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Jeremy Crawford Interview: Playtests from experimental to focused. By Christian Hoffer at GenCon.
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<blockquote data-quote="doctorbadwolf" data-source="post: 9101168" data-attributes="member: 6704184"><p>Egregiously unlike cases to be comparing.</p><p></p><p>At best, we are talking about McDonald’s recent raising the number fries, and then later going back to a state that is still more than before the initial increase but also less than the apex, and people are acting like they took food out of customer’s mouths.</p><p></p><p></p><p>And others have an equal right to criticize the nature of the complaining.</p><p></p><p>Eh just the art, or the backgrounds, erewmmsz</p><p></p><p>If you’re still made about the Next playtest, the rational target is the decision to spend as long as they did on wild ideas if they had such a hard time limit. </p><p></p><p>The 70% threshold is why there wasn’t time to test and fine tune what they ended up publishing, which in both cases is a great class that powergamers like to cry about, and which don’t have that poor satisfaction outside of a couple pain points that the playtest is addressing.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9101168, member: 6704184"] Egregiously unlike cases to be comparing. At best, we are talking about McDonald’s recent raising the number fries, and then later going back to a state that is still more than before the initial increase but also less than the apex, and people are acting like they took food out of customer’s mouths. And others have an equal right to criticize the nature of the complaining. Eh just the art, or the backgrounds, erewmmsz If you’re still made about the Next playtest, the rational target is the decision to spend as long as they did on wild ideas if they had such a hard time limit. The 70% threshold is why there wasn’t time to test and fine tune what they ended up publishing, which in both cases is a great class that powergamers like to cry about, and which don’t have that poor satisfaction outside of a couple pain points that the playtest is addressing. [/QUOTE]
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Jeremy Crawford Interview: Playtests from experimental to focused. By Christian Hoffer at GenCon.
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