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Jeremy Crawford Discusses Details on Custom Origins
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<blockquote data-quote="DEFCON 1" data-source="post: 8109963" data-attributes="member: 7006"><p>When your own individual table can have an Elf start with a 10 Dexterity and a Dwarf with a 10 Strength, and a Halfork start with a 15 Dexterity and a Halfling start with a 15 Strength <em>in the same exact party</em>... the starting bonuses a race gets in their Player's Handbook write-up to "describe" what that race is meant to be is pretty much meaningless.</p><p></p><p>Everybody here seems wants to use the totality of every single D&D table across the globe to justify why Elves should average out to be more dexterous than dwarves and humans and dragonborn and such... but you know what? Nothing that happens at anyone else's table has <em>any impact</em> on what goes on at yours. If you honestly felt that all elves should be more dexterous than the other races, you probably have already instituted minimums and maximums on player stats to get there. Or adjusted point-buy or point-buy maximums or max ability scores to do so. Then your own table can represent how you want to see these races portrayed.</p><p></p><p>But if you are now complaining that other people have a book which "allows" them to deviate from your own personal feelings on how these races should be represented? Guess what? Tough crap. I don't give a rat's ass what you think elves should be or get mechanically, and neither do 99% of the other tables tables OR the D&D designers. And on top of that... we've ALREADY had our games look the way we wanted... we've never needed a book like Tasha's to "allow" us to do that. If you knew how many tables out there didn't have elves dexterous than the other races, your brains might've melted.</p><p></p><p>You go institute whatever house rule you want... that's the way the game was designed to allow for and the expectation you are supposed to have to make it your own. But if you think your opinion is going to have any weight on the rest of us, you are sorely mistaken.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8109963, member: 7006"] When your own individual table can have an Elf start with a 10 Dexterity and a Dwarf with a 10 Strength, and a Halfork start with a 15 Dexterity and a Halfling start with a 15 Strength [I]in the same exact party[/I]... the starting bonuses a race gets in their Player's Handbook write-up to "describe" what that race is meant to be is pretty much meaningless. Everybody here seems wants to use the totality of every single D&D table across the globe to justify why Elves should average out to be more dexterous than dwarves and humans and dragonborn and such... but you know what? Nothing that happens at anyone else's table has [I]any impact[/I] on what goes on at yours. If you honestly felt that all elves should be more dexterous than the other races, you probably have already instituted minimums and maximums on player stats to get there. Or adjusted point-buy or point-buy maximums or max ability scores to do so. Then your own table can represent how you want to see these races portrayed. But if you are now complaining that other people have a book which "allows" them to deviate from your own personal feelings on how these races should be represented? Guess what? Tough crap. I don't give a rat's ass what you think elves should be or get mechanically, and neither do 99% of the other tables tables OR the D&D designers. And on top of that... we've ALREADY had our games look the way we wanted... we've never needed a book like Tasha's to "allow" us to do that. If you knew how many tables out there didn't have elves dexterous than the other races, your brains might've melted. You go institute whatever house rule you want... that's the way the game was designed to allow for and the expectation you are supposed to have to make it your own. But if you think your opinion is going to have any weight on the rest of us, you are sorely mistaken. [/QUOTE]
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