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<blockquote data-quote="D'Raven" data-source="post: 6037848" data-attributes="member: 6699311"><p>Sorry with the late posting. Hope i'm not intruding. As a said earlier I'd like to play a character from one of Jemals earlier games. </p><p> </p><p>[sblock=Darrian]</p><p>13 rogue, 1 cleric, 1 sorc, 2 fighter, 2 unseen seer, 1 shadowdancer </p><p>Str 28/34/42 (18 +5 book +6 divine power, +5 level +8 Rightious might)</p><p>dex 28 (17 +5 book, +6 item)</p><p>con 16/20 (10 +6 item +4 Rightious might)</p><p>int 16 (16)</p><p>wis 14 (12 +2 item)</p><p>cha 28 (17 +5 book +6 item)</p><p> </p><p>Hp 159 (+15DP)</p><p>Hp 199 (+15DP)(RM)</p><p>Ac 29 (10 + 7 armour +6 dex +3 ring +3 NaC) +1 dodge Medium fort Ac33 (+4 spell sense) vs spells</p><p>Ac 29 (10 + 7 armour +6 dex +3 ring +4 NaC -1 size RM) +1 dodge Medium fort Ac33 (+4 spell sense) vs spells</p><p> </p><p> </p><p>Saves</p><p>fort 17/19 ( 9 +3/5(RM) con,+5 item)</p><p>Ref 24 ( 10 +9 dex+5 item)</p><p>will 18/16 vs fear ( 11 +2 will+5 item)( -2 vs fear craven)</p><p> </p><p>combat: </p><p>BAB 12/20(DP)</p><p>attack 26(12bab +12 str +1 weapon focus, +1 weapon)</p><p>damage 1d6+19 +9d6+20 +2str damage sneak</p><p>Rigtious Might 1d8+27 +9d6+20 +2str damage sneak</p><p>Attack opptions: crippling strike, power attack(-11/+22, -20/+40DP), spring attack/bounding assult, merciful(+1d6 and nonleathal)</p><p>attacks +25/+20/+15 or +25/+20 spring attack/bounding assult</p><p>Divine power +34/+29/+24/+19 or +34/+29/+24 spring attack/bounding assult/rapid blitz</p><p>Rightious Might +38/+33/+28/+23 or +38/+33/+28 spring attack/bounding assult/rapid blitz</p><p>Init +11</p><p> </p><p>Feats</p><p>H dodge</p><p>1 mobility</p><p>3 combat reflexes</p><p>D weapon focus (Quarterstaff)</p><p>D extra followers(heros of battle)/landlord(stronghold builders guide)</p><p>6 leadership</p><p>S eschew materials</p><p>9 spring attack</p><p>12 savy rogue (complete Scoundral)</p><p>15 craven (champions of ruin)</p><p>18 power attack</p><p>F bounding assult(Players Handbook 2)</p><p>F Rapid Blitz(only with divine power)(Players Handbook 2)</p><p>B silent spell</p><p> </p><p>class features</p><p>Sneak attack 8d6</p><p>evasion</p><p>trapfinding</p><p>spell sense +4 (complete Mage)</p><p>improved uncanny dodge</p><p>crippling strike (effects immune to sneak)</p><p>turning 12/day</p><p>domains Raven and war</p><p>Blood line(destined)</p><p>Bloodline arcana (+spell level to saves as luck from spells with personal target for 1 round)</p><p>Touch of destiny: +1 insight to D20 rolls for 1 round. standard, touch, 12/day</p><p>Skill mastery (take 12)</p><p>hide in plain sight</p><p> [/sblock]</p><p>[sblock=skills] total (ranks mod other)* denotes skill mastery 246</p><p>Stealth 47 (23 +9dex +15 armour)*59</p><p>preform (dance) 14 (5 +9cha)</p><p>Escape artist 23 (7+9dex+ 7 freedom of movement)</p><p>search 26 (23 +3 int) *38</p><p>sense motive 7 (5 +2wis)</p><p>spell craft 8 (5 +3 int)</p><p>Perception 30 (23 +2 wis +5 item) *42</p><p>tumble 32 (23 +9dex) *44</p><p>bluff 32 (23 +9 cha) *44</p><p>disable device 20 (15+ 3 int +2 item)</p><p>open lock 20 (15 +3int +2 item)</p><p>profession merchent 10 (8+2 