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Jeremy Crawford On The Dark Side of Developing 5E
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<blockquote data-quote="Tony Vargas" data-source="post: 7667456" data-attributes="member: 996"><p>I missed those, they came out after I wrapped my 10-year AD&D campaign in '95, and the general bloat had put me off 2e. I do remember hearing that some of the 'specialty priests' were decidedly overpowered.</p><p></p><p>I guess that makes sense. The CPH gave the DM a nice set of tools and guidelines to create priests of specific pantheons and deities (and forces and philosophies), that had different spell lists, granted powers, and combat abilities. The results were generally balanced with (as or slightly less powerful than) the Cleric & Druid in the PH, though.</p><p></p><p> They're the kind of things you might expect from Domains. The War Domain, for instance, gets better weapons, but no style or extra attack or anything - possibly even as a balance consideration, as it gives up no casting at all. There's no reason a domain couldn't change the name & damage type of sacred flame, if not provide it's own attack cantrip, instead. </p><p></p><p>I'd prefer a more balanced, CPH approach to that of F&A, but I do agree that the differentiation could be better, and to the level of specific deity rather than just domain.</p><p></p><p>I would also say that the healing burden doesn't make up for a lack of attack power when it comes to class balance. It might be good for team dynamics, as it makes it easier to decide to let your casting power flow to your allies as healing & buffing, instead of using it more directly to aggrandize the cleric, itself. But for class balance is almost a negative. Even if you /like/ the bandaid role, it's not as niche-protected as it has been in the past.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7667456, member: 996"] I missed those, they came out after I wrapped my 10-year AD&D campaign in '95, and the general bloat had put me off 2e. I do remember hearing that some of the 'specialty priests' were decidedly overpowered. I guess that makes sense. The CPH gave the DM a nice set of tools and guidelines to create priests of specific pantheons and deities (and forces and philosophies), that had different spell lists, granted powers, and combat abilities. The results were generally balanced with (as or slightly less powerful than) the Cleric & Druid in the PH, though. They're the kind of things you might expect from Domains. The War Domain, for instance, gets better weapons, but no style or extra attack or anything - possibly even as a balance consideration, as it gives up no casting at all. There's no reason a domain couldn't change the name & damage type of sacred flame, if not provide it's own attack cantrip, instead. I'd prefer a more balanced, CPH approach to that of F&A, but I do agree that the differentiation could be better, and to the level of specific deity rather than just domain. I would also say that the healing burden doesn't make up for a lack of attack power when it comes to class balance. It might be good for team dynamics, as it makes it easier to decide to let your casting power flow to your allies as healing & buffing, instead of using it more directly to aggrandize the cleric, itself. But for class balance is almost a negative. Even if you /like/ the bandaid role, it's not as niche-protected as it has been in the past. [/QUOTE]
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