulate a movement mode (Swinging in this case), so It'll cost you a hero point. I'll allow you to add the Fast Grab as part of the power stunt as well, so you're not totally boned.</p><p>Unfortunately your attack still misses with a 9.</p><p>aaaand you fail the toughness vs the heat even going over it, due to your penalties. another bruise.</p><p></p><p>Raivon hits dealing a bruise, Alzoll misses.</p><p>Pyro's aoe gets all 3, but only Raivon fails the save.. by two degrees, so I figured you'd wanna use a reroll.. which succeeds.</p><p>[/ooc]</p></blockquote><p></p>
[QUOTE="Jemal, post: 6108437, member: 9026"] D'raven zips over the fire, grimacing at the heat. Landing in front of the Pyro, he tries a lasso but misses horribly. The distraction does, however, hold the Pyro's attention while Raivon and Alzoll appear out of thin air behind him, her whip lashing across his back painfully as the demon reaches to grab him. The Pyro barely dodges the demon, stumbling to the side and unleashing another wave of flame to wash over his pursuers, as well as incinerating a table full of board games. D'raven and Alzoll manage to avoid the worst of the flames, and Raivon squeaks as the fire rushes straight at her, only to flare around her force field leaving her sweating but unharmed. Diana and Rob combine their efforts and manage to put out the giant wall of fire that had been created, but the fire has spread, and will need more effort to contain while Juan and Scott escort people out the nearest exits - or blast new ones for them to flee through. [ooc] D'raven: Yes, grab is an attack form, just like 'sword', 'gun', 'unarmed', or 'kamehamehadoken', so unless you have generic Fgt/close combat ability you'd have to have skill in 'grab' to make the attack check. What you need is not improved grab, it's FAST grab. Improved grab just lets you use a single appendage to grab with, fast grab allows you to make a free grab check after hitting with an unarmed attack. Also of note, Extra arms already grants you the benefits of Improved Grab, OR you can use all your limbs to gain the +2 bonus to grab (Which is how you get your grab of 8). The movement via chains is essentially a power stunt, you're using it to simulate a movement mode (Swinging in this case), so It'll cost you a hero point. I'll allow you to add the Fast Grab as part of the power stunt as well, so you're not totally boned. Unfortunately your attack still misses with a 9. aaaand you fail the toughness vs the heat even going over it, due to your penalties. another bruise. Raivon hits dealing a bruise, Alzoll misses. Pyro's aoe gets all 3, but only Raivon fails the save.. by two degrees, so I figured you'd wanna use a reroll.. which succeeds. [/ooc] [/QUOTE]
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