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Jeremy Crawford Discusses Details on Custom Origins
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<blockquote data-quote="DEFCON 1" data-source="post: 8110071" data-attributes="member: 7006"><p>There have been literally hundreds of thousands, if not millions of D&D games across the globe over these 40 years. The "dwarven wizard" concept is not "novel" in any way, shape, or form. It's probably being played at hundreds of tables right now as we speak. So to think that for you a dwarven wizard is unusual is because <em>at your table,</em> it IS unusual. No one plays it except apparently for you. Which means the only table you need to worry about dwarven wizards becoming commonplace is <em>also your table</em>. That's it. What other people do at their individual tables means absolutely nothing to you. But if you are making it mean something to you... that's YOUR issue and not WotC's. They cannot dictate their publishing decisions because you are unable to accept that other tables had, have and will play dwarven wizards regardless of what the dwarf's stats bonuses are.</p><p></p><p>If you want your character to be novel, and unusual... then <em>roleplay</em> them that way! Use your abilities as a roleplayer to make the character distinct and unique. Because if you are relying on stat bonuses to do the work for you... your characters will <em>never</em> be unique. Because there are thousands of other dwarf wizards out there right now being played with the exact same crap stats.</p><p></p><p>And you know what? I suspect that if your dwarven wizard you played <strong>was</strong> an awesome and unique character in that game... it WAS because you <em>roleplayed</em> him in such a way to make him memorable and unique. And what his stats were had nothing to do with it. You may think "Oh well, it's because his Strength was X and his INT was Y and his Charisma was Z and he had A, B, and C skills that made the character unique"... no... in truth that had little to nothing to do with it. It was how you roleplayed him that did it. And thus if you keep doing that, what WotC decides to put in a book at some point will not change that.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8110071, member: 7006"] There have been literally hundreds of thousands, if not millions of D&D games across the globe over these 40 years. The "dwarven wizard" concept is not "novel" in any way, shape, or form. It's probably being played at hundreds of tables right now as we speak. So to think that for you a dwarven wizard is unusual is because [I]at your table,[/I] it IS unusual. No one plays it except apparently for you. Which means the only table you need to worry about dwarven wizards becoming commonplace is [I]also your table[/I]. That's it. What other people do at their individual tables means absolutely nothing to you. But if you are making it mean something to you... that's YOUR issue and not WotC's. They cannot dictate their publishing decisions because you are unable to accept that other tables had, have and will play dwarven wizards regardless of what the dwarf's stats bonuses are. If you want your character to be novel, and unusual... then [I]roleplay[/I] them that way! Use your abilities as a roleplayer to make the character distinct and unique. Because if you are relying on stat bonuses to do the work for you... your characters will [I]never[/I] be unique. Because there are thousands of other dwarf wizards out there right now being played with the exact same crap stats. And you know what? I suspect that if your dwarven wizard you played [B]was[/B] an awesome and unique character in that game... it WAS because you [I]roleplayed[/I] him in such a way to make him memorable and unique. And what his stats were had nothing to do with it. You may think "Oh well, it's because his Strength was X and his INT was Y and his Charisma was Z and he had A, B, and C skills that made the character unique"... no... in truth that had little to nothing to do with it. It was how you roleplayed him that did it. And thus if you keep doing that, what WotC decides to put in a book at some point will not change that. [/QUOTE]
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