wis)</p><p>slight of hand 34/39 (23 +9 dex +2 synergy +5 competence with metal items) *46/51</p><p>Use magic device 18/20 (9 +9 cha /+2 scrolls synergy)</p><p>jump 19 (+12 str +5 item +2 synergy)</p><p>Knowledge</p><p>Planes 26 (23+3 int)</p><p>local 19 (16+3 int)</p><p> [/sblock]</p><p>[sblock=Languages] Common, thieves' cant, Undercommon, Draconic</p><p>[/sblock]</p><p> </p><p>[sblock=Raven's loft]</p><p>This is the headquarters of Black Feather Trading, Darrian's trading guild situated in the Bazaar. It is a Spralling complex of 1 story buildings more like a village then a strong hold, most of the space is taken up by living quarters for his employees.</p><p>Land lord allowence 800,000gp</p><p>306 spaces</p><p>5 Auditorium, fancy (10,000, 5ss)</p><p>2 alchemical labatory, fancy (2 alchemist, 6,000gp, 2ss)</p><p>10 bath, basics (4,000gp, 5ss)</p><p>10 baths fancy (20,000gp, 10ss)</p><p>1 bath, luxury (1 servent, 1 valet, 10,000gp, 2ss)</p><p>10 bed room suite, basic (8,000, 10ss)</p><p>1 bed room suite, fancy (5,000, 1ss)</p><p>135 bedrooms basic (94,500gp, 135ss)</p><p>27 bedrooms, fancy (108,000 27ss)</p><p>2 Chapels, fancy (2 acolyte, 12,00gp, 4 ss)</p><p>2 common rooms, fancy (6,000, 2ss)</p><p>10 court yard fancy (60,000 gp, 10ss)</p><p>5 court yard, luxury (5 servents 150,000gp, 5ss)</p><p>10 dining hall fancy (10 servants, 120,000, 20ss)</p><p>1 kitchen fancy (2 cooks, 12,000gp, 1ss) *luxury tavern</p><p>1 kitchen luxury (6 cooks, 50,000, 2ss) *dinning hall</p><p>10 library, fancy (30,000gp, 10ss)</p><p>10 comprehensive book lots (50,000gp no discounts)</p><p>2 magic labatory, fancy (2 apprentice, 6,000gp, 1ss)</p><p>4 office fancy (10,000gp, 4ss)</p><p>5 shop, basic (5 clerks, 2,000Gp, 5ss) </p><p>1 shop, luxury (2 clerks, 6 guards, 16,000gp, 1ss)</p><p>2 smithy, fancy (2 smith, 4,000gp, 5ss)</p><p>10 storage basic (2,500gp, 10ss)</p><p>3 taverns, fancy (9 servants, 12,000gp, 3ss)</p><p>1 tavern, luxury (4 servents, 20,000gp, 1ss) attached</p><p>1 throne room,fancy (4 servants, 12,000gp, 1ss)</p><p>1 training area, rogue (2,000, 1ss)</p><p>1 training area, combat (1,000gp 1ss)</p><p>1 trophy hall, fancy (3 guard, 6,000Gp, 1ss)</p><p>5 workplace, fancy (10,000gp, 5ss)</p><p>17 "river"(moat)</p><p>doors 300gp</p><p>temperate plains in metropolis +5%</p><p>Spell casting discounts</p><p>Wall of stone(16th level) free stone walls</p><p>stone shape: -5% per space with stone walls</p><p>move earth:-3% per ground floor space, free moats</p><p>Fabricate:-50% luxury, -20% fancy, -5% other</p><p>Labour: ...leadership.... -5% </p><p>stronghold cost 560,000</p><p>Magical extras</p><p>decanter of endless water 9,000gp</p><p>everfull larder 15,000gp</p><p>Hall of speech 4,000gp (throne room)</p><p>inscriptions of vacancy x2 45,000gp (throne room, Darrian's room)</p><p>maps of guidance x2 36,000gp</p><p>Platform of jaunting, greater 76,500gp (greater teleport)</p><p>platform of healing 30,000gp (heal)</p><p>Mirror of mental prowness 175,000 </p><p>table of feasting 43,200gp</p><p>table of freshness x2 6,000gp</p><p>extra 439,700gp</p><p>total 1,000,000gp</p><p>out of pocket 100,000</p><p> </p><p>[/sblock]</p><p> </p><p>[sblock= Raven's domain]</p><p>The orignal Raven's finest feat of stealth, cunning and trickery was the theft of a bit of the divine. Instead of keeping it for himself he crafted it into a domain that is only accessible to his bloodline. It is assumed at the same time that one is granted the family fortune.