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JiCi's Beastiary [updated January 2nd 2007]
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<blockquote data-quote="JiCi" data-source="post: 2891933" data-attributes="member: 40121"><p>next: a new warforged subrace</p><p></p><p><strong><span style="color: Red">Therioforged</span></strong></p><p><strong>Medium Construct (Living Construct, Shapeshifter)</strong></p><p><strong>HD</strong>: 3d8+3 (17 hp)</p><p><strong>Initiative</strong>: +0</p><p><strong>Speed</strong>: 30 ft.</p><p><strong>Armor Class</strong>: 15 (+5 Mithral Body), touch 10, flat-footed 15</p><p><strong>Base Attack/Grapple</strong>: +2/+3</p><p><strong>Attack</strong>: Spear +3 melee (1d8+1/x3) or slam +3 melee (1d4+1) or spear +2 ranged (1d8+1/x3)</p><p><strong>Full Attack</strong>: Spear +3 melee (1d8+1/x3) or slam +3 melee (1d4+1) or spear +2 ranged (1d8+1/x3)</p><p><strong>Space/Reach</strong>: 5 ft./5 ft.</p><p><strong>Special Attacks</strong>: Plating shifting</p><p><strong>Special Qualities</strong>: Composite plating, light fortification, living construct traits</p><p><strong>Saves</strong>: Fort +2, Ref +1, Will +0</p><p><strong>Abilities</strong>: Str 13, Dex 11, Con 13, Int 10, Wis 8, Cha 8</p><p><strong>Skills</strong>: Listen +8, Spot +8</p><p><strong>Feats</strong>: Mithral Body, Alertness</p><p><strong>Environment</strong>: Any land or underground</p><p><strong>Organization</strong>: Solitary</p><p><strong>Challenge Rating</strong>: 2</p><p><strong>Treasure</strong>: Standard</p><p><strong>Alignment</strong>: Usually lawful neutral</p><p><strong>Advancement</strong>: 1-2 HD (small); 4-5 HD (medium); 6-7 HD (large); or by character class</p><p><strong>Level Adjustment</strong>: +2</p><p></p><p><strong><span style="color: Red">Therioforged, Brown Bear from</span></strong></p><p><strong>Large Construct (Living Construct)</strong></p><p><strong>HD</strong>: 3d8+3 (17 hp)</p><p><strong>Initiative</strong>: +1</p><p><strong>Speed</strong>: 40 ft.</p><p><strong>Armor Class</strong>: 15 (-1 size, +1 dex, +5 Mithral Body), touch 10, flat-footed 14</p><p><strong>Base Attack/Grapple</strong>: +2/+14</p><p><strong>Attack</strong>: Claw +9 melee (1d8+8)</p><p><strong>Full Attack</strong>: 2 claws +9 melee (1d8+8) and bite +4 melee (2d6+4)</p><p><strong>Space/Reach</strong>: 10 ft./5 ft.</p><p><strong>Special Attacks</strong>: Improved grab, plating shifting</p><p><strong>Special Qualities</strong>: Composite plating, light fortification, living construct traits</p><p><strong>Saves</strong>: Fort +5, Ref +2, Will +0</p><p><strong>Abilities</strong>: Str 27, Dex 13, Con 19, Int 10, Wis 8, Cha 8</p><p><strong>Skills</strong>: Listen +8, Spot +8</p><p><strong>Feats</strong>: Mithral Body, Alertness</p><p><strong>Environment</strong>: Any land or underground</p><p><strong>Organization</strong>: Solitary</p><p><strong>Challenge Rating</strong>: 2</p><p><strong>Treasure</strong>: Standard</p><p><strong>Alignment</strong>: Usually lawful neutral</p><p><strong>Advancement</strong>: By character class</p><p><strong>Level Adjustment</strong>: +2</p><p></p><p><em>This human-sized construct is made of wood, stone and metal, with strands of fibrous sinews, like a normal warforged. However, its composite plating differs from the others: an carved animal head protrudes from its chest and its bracers and greaves appear as animal paws. Likewise, the warforged’s plating seems bulkier but move more fluidly than its brethen, just like it could shape for plating into a new form.</em></p><p></p><p>No one has a confirmed theory about the nature of the therioforged, but it is possible that a uncredited House Cannith faction, possibly working underground, right above the Eldeen Reaches, has been working on a new warforged model, just like House Cannith worked on the warforged charger and the warforged scout. So to a normal person, this construct looks like a normal warforged with a highly stylized armor, with animal totems and protruding carving.