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Jeremy Crawford Discusses Details on Custom Origins
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<blockquote data-quote="Helldritch" data-source="post: 8112872" data-attributes="member: 6855114"><p>And this is where we differ. IT would be a GREAT character to make as warlock/shadow sorcerer.</p><p>But check Hex Blade</p><p>ST: 8, Dex: 13 (15), Con: 14 (15), Intel: 12, Wis: 10, Cha: 15</p><p>Level 4 ASI: Con 16, Cha 16.</p><p>Level 8 ASI: Cha 18</p><p>Level 12: Medium Armor Master Dex at 16</p><p>You lost a +1 to hit/dmg. A cooperative DM will manage to give you a magical sword of the +2 type to compensate (or not, but I would). A +1 is not that of a big deal. If you rise as high as 16th you'll have a 20 charisma, but so many good stories to tell on how you overcame the problems you had with different solutions than an optimal build. As soon as level 4 you'll get more HP and will just be a bit behind in attack. Again, a DM that wants to help you create such a character and build a good story with you would help you with an early magical item to help you out, where an optimal build might not see such an item before level 6 or 7. At level 12, the Medium armored master will boost your AC by two and will help you. Yes it will have mean a lower AC in the meanwhile, but again, a DM to help you might bring a nice magical breast plate in your way?</p><p></p><p>Yes you will say that it is entirely dependent on the DM. But unless the DM is adversarial, you should not be afraid to build such a character. Players and DMs are there to build a story. I would not let a player down with such an interesting character, especially if the back story is good. </p><p></p><p>I am a ruthless DM that do not hesitate to TPK when players make blatant mistakes. Combats are highly tactical and enemies do not make mistakes very often. Yet, when a player brings me such a character, I do not hesitate to nudge things his way a little bit (and never at the cost of the other players' fun). You see, I would even insist that your patron be the Raven Queen and not a nameless sword or whatever. Your Queen in the Shadow fell could sent you on a mission for her and on the way, put things for you to discover to better further her plans and make sure you could fulfill your part of the contract with her.</p><p></p><p>We have such a character (Not a Shadarkai though) Hexblade Halfling with the Raven Queen as a patron and his goal is to kill Alaster (we are playing DH and will go through DoTMM) because the Raven Queen has a quarrel with Alastair. That players is exactly like a your Shadarkai but not so different race bonuses. I added a few quirks here and there to his contract and so far, his character works quite fine even with a "low" 15 charisma. He is fighting with... a spear to better skew his enemies... Surprisingly, he took immediately Medium Armor Master at level 4... The +1 spear helps him a lot more than anticipitated as the Divine soul sorcerer is quick to use bless whenever moderate to high AC opponents appears. The artificer is also quick to put his "pet" in help mode so that the Hexblade has advantage to hit when it gets a bit rough. It is a nice coincidence that we have an Hexblade that is about just like what you wanted to create.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8112872, member: 6855114"] And this is where we differ. IT would be a GREAT character to make as warlock/shadow sorcerer. But check Hex Blade ST: 8, Dex: 13 (15), Con: 14 (15), Intel: 12, Wis: 10, Cha: 15 Level 4 ASI: Con 16, Cha 16. Level 8 ASI: Cha 18 Level 12: Medium Armor Master Dex at 16 You lost a +1 to hit/dmg. A cooperative DM will manage to give you a magical sword of the +2 type to compensate (or not, but I would). A +1 is not that of a big deal. If you rise as high as 16th you'll have a 20 charisma, but so many good stories to tell on how you overcame the problems you had with different solutions than an optimal build. As soon as level 4 you'll get more HP and will just be a bit behind in attack. Again, a DM that wants to help you create such a character and build a good story with you would help you with an early magical item to help you out, where an optimal build might not see such an item before level 6 or 7. At level 12, the Medium armored master will boost your AC by two and will help you. Yes it will have mean a lower AC in the meanwhile, but again, a DM to help you might bring a nice magical breast plate in your way? Yes you will say that it is entirely dependent on the DM. But unless the DM is adversarial, you should not be afraid to build such a character. Players and DMs are there to build a story. I would not let a player down with such an interesting character, especially if the back story is good. I am a ruthless DM that do not hesitate to TPK when players make blatant mistakes. Combats are highly tactical and enemies do not make mistakes very often. Yet, when a player brings me such a character, I do not hesitate to nudge things his way a little bit (and never at the cost of the other players' fun). You see, I would even insist that your patron be the Raven Queen and not a nameless sword or whatever. Your Queen in the Shadow fell could sent you on a mission for her and on the way, put things for you to discover to better further her plans and make sure you could fulfill your part of the contract with her. We have such a character (Not a Shadarkai though) Hexblade Halfling with the Raven Queen as a patron and his goal is to kill Alaster (we are playing DH and will go through DoTMM) because the Raven Queen has a quarrel with Alastair. That players is exactly like a your Shadarkai but not so different race bonuses. I added a few quirks here and there to his contract and so far, his character works quite fine even with a "low" 15 charisma. He is fighting with... a spear to better skew his enemies... Surprisingly, he took immediately Medium Armor Master at level 4... The +1 spear helps him a lot more than anticipitated as the Divine soul sorcerer is quick to use bless whenever moderate to high AC opponents appears. The artificer is also quick to put his "pet" in help mode so that the Hexblade has advantage to hit when it gets a bit rough. It is a nice coincidence that we have an Hexblade that is about just like what you wanted to create. [/QUOTE]
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Jeremy Crawford Discusses Details on Custom Origins
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