</p><p>Granted power: Extra followers and landlord feats</p><p>Spells:</p><p>1st: undetectable alignment</p><p>2nd:...</p><p>Ya the Raven's never found the second spell they're not all that devout. Most never get the first to begin with. Have spoken to DM already.[/sblock]</p><p>[sblock=followers]</p><p>270 1st</p><p>26 2nd</p><p>14 3rd</p><p>8 4th</p><p>4 5th</p><p>4 6th</p><p>cost to feed good meal 5 sp/day= 1,141gp week</p><p>70 first level followers run the loft.(no wage/no profit)</p><p>200 first level in various professions/crafts. +10 check (4 ranks 1 stat, 3 skill focus): 2000gp/week</p><p>26 second level in various professions/crafts. +11 check (5 ranks) 273gp/week</p><p>14 third level in various professions/crafts. +14 check (6 ranks +2 misc(synergy/skill feats)) 168gp/week</p><p>8 fourth level in various professions/crafts. +16 check (7 ranks, +2 stat, +2 misc(synergy/skill feats)) 104gp/week</p><p>4 fith level, Master cook, Master smith, Master ..."information specalist", Master scribe +18~(see stats) 56gp/week</p><p>4 sixth level performers. perform +20 (9 ranks +2 stat, +5 feat, +2 competence, +2 circumstance(see stats)) 300gp/week</p><p>Net profit: 1,760gp/week</p><p>[/sblock]</p><p>[sblock=gear]</p><p>manuals:</p><p>+5 str 137,500</p><p>+5 dex 137,500</p><p>+5 cha 137,500</p><p>boots striding and springing 5,500</p><p>+6 gloves dex 36,000</p><p>+6 vest of con 18,000 *crafted: 1440</p><p>+2 headband of wis 4,000</p><p>+3 ring of protection 18,000</p><p>+3 amulet of natural armour 18,000</p><p>+6 cloak of cha 18,000 *crafted: 1440</p><p>bracers of resistance +5 25,000</p><p>scarab of golem bane 2,500</p><p>handy haversack 2,000</p><p>Wand of Force Orb 40,000 cl10 10d6 force damage</p><p>masterwork thieves tools 100</p><p>+2 medium fort twilight mithral shirt of greater silent shadows 112,100</p><p>+1 transmuting merciful quarterstaff of deadly precision 25,300 *Crafted:2000 exp</p><p>Staff of righteous might and quickened divine power 132,187.5* same staff</p><p>ring of freedom of movement 20,000 *crafted 1600 exp</p><p>+5 glasses of perception 6,250</p><p>Filcher's ring 2,500</p><p>Strong hold 100,000gp</p><p>Unspent gold 9,562.5</p><p>[/sblock]</p><p>[sblock=spells]</p><p>It takes me about 1 1/4 hours each day for my spells. 1 hour for my cleric spells, 1/4 for my sorc</p><p>1 per day</p><p>Sorc spells</p><p>Known 0: sonic snap, caltrops, prestidigitation, detect magic, arcane mark</p><p>1: Golem strike, benign transposition, vine strike, feather fall</p><p>spells per day 0:6</p><p>1:8</p><p>Cleric spells </p><p>0:read magic, mending, light</p><p>1: Grave strikex2, D undetectable alignment</p><p>[/sblock]</p><p>[sblock=cohort] Darrian's cohort, William "Old Man" Elsmer, a crafter and busness man he stays at Raven's Loft and looks after the guild. He's a 17th level wizard who has served the family since the original Raven saved his life. He crafted all Darrian's crafted items. More to come.