</p><p> As any other warforged, a therioforged has no physical distinction of gender, does not age age naturally and, of course, are free of will since the end of the Last War.</p><p> What makes this model unique is the ability to shapeshift its plating to transform its body into the one of an animal, like a wild shaping druid, except the animal form is made of the same warforged materials. It gains some of the beast’s prowess and abilities, which is enough to surprise its opponent, as well as to kill it. Some speculate that other versions of this model exist, such as smaller warforged (small, 1-2 HD) and larger warforged (large, 6-7 HD).</p><p> A therioforged speaks the language of their creators, usually Common.</p><p></p><p><strong>Combat</strong></p><p>Therioforged fight like other warforged, except they are skilled at switching their forms during combat.</p><p><strong>Composite Plating (Ex) </strong>: as written in the <em>Eberron Campaign Setting</em> and the <em>MMIII</em>.</p><p></p><p><strong>Light Fortification (Ex) </strong>: as written in the <em>Eberron Campaign Setting</em> and the <em>MMIII</em>.</p><p></p><p><strong>Living Construct Traits (Ex) </strong>: as written in the <em>Eberron Campaign Setting</em> and the <em>MMIII</em>.</p><p></p><p><strong>Plating Shifting (Su) </strong>: As a standard action, a therioforged can shift its composite plating to transform itself into an animal, from one size smaller to one size larger. This ability works like the druid’s wild shape, with some exceptions. While in animal form, the warforged physical ability scores (str, dex, con) change to those of the animal, but retains its own mental ability scores (int, wis, cha). Unlike wild shape, the warforged type doesn't change to animal and it does not gain the animal’s natural armor bonus, but retains its own armor bonus, whether it comes from its plating or feats.</p><p></p><p>While in animal form, the warforged can use the special abilities of the animal, except those relying on organs, like scent, disease, blood drain, poison, swallow whole or any ability relying on blood, lungs, stomach and such. It does not also gain abilities relying on behavior, like the wolverine’s rage, since it does not affect the warforged mind. </p><p></p><p>Any animal can be used, as long as the animal doesn't have more than twice the HDs than the warforged, but a therioforged can only shift into a single animal.</p></blockquote><p></p>
[QUOTE="JiCi, post: 2891933, member: 40121"] next: a new warforged subrace [B][COLOR=Red]Therioforged[/COLOR][/B] [B]Medium Construct (Living Construct, Shapeshifter)[/B] [B]HD[/B]: 3d8+3 (17 hp) [B]Initiative[/B]: +0 [B]Speed[/B]: 30 ft. [B]Armor Class[/B]: 15 (+5 Mithral Body), touch 10, flat-footed 15 [B]Base Attack/Grapple[/B]: +2/+3 [B]Attack[/B]: Spear +3 melee (1d8+1/x3) or slam +3 melee (1d4+1) or spear +2 ranged (1d8+1/x3) [B]Full Attack[/B]: Spear +3 melee (1d8+1/x3) or slam +3 melee (1d4+1) or spear +2 ranged (1d8+1/x3) [B]Space/Reach[/B]: 5 ft./5 ft. [B]Special Attacks[/B]: Plating shifting [B]Special Qualities[/B]: Composite plating, light fortification, living construct traits [B]Saves[/B]: Fort +2, Ref +1, Will +0 [B]Abilities[/B]: Str 13, Dex 11, Con 13, Int 10, Wis 8, Cha 8 [B]Skills[/B]: Listen +8, Spot +8 [B]Feats[/B]: Mithral Body, Alertness [B]Environment[/B]: Any land or underground [B]Organization[/B]: Solitary [B]Challenge Rating[/B]: 2 [B]Treasure[/B]: Standard [B]Alignment[/B]: Usually lawful neutral [B]Advancement[/B]: 1-2 HD (small); 4-5 HD (medium); 6-7 HD (large); or by character class [B]Level Adjustment[/B]: +2 [B][COLOR=Red]Therioforged, Brown Bear from[/COLOR][/B] [B]Large Construct (Living Construct)[/B] [B]HD[/B]: 3d8+3 (17 hp) [B]Initiative[/B]: +1 [B]Speed[/B]: 40 ft. [B]Armor Class[/B]: 15 (-1 size, +1 dex, +5 Mithral Body), touch 10, flat-footed 