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Jemals school of hard knocks
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<blockquote data-quote="Jemal" data-source="post: 4783494" data-attributes="member: 9026"><p>ALL: </p><p>Sorry bout the HP thing. All creatures/characters/npcs/etc in this campaign will have max HP for all HD.</p><p></p><p>List of interested players: </p><p>Rhun</p><p>Renau1g</p><p>Rathan</p><p>Arkhandus</p><p>Glasseye</p><p>Voda Vosa</p><p>Myth and Legend</p><p>Rpgramen</p><p>Theroc</p><p></p><p>I'm gonna close up recruitment now, we've got a pretty big roster... 9 PC's. I was planning on 8, but one more can't hurt... much. SO, I've posted a <a href="http://www.enworld.org/forum/plots-places/255746-jemals-school-student-profiles.html" target="_blank">Rogue's Gallery</a>. Please post completed(or mostly completed) characters, and I'll nitpick them from there.</p><p></p><p>Please include your 'Application Essay' in an SBlock at the end of character sheet. Also, as any who've been in my campaigns before know, I'm a bit of a stickler for 'showing your work'. Please indicate the math that went into your Abilities, Saves, AC & Skills. It makes mistakes less likely and easier to spot, and keeps me from wondering "How the hell is that a +30 at lvl 2???" It's one thing to know it CAN be done, it's another thing to know how it WAS done.</p><p></p><p>Also, please indicate under your special qualities(Or whatever similar section you use for such things) which(if any) knowledge option you're using (IE: "Knowledge History added as class skill" or "+1 to all Max-rank Knowledges")</p><p></p><p></p><p>renau1g</p><p>I really don't have much experience with Eberron. Where does the 'trait: Absent-minded' come from? If you're using the Unearthed Arcana, that would be 2 extra books since you're allready using Eberron for Artificer.</p><p></p><p>The blunderbuss linked to an empty page. If you want to use a gun in D&D, they have several examples in the DMG, pg 145-146. I'd allow up to Modern-era weapons. </p><p>[sblock=modern gun costs]</p><p>Pistol, Automatic: 500</p><p>Revolver: 500</p><p>Rifle, Hunting: 650</p><p>Rifle, Automatic: 750</p><p>Shotgun: 550</p><p>No explosives</p><p>*Prices are for NON-masterworked versions*</p><p>[/sblock]</p><p></p><p>Glasseye - I'm going to have to say no to complete champion, I have no way of accessing it, and what I HAVE seen has left a bad taste in my mouth.</p><p></p><p>Rathan - Having a character who's REALLY good against a single type of enemy is usually counter-productive. It makes encounters against those types of enemies too easy, and leaves your character under-powered for other encounters. I wouldn't suggest focusing so much on your turning ability.</p></blockquote><p></p>
[QUOTE="Jemal, post: 4783494, member: 9026"] ALL: Sorry bout the HP thing. All creatures/characters/npcs/etc in this campaign will have max HP for all HD. List of interested players: Rhun Renau1g Rathan Arkhandus Glasseye Voda Vosa Myth and Legend Rpgramen Theroc I'm gonna close up recruitment now, we've got a pretty big roster... 9 PC's. I was planning on 8, but one more can't hurt... much. SO, I've posted a [url=http://www.enworld.org/forum/plots-places/255746-jemals-school-student-profiles.html]Rogue's Gallery[/url]. Please post completed(or mostly completed) characters, and I'll nitpick them from there. Please include your 'Application Essay' in an SBlock at the end of character sheet. Also, as any who've been in my campaigns before know, I'm a bit of a stickler for 'showing your work'. Please indicate the math that went into your Abilities, Saves, AC & Skills. It makes mistakes less likely and easier to spot, and keeps me from wondering "How the hell is that a +30 at lvl 2???" It's one thing to know it CAN be done, it's another thing to know how it WAS done. Also, please indicate under your special qualities(Or whatever similar section you use for such things) which(if any) knowledge option you're using (IE: "Knowledge History added as class skill" or "+1 to all Max-rank Knowledges") renau1g I really don't have much experience with Eberron. Where does the 'trait: Absent-minded' come from? If you're using the Unearthed Arcana, that would be 2 extra books since you're allready using Eberron for Artificer. The blunderbuss linked to an empty page. If you want to use a gun in D&D, they have several examples in the DMG, pg 145-146. I'd allow up to Modern-era weapons. [sblock=modern gun costs] Pistol, Automatic: 500 Revolver: 500 Rifle, Hunting: 650 Rifle, Automatic: 750 Shotgun: 550 No explosives *Prices are for NON-masterworked versions* [/sblock] Glasseye - I'm going to have to say no to complete champion, I have no way of accessing it, and what I HAVE seen has left a bad taste in my mouth. Rathan - Having a character who's REALLY good against a single type of enemy is usually counter-productive. It makes encounters against those types of enemies too easy, and leaves your character under-powered for other encounters. I wouldn't suggest focusing so much on your turning ability. [/QUOTE]
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