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Jeremy Crawford On The Dark Side of Developing 5E
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<blockquote data-quote="Wicht" data-source="post: 7667348" data-attributes="member: 221"><p>It may be "common wisdom" but there are still exceptions. Pathfinder most notably, began with perhaps 10 percent market share and then grew that substantially until their market share was larger than WotC's. They are on record as stating that their selling of Core Rulebooks increased over time, not decreased. It may have plateaued already, but they most certainly grew in popularity and it was not the 1st edition of their rulebook that sold the best I don't think. Core-books aside, I would not be surprised if there were not more ADnD players at the end of the 1st edition then at the beginning. Likewise, with 2nd and 3rd edition. Contrarily, it seems to me that there were less observable 4e players at the end of the run of that edition than at the beginning. Thus they ended weaker than they began. </p><p></p><p></p><p></p><p>Which is a mostly irrelevant point to the discussion. The success of DnD as an RPG is gauged by its success within the market that exists. </p><p></p><p></p><p></p><p>It might be "easy" to do, but that does not prove everyone does it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Wicht, post: 7667348, member: 221"] It may be "common wisdom" but there are still exceptions. Pathfinder most notably, began with perhaps 10 percent market share and then grew that substantially until their market share was larger than WotC's. They are on record as stating that their selling of Core Rulebooks increased over time, not decreased. It may have plateaued already, but they most certainly grew in popularity and it was not the 1st edition of their rulebook that sold the best I don't think. Core-books aside, I would not be surprised if there were not more ADnD players at the end of the 1st edition then at the beginning. Likewise, with 2nd and 3rd edition. Contrarily, it seems to me that there were less observable 4e players at the end of the run of that edition than at the beginning. Thus they ended weaker than they began. Which is a mostly irrelevant point to the discussion. The success of DnD as an RPG is gauged by its success within the market that exists. It might be "easy" to do, but that does not prove everyone does it. :) [/QUOTE]
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