Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Jetison the power system and use page 42 only
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 5087271" data-attributes="member: 4937"><p>The idea is sound but the implementation needs alot of work. </p><p></p><p>Essentially, you are wanting to convert 4e from static class based powers to a point buy spell/power system that would essentially let you configure any class you wanted. Its an interesting project that should be possible, but you don't seem to have enough experience with point buy power/spell systems to translate your interesting idea into something usuable.</p><p></p><p>1) A power of X level should have a number of points available to spend. Encounter powers and daily powers should have a higher number of points. So the first thing you need to do is provide a table listing the points available to buy goodies with given a power of a particular level.</p><p>2) Each type of power should have a cost and effect for each level. For example, turning the attack into a wall or a burst should have a cost which turns the attack from a single target to a wall or burst of a given size depending on the level of burst that can be bought. Inflicting a condition should also have a given cost.</p><p>3) If your class is a controller/striker/whatever, it should gain you a discount of some sort on buying powers of a particular sort. For example, controllers should have discount on adding area of effect to their powers, or in adding conditions, or in moving the target. Strikers should have a discount on damage, leaders should have a discount on providing a secondary effect and so forth. </p><p></p><p>So, for example, a level 15 at will might provide 15 points and you could use that to do something like buy 10 points worth of damage and 5 points worth of area of effect, or 5 points worth of damage and 8 points worth of area of effect and 2 points worth of inflicts a condition. The trick of course is fairly pricing everything, which is always the trick in a point buy system.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5087271, member: 4937"] The idea is sound but the implementation needs alot of work. Essentially, you are wanting to convert 4e from static class based powers to a point buy spell/power system that would essentially let you configure any class you wanted. Its an interesting project that should be possible, but you don't seem to have enough experience with point buy power/spell systems to translate your interesting idea into something usuable. 1) A power of X level should have a number of points available to spend. Encounter powers and daily powers should have a higher number of points. So the first thing you need to do is provide a table listing the points available to buy goodies with given a power of a particular level. 2) Each type of power should have a cost and effect for each level. For example, turning the attack into a wall or a burst should have a cost which turns the attack from a single target to a wall or burst of a given size depending on the level of burst that can be bought. Inflicting a condition should also have a given cost. 3) If your class is a controller/striker/whatever, it should gain you a discount of some sort on buying powers of a particular sort. For example, controllers should have discount on adding area of effect to their powers, or in adding conditions, or in moving the target. Strikers should have a discount on damage, leaders should have a discount on providing a secondary effect and so forth. So, for example, a level 15 at will might provide 15 points and you could use that to do something like buy 10 points worth of damage and 5 points worth of area of effect, or 5 points worth of damage and 8 points worth of area of effect and 2 points worth of inflicts a condition. The trick of course is fairly pricing everything, which is always the trick in a point buy system. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Jetison the power system and use page 42 only
Top