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*Dungeons & Dragons
Jeremy Crawford Also Leaving D&D Team Later This Month
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<blockquote data-quote="Hussar" data-source="post: 9635286" data-attributes="member: 22779"><p>Let's back up to there shall we? </p><p></p><p>Innovative how? 5e was 100% the "Greatest Hits" edition. That was the stated goal of 5e. To turn back the clock and make an evergreen product that hits the high points of D&D history. With the release of 5e, there was nothing in 5e that hadn't appeared in some form in an earlier edition and that was 100% deliberate. Any new mechanics got squashed in the play tests. The D&D Next version of the fighter looked very, very little like the 5e fighter, for example. Fandom was very clear here in that they had zero interest in innovation.</p><p></p><p>So, what was the great 5e innovation?</p><p></p><p>3e? Sure. 3e was innovative as heck. Unified d20 mechanics? That was a huge change in how D&D worked. 1e to 2e though? What was the innovation there? Considering the two systems are backwards compatible, intentionally so, about the only innovation of 2e is cleaning up the rules and reorganization. Mechanically, there isn't a whole lot of change.</p></blockquote><p></p>
[QUOTE="Hussar, post: 9635286, member: 22779"] Let's back up to there shall we? Innovative how? 5e was 100% the "Greatest Hits" edition. That was the stated goal of 5e. To turn back the clock and make an evergreen product that hits the high points of D&D history. With the release of 5e, there was nothing in 5e that hadn't appeared in some form in an earlier edition and that was 100% deliberate. Any new mechanics got squashed in the play tests. The D&D Next version of the fighter looked very, very little like the 5e fighter, for example. Fandom was very clear here in that they had zero interest in innovation. So, what was the great 5e innovation? 3e? Sure. 3e was innovative as heck. Unified d20 mechanics? That was a huge change in how D&D worked. 1e to 2e though? What was the innovation there? Considering the two systems are backwards compatible, intentionally so, about the only innovation of 2e is cleaning up the rules and reorganization. Mechanically, there isn't a whole lot of change. [/QUOTE]
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