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<blockquote data-quote="Jemal" data-source="post: 6134731" data-attributes="member: 9026"><p>[ooc] I did say a day or two.. don't you know two days is like 5 days in Jim years? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />[/ooc]</p><p></p><p>The group exits the portal, bedecked in an odd assortment of blue armour and gothic clothing. Most of the group has no method of quick transportation, but Rob is able to convince the chief to get them a ride, and they pile into the back of a police van, which the chief himself drives, while Scott - being the only one fast enough to keep up (Faster, actually!)- flies overhead.</p><p></p><p>The trip only takes a few minutes, and they know they've arrived when the van's brakes squeal, the vehicle spinning to a quick stop, back pointed at the monster. Alzoll bursts out of the back door - a little too enthusiastically, sending the doors flying off the van - and they all leap out, ready for... well, probably not this!</p><p></p><p>Ahead of them, the 'tentacle monster' seems to have grown more since the report, and the arrayed geeks all see a great, recognizably horrible monster nearly 20 feet tall, barely a hundred feet ahead of them. People are STILL running and screaming, the monster chasing after them, right towards the group. There are a few police taking shots at it, but most of them are shaking too much to hit anything, regardless of size, and the few bullets that do find their mark seem to sink unnoticed into its hide.</p><p>[sblock=C. Jr]<img src="http://1.bp.blogspot.com/_xMVLS5Z3C3I/TJc2apV1MxI/AAAAAAAAAgg/cltgpbfJLl0/s1600/Cthulhu+Detail.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p><p>[OOC]</p><p>Yes, Rob also has flight 5, but I'm ruling that for now he doesn't know about his Dream of Flight and Pain - Feel free to take a Hero Point for the complication, Wrahn.</p><p></p><p>OK, Scotty gets a 'surprise' round against the beast (Feel free to take a full round, as your movement gets you there ahead of the van, so you can position yourself how you wish), and then everybody needs initiative. If you want to roll for yourself from now on, please use invisiblecastle, with your ENWorld forum name as the character name. (D'raven, Raivon, Wrahn, BBs, etc)</p><p>If you'd prefer me to roll for you, please post as such. </p><p><a href="http://invisiblecastle.com/roller/view/4058090/" target="_blank">init (1d20=8)</a> If your init is higher than 8, also feel free to post your first round of action (For Scott that means if your init is higher than 8 you basically get two full turns)</p><p>[/ooc]</p></blockquote><p></p>
[QUOTE="Jemal, post: 6134731, member: 9026"] [ooc] I did say a day or two.. don't you know two days is like 5 days in Jim years? :P[/ooc] The group exits the portal, bedecked in an odd assortment of blue armour and gothic clothing. Most of the group has no method of quick transportation, but Rob is able to convince the chief to get them a ride, and they pile into the back of a police van, which the chief himself drives, while Scott - being the only one fast enough to keep up (Faster, actually!)- flies overhead. The trip only takes a few minutes, and they know they've arrived when the van's brakes squeal, the vehicle spinning to a quick stop, back pointed at the monster. Alzoll bursts out of the back door - a little too enthusiastically, sending the doors flying off the van - and they all leap out, ready for... well, probably not this! Ahead of them, the 'tentacle monster' seems to have grown more since the report, and the arrayed geeks all see a great, recognizably horrible monster nearly 20 feet tall, barely a hundred feet ahead of them. People are STILL running and screaming, the monster chasing after them, right towards the group. There are a few police taking shots at it, but most of them are shaking too much to hit anything, regardless of size, and the few bullets that do find their mark seem to sink unnoticed into its hide. [sblock=C. Jr][img]http://1.bp.blogspot.com/_xMVLS5Z3C3I/TJc2apV1MxI/AAAAAAAAAgg/cltgpbfJLl0/s1600/Cthulhu+Detail.jpg[/img][/sblock] [OOC] Yes, Rob also has flight 5, but I'm ruling that for now he doesn't know about his Dream of Flight and Pain - Feel free to take a Hero Point for the complication, Wrahn. OK, Scotty gets a 'surprise' round against the beast (Feel free to take a full round, as your movement gets you there ahead of the van, so you can position yourself how you wish), and then everybody needs initiative. If you want to roll for yourself from now on, please use invisiblecastle, with your ENWorld forum name as the character name. (D'raven, Raivon, Wrahn, BBs, etc) If you'd prefer me to roll for you, please post as such. [url=http://invisiblecastle.com/roller/view/4058090/]init (1d20=8)[/url] If your init is higher than 8, also feel free to post your first round of action (For Scott that means if your init is higher than 8 you basically get two full turns) [/ooc] [/QUOTE]
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