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General Tabletop Discussion
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Jeremy Crawford Discusses Details on Custom Origins
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<blockquote data-quote="Scott Christian" data-source="post: 8112398" data-attributes="member: 6901101"><p>To be fair Chaos, I have been on both sides of your argument. I think your table (the way you describe it) is a lot of fun. It must be tough. And that is part of its appeal. Losing 5% on a roll, and having it affect outcomes, is a high level skill for a DM (and players). Kudos to you. And you stated a long time ago the min/maxing did not affect the roleplay. Again, kudos. That is a difficult balance, and I applauded it and still applaud it.</p><p>But it is a min/max character creation. I believe there are more of those than any other type of player. I believe you are in the majority. I think the reason some have debated you on this, is:</p><p>1. They do not believe 5% can make that much of a difference</p><p>2. They just want you to state you are a min/max character creation player</p><p>3. They feel that by pushing things that help min/maxers, it alters lore/tropes/and actually hinders a style of play that is not min/maxing</p><p>4. All of the above</p><p></p><p>There are two sides, and they are both correct. There is no logic or winner here. It is just a perspective on a hobby many care deeply about. That is why this thread is already 18 pages long. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Scott Christian, post: 8112398, member: 6901101"] To be fair Chaos, I have been on both sides of your argument. I think your table (the way you describe it) is a lot of fun. It must be tough. And that is part of its appeal. Losing 5% on a roll, and having it affect outcomes, is a high level skill for a DM (and players). Kudos to you. And you stated a long time ago the min/maxing did not affect the roleplay. Again, kudos. That is a difficult balance, and I applauded it and still applaud it. But it is a min/max character creation. I believe there are more of those than any other type of player. I believe you are in the majority. I think the reason some have debated you on this, is: 1. They do not believe 5% can make that much of a difference 2. They just want you to state you are a min/max character creation player 3. They feel that by pushing things that help min/maxers, it alters lore/tropes/and actually hinders a style of play that is not min/maxing 4. All of the above There are two sides, and they are both correct. There is no logic or winner here. It is just a perspective on a hobby many care deeply about. That is why this thread is already 18 pages long. ;) [/QUOTE]
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Jeremy Crawford Discusses Details on Custom Origins
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