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Jeremy Crawford On The Dark Side of Developing 5E
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<blockquote data-quote="Remathilis" data-source="post: 7667176" data-attributes="member: 7635"><p>Which is the Catch-22. A game without updates starts to feel abandoned. Sure, it can be beloved and played forever, but eventually even the more ardent supporter clamor for new stuff. There is a reason OSRIC began; as support for a 20+ year old RPG that hadn't seen a new supplement since 1989. </p><p></p><p></p><p></p><p>There is a big problem with this scenario: the movie has to be GOOD and that has to translate into sales of the RPG. Comic book movies have existed and sold well since 2002, but only recently has comic sales began to increase (and even then, they are no where near the 1990's sales totals). I don't put huge trust into said movie-into-sales moves: mostly because I don't trust said movie to be good. Ignoring the fact the last three D&D movies were tripe, one need only look at Ouija and Battleship to see Hasbro isn't exactly stellar at making IP into movies. </p><p></p><p></p><p></p><p>And this runs the same problem 4e had: its chasing potential customers at the expense of its current fanbase. You can't do that. You need some balance. I'm hoping WotC has found some level of balance between IP and RPG, but my fear is that when push comes to shove, the latter is going to win.</p><p></p><p></p><p></p><p>Not lots, but regular and well-announced. The debate isn't that WotC needs another book-of-the-month club release schedule, but that it needs to say what it IS doing. Its the silence that's maddening. If I'm not getting another FRCS or ECS, that's fine. I will begin the laborious process of conversion. I don't want to get 45% of the way into said conversion to find out there will be said book coming in 2016. Are we getting a psionics book or no? Is campaign settings a go or no? Are we getting new classes, another monster manual, or no? Are we getting an OGL, fan-licence, or nothing? I don't care when; I'm patient. I want to know IF. </p><p></p><p>WotC could alleviate a lot of concern simply by saying: Here is out general outline of future support for D&D. In the future, we plan to do... and fill in the rest. Even if its "we plan to release two APs and a free PDF per year", then at least we'd know what to expect. </p><p></p><p></p><p></p><p>Me either. The video games are designed by outside studios. Their supplemental stuff is done by Gale Force 9 and WizKids. Their APs are written by outside game studios. WHAT IS THE ACTUAL RPG DIVISION DOING? </p><p></p><p>Again, the silence is deafening. </p><p></p><p></p><p></p><p>Which is why this confuses me so. WotC's release schedule was full the second half of 2014. In six months, we got a basic set, three hardbacks, two modules, a DM screen, plus supplemental releases from GF9 and Wizkids. And we were looking at leaks on a new Hardback (Adv. Handbook) and AP (PotA). We were promised some sort of thing for fans to make their own content (or even an OGL) in the spring. We were similarly promised conversion guides for older material. (Which would be REALLY nice for all that support we're given via DnDclassics.com)</p><p></p><p>And then Christmas came, the layoffs happened, and WotC went quiet. The Adv Handbook was "not cancelled" cancelled. We've heard nothing of the fan licence/OGL. The conversion guides were delayed. We've had one release in four months, with no hint of future releases. Its scary, almost as if the D&D division is literally a skeleton crew and their original idea for support is fading due to lack of resources. I can't believe this is what they had in mind in 2012.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 7667176, member: 7635"] Which is the Catch-22. A game without updates starts to feel abandoned. Sure, it can be beloved and played forever, but eventually even the more ardent supporter clamor for new stuff. There is a reason OSRIC began; as support for a 20+ year old RPG that hadn't seen a new supplement since 1989. There is a big problem with this scenario: the movie has to be GOOD and that has to translate into sales of the RPG. Comic book movies have existed and sold well since 2002, but only recently has comic sales began to increase (and even then, they are no where near the 1990's sales totals). I don't put huge trust into said movie-into-sales moves: mostly because I don't trust said movie to be good. Ignoring the fact the last three D&D movies were tripe, one need only look at Ouija and Battleship to see Hasbro isn't exactly stellar at making IP into movies. And this runs the same problem 4e had: its chasing potential customers at the expense of its current fanbase. You can't do that. You need some balance. I'm hoping WotC has found some level of balance between IP and RPG, but my fear is that when push comes to shove, the latter is going to win. Not lots, but regular and well-announced. The debate isn't that WotC needs another book-of-the-month club release schedule, but that it needs to say what it IS doing. Its the silence that's maddening. If I'm not getting another FRCS or ECS, that's fine. I will begin the laborious process of conversion. I don't want to get 45% of the way into said conversion to find out there will be said book coming in 2016. Are we getting a psionics book or no? Is campaign settings a go or no? Are we getting new classes, another monster manual, or no? Are we getting an OGL, fan-licence, or nothing? I don't care when; I'm patient. I want to know IF. WotC could alleviate a lot of concern simply by saying: Here is out general outline of future support for D&D. In the future, we plan to do... and fill in the rest. Even if its "we plan to release two APs and a free PDF per year", then at least we'd know what to expect. Me either. The video games are designed by outside studios. Their supplemental stuff is done by Gale Force 9 and WizKids. Their APs are written by outside game studios. WHAT IS THE ACTUAL RPG DIVISION DOING? Again, the silence is deafening. Which is why this confuses me so. WotC's release schedule was full the second half of 2014. In six months, we got a basic set, three hardbacks, two modules, a DM screen, plus supplemental releases from GF9 and Wizkids. And we were looking at leaks on a new Hardback (Adv. Handbook) and AP (PotA). We were promised some sort of thing for fans to make their own content (or even an OGL) in the spring. We were similarly promised conversion guides for older material. (Which would be REALLY nice for all that support we're given via DnDclassics.com) And then Christmas came, the layoffs happened, and WotC went quiet. The Adv Handbook was "not cancelled" cancelled. We've heard nothing of the fan licence/OGL. The conversion guides were delayed. We've had one release in four months, with no hint of future releases. Its scary, almost as if the D&D division is literally a skeleton crew and their original idea for support is fading due to lack of resources. I can't believe this is what they had in mind in 2012. [/QUOTE]
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