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Jeremy Crawford On The Dark Side of Developing 5E
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<blockquote data-quote="Nellisir" data-source="post: 7667024" data-attributes="member: 70"><p>I think D&D will functionally do away with itself if the current trend continues. The books might be in print, and there will be two or three people working the phones and contracting designers to write adventures, but there won't be a strong continuity of design, a sense of purpose, or much carry-through. The focus will be on short-term campaigns, and anything beyond that will be outside of WotC's remit. That material won't go away - it'll migrate to companies that understand the tabletop RPG market better and have a stronger attachment to it, like Paizo, Green Ronin, and Frog God Games. </p><p></p><p>THAT SAID, I'm still betting on Mearls. I don't think this spring has been what was intended. What surprises me are the number of people that think this is as good as it's going to get, and are actively accusing or implying others of laziness or ineptitude for wanting more*. The acceptance is disappointing, and the behavior is really disappointing.</p><p></p><p></p><p>Well, part of my problem is that so many people are, as I said above, willing to accept what's come out so far. I don't mind the Unearthed Arcana column as a way to do exactly what it says it's going to do - float out new ideas and mechanics for some feedback and playtesting. That's totally cool. What's troubling is the idea - primarily, insofar as I can tell, promulgated by online commentators - that this rough draft material is sufficient and acceptable as a way to put forth "official" campaign setting material.</p><p></p><p>I don't think WotC has said that. I think that's something the internet has come up with all on its own, but it's become gospel along with the idea that WotC is only going to do Adventure Paths (unless it's convenient for the poster to posit something else, like a hardbound Unearthed Arcana book).</p><p></p><p></p><p>I don't engage in games of Gotcha on online message boards, for one. People keep talking about how splatbooks don't sell, and setting material doesn't sell, and too much material doesn't sell, and D&D can't support anything except the core books and an occasional AP...and then I look at Paizo. All this furor and fervor dedicated to defending the idea that WotC can't do exactly what Paizo is succeeding at. </p><p></p><p>*I am not accusing anyone in particular or specific.</p></blockquote><p></p>
[QUOTE="Nellisir, post: 7667024, member: 70"] I think D&D will functionally do away with itself if the current trend continues. The books might be in print, and there will be two or three people working the phones and contracting designers to write adventures, but there won't be a strong continuity of design, a sense of purpose, or much carry-through. The focus will be on short-term campaigns, and anything beyond that will be outside of WotC's remit. That material won't go away - it'll migrate to companies that understand the tabletop RPG market better and have a stronger attachment to it, like Paizo, Green Ronin, and Frog God Games. THAT SAID, I'm still betting on Mearls. I don't think this spring has been what was intended. What surprises me are the number of people that think this is as good as it's going to get, and are actively accusing or implying others of laziness or ineptitude for wanting more*. The acceptance is disappointing, and the behavior is really disappointing. Well, part of my problem is that so many people are, as I said above, willing to accept what's come out so far. I don't mind the Unearthed Arcana column as a way to do exactly what it says it's going to do - float out new ideas and mechanics for some feedback and playtesting. That's totally cool. What's troubling is the idea - primarily, insofar as I can tell, promulgated by online commentators - that this rough draft material is sufficient and acceptable as a way to put forth "official" campaign setting material. I don't think WotC has said that. I think that's something the internet has come up with all on its own, but it's become gospel along with the idea that WotC is only going to do Adventure Paths (unless it's convenient for the poster to posit something else, like a hardbound Unearthed Arcana book). I don't engage in games of Gotcha on online message boards, for one. People keep talking about how splatbooks don't sell, and setting material doesn't sell, and too much material doesn't sell, and D&D can't support anything except the core books and an occasional AP...and then I look at Paizo. All this furor and fervor dedicated to defending the idea that WotC can't do exactly what Paizo is succeeding at. *I am not accusing anyone in particular or specific. [/QUOTE]
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