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Jeremy Crawford Discusses Details on Custom Origins
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<blockquote data-quote="Scott Christian" data-source="post: 8112392" data-attributes="member: 6901101"><p>Optional rules, whether we believe it or not, are used by many. I have played on a lot of different tables in a lot of different states; cons, home groups, etc. Almost always, optional rules are used the day after they come out - this is especially true for anything character creation related. It is neither a good nor bad thing. But, to dismiss it and say people are ignorant of the new race or class or spell is being a little bit disrespectful of the people who play D&D. They all know how to look things up on their phone. And once <em>one</em> person in a group uses the new combo, class, etc. - they all learn it.</p><p>Maybe I just believe information in our community disseminates faster. I could be wrong. I am open to that possibility.</p><p></p><p>Hi ardoughter. Please note, I never used the word "I" in my sentences describing those changes. In fact, I went out of my way to say most people (if you must know, including me) likes almost all of those changes. They didn't make the game better. They didn't make it worse. They made it different. </p><p>But those changes also changed the lore. And that is something that ruffles feathers in some people. And you know what? They have as much of a claim to be ruffled as someone has a claim to think they are great.</p><p>What should be clear is I did not say those were my preferences. (And sorry about the water analogy. Sometimes they are spot on, and sometimes they just obfuscate what I was trying to say.) </p><p></p><p>You are correct, we should not expect WotC to stop publishing those materials. I am happy you got through an AP. They can be fun. And for the record, I am on the 5e bus. Ask anyone who has seen me defend AP's, and they'll probably roll their eyes and throw a die at me. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> But it should not stop anyone from looking critically at a ruleset and debating how it might alter the game, in the present and future.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 8112392, member: 6901101"] Optional rules, whether we believe it or not, are used by many. I have played on a lot of different tables in a lot of different states; cons, home groups, etc. Almost always, optional rules are used the day after they come out - this is especially true for anything character creation related. It is neither a good nor bad thing. But, to dismiss it and say people are ignorant of the new race or class or spell is being a little bit disrespectful of the people who play D&D. They all know how to look things up on their phone. And once [I]one[/I] person in a group uses the new combo, class, etc. - they all learn it. Maybe I just believe information in our community disseminates faster. I could be wrong. I am open to that possibility. Hi ardoughter. Please note, I never used the word "I" in my sentences describing those changes. In fact, I went out of my way to say most people (if you must know, including me) likes almost all of those changes. They didn't make the game better. They didn't make it worse. They made it different. But those changes also changed the lore. And that is something that ruffles feathers in some people. And you know what? They have as much of a claim to be ruffled as someone has a claim to think they are great. What should be clear is I did not say those were my preferences. (And sorry about the water analogy. Sometimes they are spot on, and sometimes they just obfuscate what I was trying to say.) You are correct, we should not expect WotC to stop publishing those materials. I am happy you got through an AP. They can be fun. And for the record, I am on the 5e bus. Ask anyone who has seen me defend AP's, and they'll probably roll their eyes and throw a die at me. ;) But it should not stop anyone from looking critically at a ruleset and debating how it might alter the game, in the present and future. [/QUOTE]
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