</p><p>[/sblock]</p><p>[sblock=description]</p><p>A young man possibly in his early 20's no more then mid at most. On the slim side, he's classically handsome with a friendly grin. When he's got his public face on. Should you catch him unaware, his eyes, steel grey, dart around when no one is watching. His posture changes, a slight cringe, always ready to dart away. He seems haunted by something. His hair, black and straight, is tied back out of the way. His skin a very pale shade of white, as one that stays out of the sun. His clothing, while fine and made from quality materials, are somber shades. Subtle differences in color put the whole thing a little off.[/sblock]</p></blockquote><p></p>
[QUOTE="D'Raven, post: 6037848, member: 6699311"] Sorry with the late posting. Hope i'm not intruding. As a said earlier I'd like to play a character from one of Jemals earlier games. [sblock=Darrian] 13 rogue, 1 cleric, 1 sorc, 2 fighter, 2 unseen seer, 1 shadowdancer Str 28/34/42 (18 +5 book +6 divine power, +5 level +8 Rightious might) dex 28 (17 +5 book, +6 item) con 16/20 (10 +6 item +4 Rightious might) int 16 (16) wis 14 (12 +2 item) cha 28 (17 +5 book +6 item) Hp 159 (+15DP) Hp 199 (+15DP)(RM) Ac 29 (10 + 7 armour +6 dex +3 ring +3 NaC) +1 dodge Medium fort Ac33 (+4 spell sense) vs spells Ac 29 (10 + 7 armour +6 dex +3 ring +4 NaC -1 size RM) +1 dodge Medium fort Ac33 (+4 spell sense) vs spells Saves fort 17/19 ( 9 +3/5(RM) con,+5 item) Ref 24 ( 10 +9 dex+5 item) will 18/16 vs fear ( 11 +2 will+5 item)( -2 vs fear craven) combat: BAB 12/20(DP) attack 26(12bab +12 str +1 weapon focus, +1 weapon) damage 1d6+19 +9d6+20 +2str damage sneak Rigtious Might 1d8+27 +9d6+20 +2str damage sneak Attack opptions: crippling strike, power attack(-11/+22, -20/+40DP), spring attack/bounding assult, merciful(+1d6 and nonleathal) attacks +25/+20/+15 or +25/+20 spring attack/bounding assult Divine power +34/+29/+24/+19 or +34/+29/+24 spring attack/bounding assult/rapid blitz Rightious Might +38/+33/+28/+23 or +38/+33/+28 spring attack/bounding assult/rapid blitz Init +11 Feats H dodge 1 mobility 3 combat reflexes D weapon focus (Quarterstaff) D extra followers(heros of battle)/landlord(stronghold builders guide) 6 leadership S eschew materials 9 spring attack 12 savy rogue (complete Scoundral) 15 craven (champions of ruin) 18 power attack F bounding assult(Players Handbook 2) F Rapid Blitz(only with divine power)(Players Handbook 2) B silent spell class features Sneak attack 8d6 evasion trapfinding spell sense +4 (complete Mage) improved uncanny dodge crippling strike (effects immune to sneak) turning 12/day domains Raven and war Blood line(destined) Bloodline arcana (+spell level to saves as luck from spells with personal target for 1 round) Touch of destiny: +1 insight to D20 rolls for 1 round. standard, touch, 12/day Skill mastery (take 12) hide in plain sight [/sblock] [sblock=skills] total (ranks mod other)* denotes skill mastery 246 Stealth 47 (23 +9dex +15 armour)*59 preform (dance) 14 (5 +9cha) Escape artist 23 (7+9dex+ 7 freedom of movement) search 26 (23 +3 int) *38 sense motive 7 (5 +2wis) spell craft 8 (5 +3 int) Perception 30 (23 +2 wis +5 item) *42 tumble 32 (23 +9dex) *44 bluff 32 (23 +9 