14 [B]Base Attack/Grapple[/B]: +2/+14 [B]Attack[/B]: Claw +9 melee (1d8+8) [B]Full Attack[/B]: 2 claws +9 melee (1d8+8) and bite +4 melee (2d6+4) [B]Space/Reach[/B]: 10 ft./5 ft. [B]Special Attacks[/B]: Improved grab, plating shifting [B]Special Qualities[/B]: Composite plating, light fortification, living construct traits [B]Saves[/B]: Fort +5, Ref +2, Will +0 [B]Abilities[/B]: Str 27, Dex 13, Con 19, Int 10, Wis 8, Cha 8 [B]Skills[/B]: Listen +8, Spot +8 [B]Feats[/B]: Mithral Body, Alertness [B]Environment[/B]: Any land or underground [B]Organization[/B]: Solitary [B]Challenge Rating[/B]: 2 [B]Treasure[/B]: Standard [B]Alignment[/B]: Usually lawful neutral [B]Advancement[/B]: By character class [B]Level Adjustment[/B]: +2 [I]This human-sized construct is made of wood, stone and metal, with strands of fibrous sinews, like a normal warforged. However, its composite plating differs from the others: an carved animal head protrudes from its chest and its bracers and greaves appear as animal paws. Likewise, the warforged’s plating seems bulkier but move more fluidly than its brethen, just like it could shape for plating into a new form.[/I] No one has a confirmed theory about the nature of the therioforged, but it is possible that a uncredited House Cannith faction, possibly working underground, right above the Eldeen Reaches, has been working on a new warforged model, just like House Cannith worked on the warforged charger and the warforged scout. So to a normal person, this construct looks like a normal warforged with a highly stylized armor, with animal totems and protruding carving. As any other warforged, a therioforged has no physical distinction of gender, does not age age naturally and, of course, are free of will since the end of the Last War. What makes this model unique is the ability to shapeshift its plating to transform its body into the one of an animal, like a wild shaping druid, except the animal form is made of the same warforged materials. It gains some of the beast’s prowess and abilities, which is enough to surprise its opponent, as well as to kill it. Some speculate that other versions of this model exist, such as smaller warforged (small, 1-2 HD) and larger warforged (large, 6-7 HD). A therioforged speaks the language of their creators, usually Common. [B]Combat[/B] Therioforged fight like other warforged, except they are skilled at switching their forms during combat. [B]Composite Plating (Ex) [/B]: as written in the [I]Eberron Campaign Setting[/I] and the [I]MMIII[/I]. [B]Light Fortification (Ex) [/B]: as written in the [I]Eberron Campaign Setting[/I] and the [I]MMIII[/I]. [B]Living Construct Traits (Ex) [/B]: as written in the [I]Eberron Campaign Setting[/I] and the [I]MMIII[/I]. [B]Plating Shifting (Su) [/B]: As a standard action, a therioforged can shift its composite plating to transform itself into an animal, from one size smaller to one size larger. This ability works like the druid’s wild shape, with some exceptions. While in animal form, the warforged physical ability scores (str, dex, con) change to those of the animal, but retains its own mental ability scores (int, wis, cha). Unlike wild shape, the warforged type doesn't change to animal and it does not gain the animal’s natural armor bonus, but retains its own armor bonus, whether it comes from its plating or feats. While in animal form, the warforged can use the special abilities of the animal, except those relying on organs, like scent, disease, blood drain, poison, swallow whole or any ability relying on blood, lungs, stomach and such. It does not also gain abilities relying on behavior, like the wolverine’s rage, since it does not affect the warforged mind. Any animal can be used, as long as the animal doesn't have more than twice the HDs than the warforged, but a therioforged can only shift into a single animal. [/QUOTE]
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