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Jeremy Crawford On The Dark Side of Developing 5E
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<blockquote data-quote="Trickster Spirit" data-source="post: 7667021" data-attributes="member: 6701829"><p>A reasonable course of action. I particularly like the OGL suggestion, though will, for the purposes of this thought experiment, rule that the suits upstairs have told you it's a non-starter. </p><p></p><p>Regarding your in-house hardcover, when do you announce it? Presumably there have to be some meetings with your team to hash out what the product will be, allocate staff and resources to the project, work out internal deadlines, etc. Do you announce it as soon as you've figured out what it is? As soon as the team starts properly working on it? After the first three months of development, when it looks like they're on track to hit your internal deadlines?</p><p></p><p>With the exception that you'd announce that there'd be an in-house hardcover, even if you didn't announce what it would be, your proposal seems to be exactly the course WotC is currently pursuing! (Maybe you'd have the article be a monthly campaign setting piece instead of Unearthed Arcana, but you haven't specified.) If Wizards is in fact working in-house on a hardcover to release this year (they have pretty much until Gen-Con to announce it), they'll be doing pretty much exactly what you're describing.</p><p></p><p>The main difference is seems to be that Wizards just isn't going to announce that they're working on a book until the product is firmly on track to hit store shelves. Judging by past announcements, that's about ~4-6 months before the actual release date. You can gripe about the lack of communication, but what does announcing an unspecified hardcover 12 months before release accomplish that announcing full details for that product 4 months before release won't?</p></blockquote><p></p>
[QUOTE="Trickster Spirit, post: 7667021, member: 6701829"] A reasonable course of action. I particularly like the OGL suggestion, though will, for the purposes of this thought experiment, rule that the suits upstairs have told you it's a non-starter. Regarding your in-house hardcover, when do you announce it? Presumably there have to be some meetings with your team to hash out what the product will be, allocate staff and resources to the project, work out internal deadlines, etc. Do you announce it as soon as you've figured out what it is? As soon as the team starts properly working on it? After the first three months of development, when it looks like they're on track to hit your internal deadlines? With the exception that you'd announce that there'd be an in-house hardcover, even if you didn't announce what it would be, your proposal seems to be exactly the course WotC is currently pursuing! (Maybe you'd have the article be a monthly campaign setting piece instead of Unearthed Arcana, but you haven't specified.) If Wizards is in fact working in-house on a hardcover to release this year (they have pretty much until Gen-Con to announce it), they'll be doing pretty much exactly what you're describing. The main difference is seems to be that Wizards just isn't going to announce that they're working on a book until the product is firmly on track to hit store shelves. Judging by past announcements, that's about ~4-6 months before the actual release date. You can gripe about the lack of communication, but what does announcing an unspecified hardcover 12 months before release accomplish that announcing full details for that product 4 months before release won't? [/QUOTE]
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Jeremy Crawford On The Dark Side of Developing 5E
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