cha) *44 disable device 20 (15+ 3 int +2 item) open lock 20 (15 +3int +2 item) profession merchent 10 (8+2 wis) slight of hand 34/39 (23 +9 dex +2 synergy +5 competence with metal items) *46/51 Use magic device 18/20 (9 +9 cha /+2 scrolls synergy) jump 19 (+12 str +5 item +2 synergy) Knowledge Planes 26 (23+3 int) local 19 (16+3 int) [/sblock] [sblock=Languages] Common, thieves' cant, Undercommon, Draconic [/sblock] [sblock=Raven's loft] This is the headquarters of Black Feather Trading, Darrian's trading guild situated in the Bazaar. It is a Spralling complex of 1 story buildings more like a village then a strong hold, most of the space is taken up by living quarters for his employees. Land lord allowence 800,000gp 306 spaces 5 Auditorium, fancy (10,000, 5ss) 2 alchemical labatory, fancy (2 alchemist, 6,000gp, 2ss) 10 bath, basics (4,000gp, 5ss) 10 baths fancy (20,000gp, 10ss) 1 bath, luxury (1 servent, 1 valet, 10,000gp, 2ss) 10 bed room suite, basic (8,000, 10ss) 1 bed room suite, fancy (5,000, 1ss) 135 bedrooms basic (94,500gp, 135ss) 27 bedrooms, fancy (108,000 27ss) 2 Chapels, fancy (2 acolyte, 12,00gp, 4 ss) 2 common rooms, fancy (6,000, 2ss) 10 court yard fancy (60,000 gp, 10ss) 5 court yard, luxury (5 servents 150,000gp, 5ss) 10 dining hall fancy (10 servants, 120,000, 20ss) 1 kitchen fancy (2 cooks, 12,000gp, 1ss) *luxury tavern 1 kitchen luxury (6 cooks, 50,000, 2ss) *dinning hall 10 library, fancy (30,000gp, 10ss) 10 comprehensive book lots (50,000gp no discounts) 2 magic labatory, fancy (2 apprentice, 6,000gp, 1ss) 4 office fancy (10,000gp, 4ss) 5 shop, basic (5 clerks, 2,000Gp, 5ss) 1 shop, luxury (2 clerks, 6 guards, 16,000gp, 1ss) 2 smithy, fancy (2 smith, 4,000gp, 5ss) 10 storage basic (2,500gp, 10ss) 3 taverns, fancy (9 servants, 12,000gp, 3ss) 1 tavern, luxury (4 servents, 20,000gp, 1ss) attached 1 throne room,fancy (4 servants, 12,000gp, 1ss) 1 training area, rogue (2,000, 1ss) 1 training area, combat (1,000gp 1ss) 1 trophy hall, fancy (3 guard, 6,000Gp, 1ss) 5 workplace, fancy (10,000gp, 5ss) 17 "river"(moat) doors 300gp temperate plains in metropolis +5% Spell casting discounts Wall of stone(16th level) free stone walls stone shape: -5% per space with stone walls move earth:-3% per ground floor space, free moats Fabricate:-50% luxury, -20% fancy, -5% other Labour: ...leadership.... -5% stronghold cost 560,000 Magical extras decanter of endless water 9,000gp everfull larder 15,000gp Hall of speech 4,000gp (throne room) inscriptions of vacancy x2 45,000gp (throne room, Darrian's room) maps of guidance x2 36,000gp Platform of jaunting, greater 76,500gp (greater teleport) platform of healing 30,000gp (heal) Mirror of mental prowness 175,000 table of feasting 43,200gp table of freshness x2 6,000gp extra 439,700gp total 1,000,000gp out of pocket 100,000 [/sblock] [sblock= Raven's domain] The orignal Raven's finest feat of stealth, cunning and trickery was the theft of a bit of the divine. Instead of keeping it for himself he crafted it into a domain that is only accessible to his bloodline. It is assumed at the same time that one is granted the family fortune. Granted power: Extra followers and landlord feats Spells: 1st: undetectable alignment 2nd:... Ya the Raven's never found the second spell they're not all that devout. Most never get the first to begin with. Have spoken to DM already.[/sblock] [sblock=followers] 270 1st 26 2nd 14 3rd 8 4th 4 5th 4 6th cost to feed good meal 5 sp/day= 1,141gp week 70 first level followers run the loft.(no wage/no profit) 200 first level in various professions/crafts. +10 check (4 ranks 1 stat, 3 skill focus): 2000gp/week 26 second level in various professions/crafts. +11 check (5 ranks) 273gp/week 14 third level in various professions/crafts. +14 check (6 ranks +2 misc(synergy/skill feats)) 168gp/week 8 fourth level in various professions/crafts. +16 check (7 ranks, +2 stat, +2 misc(synergy/skill feats)) 104gp/week 4 fith level, Master cook, Master smith, Master ..."information specalist", Master scribe +18~(see stats) 56gp/week 4 sixth level performers. perform +20 (9 ranks +2 stat, +5 feat, +2 competence, +2 circumstance(see stats)) 300gp/week Net profit: 1,760gp/week [/sblock] [sblock=gear] manuals: +5 str 137,500 +5 dex 137,500 +5 cha 137,500 boots striding and springing 5,500 +6 gloves dex 36,000 +6 vest of con 18,000 *crafted: 1440 +2 headband of wis 4,000 +3 ring of protection 18,000 +3 amulet of natural armour 18,000 +6 cloak of cha 18,000 *crafted: 1440 bracers of resistance +5 25,000 scarab of golem bane 2,500 handy haversack 2,000 Wand of Force Orb 40,000 cl10 10d6 force damage masterwork thieves tools 100 +2 medium fort twilight mithral shirt of greater silent shadows 112,100 +1 transmuting merciful quarterstaff of deadly precision 25,300 *Crafted:2000 exp Staff of righteous might and quickened divine power 132,187.5* same staff ring of freedom of movement 20,000 *crafted 1600 exp +5 glasses of perception 6,250 Filcher's ring 2,500 Strong hold 100,000gp Unspent gold 9,562.5 [/sblock] [sblock=spells] It takes me about 1 1/4 hours each day for my spells. 1 hour for my cleric spells, 1/4 for my sorc 1 per day Sorc spells Known 0: sonic snap, caltrops, prestidigitation, detect magic, arcane mark 1: Golem strike, benign transposition, vine strike, feather fall spells per day 0:6 1:8 Cleric spells 0:read magic, mending, light 1: Grave strikex2, D undetectable alignment [/sblock] [sblock=cohort] Darrian's cohort, William "Old Man" Elsmer, a crafter and busness man he stays at Raven's Loft and looks after the guild. He's a 17th level wizard who has served the family since the original Raven saved his life. He crafted all Darrian's crafted items. More to come. [/sblock] [sblock=description] A young man possibly in his early 20's no more then mid at most. On the slim side, he's classically handsome with a friendly grin. When he's got his public face on. Should you catch him unaware, his eyes, steel grey, dart around when no one is watching. His posture changes, a slight cringe, always ready to dart away. He seems haunted by something. His hair, black and straight, is tied back out of the way. His skin a very pale shade of white, as one that stays out of the sun. His clothing, while fine and made from quality materials, are somber shades. Subtle differences in color put the whole thing a little off.[/sblock] [/QUOTE]
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