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JiCi's Beastiary [updated January 2nd 2007]
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<blockquote data-quote="JiCi" data-source="post: 2891957" data-attributes="member: 40121"><p>next: an arctic dweller</p><p></p><p><strong><span style="color: Red">Blizzardophant</span></strong></p><p><strong>Large Monstrous Humanoid (Cold)</strong></p><p><strong>HD</strong>: 12d8+60 (114 hp)</p><p><strong>Initiative</strong>: +0</p><p><strong>Speed</strong>: 30 ft. (6 squares) </p><p><strong>Armor Class</strong>: 25 (-1 size, +16 natural), touch 9, flat-footed 25</p><p><strong>Base Attack/Grapple</strong>: +12/+25</p><p><strong>Attack</strong>: Gore +16 melee (3d6+10 plus 1d6 cold)</p><p><strong>Full Attack</strong>: Gore +16 melee (3d6+10 plus 1d6 cold) or 2 stamps +16 melee (1d8+7 plus 1d6 cold) and slam +11 melee (1d8+3 plus 1d6 cold)</p><p><strong>Space/Reach</strong>: 10 ft./10 ft.</p><p><strong>Special Attacks</strong>: Cold, summon blizzard, trample 2d6+10</p><p><strong>Special Qualities</strong>: Blindsense 60 ft., darkvision 60 ft., immunity to cold, fast healing 5, scent, vulnerability to fire</p><p><strong>Saves</strong>: Fort +9, Ref +8, Will +9</p><p><strong>Abilities</strong>: Str 24, Dex 10, Con 20, Int 8, Wis 12, Cha 6</p><p><strong>Skills</strong>: Hide +0*, Listen +6, Spot +6, Survival +6</p><p><strong>Feats</strong>: Improved Natural Attack (gore), Power Attack, Improved Bull Rush, Alertness, Track</p><p><strong>Environment</strong>: Cold lands</p><p><strong>Organization</strong>: Solitary</p><p><strong>Challenge Rating</strong>: 12</p><p><strong>Treasure</strong>: Standard</p><p><strong>Alignment</strong>: Usually neutral evil</p><p><strong>Advancement</strong>: 13-20 HD (Large); 21-28 HD (Huge)</p><p><strong>Level Adjustment</strong>: +6</p><p></p><p><em>A 15-foot tall, shaggy giant walks toward you in a storm. Its white fur is covered with snow and surprisingly, its head has elephantine features: 2 long tusks, a trunk, small eyes and large ears. Its hands have 3 fingers with opposable thumbs.</em></p><p></p><p>Blizzardophants are ferocious creatures that roam in the frostfell and other cold regions. They wander the plains in search for food. Unlike mammoths, these creatures are carnivorous and feed on just about everything, from arctic foxes to frost giants.</p><p>Their ability to summon and wander through raging blizzards make them excellent trackers, and their rather evil behavior make them dangerous enemies, as they have good memories and hold many grudges.</p><p> A blizzardophant is about 15-foot tall and weighs 700 lbs. </p><p>Blizzardophants speak Common.</p><p></p><p><strong>Combat</strong></p><p>A blizzardophant is rarely taken by surprise; its tremorsense, scent and blindsense make it almost impervious to ambushes. It charges and restlessly attacks any foes that wield fire weapons. Its summon blizzard ability is almost always active, giving the blizzardophant cover-like advantages. Its tusks are used to plow through formation, while its fists and trunk are used to soften targets.</p><p><strong>Cold (Su) </strong>: A blizzardophant’s natural weapons deal an additional 1d6 pts of cold damage.</p><p><strong>Summon Blizzard (Su) </strong>: A blizzardophant can as a free action summon a blizzard around it in a 30-ft. radius. All creatures, except the blizzardophant, are effected, as per the blizzard entry in the DMG. The blizzardophant can suppress and resume this ability at will as a free action. Furthermore, a blizzardophant is never impeded or affected by blizzards, whether natural or magical. While its blizzard active, a blizzardophant gains a 20% miss chance.</p><p><strong>Trample (Ex) </strong>: Reflex half DC 23. The save DC is Strength-based.</p><p><strong>Skills* </strong>: A blizzardophant gains a +10 bonus to Hide when hiding in snowy areas and in blizzards.</p></blockquote><p></p>
[QUOTE="JiCi, post: 2891957, member: 40121"] next: an arctic dweller [B][COLOR=Red]Blizzardophant[/COLOR][/B] [B]Large Monstrous Humanoid (Cold)[/B] [B]HD[/B]: 12d8+60 (114 hp) [B]Initiative[/B]: +0 [B]Speed[/B]: 30 ft. (6 squares) [B]Armor Class[/B]: 25 (-1 size, +16 natural), touch 9, flat-footed 25 [B]Base Attack/Grapple[/B]: +12/+25 [B]Attack[/B]: Gore +16 melee (3d6+10 plus 1d6 cold) [B]Full Attack[/B]: Gore +16 melee (3d6+10 plus 1d6 cold) or 2 stamps +16 melee (1d8+7 plus 1d6 cold) and slam +11 melee (1d8+3 plus 1d6 cold) [B]Space/Reach[/B]: 10 ft./10 ft. [B]Special Attacks[/B]: Cold, summon blizzard, trample 2d6+10 [B]Special Qualities[/B]: Blindsense 60 ft., darkvision 60 ft., immunity to cold, fast healing 5, scent, vulnerability to fire [B]Saves[/B]: Fort +9, Ref +8, Will +9 [B]Abilities[/B]: Str 24, Dex 10, Con 20, Int 8, Wis 12, Cha 6 [B]Skills[/B]: Hide +0*, Listen +6, Spot +6, Survival +6 [B]Feats[/B]: Improved Natural Attack (gore), Power Attack, Improved Bull Rush, Alertness, Track [B]Environment[/B]: Cold lands [B]Organization[/B]: Solitary [B]Challenge Rating[/B]: 12 [B]Treasure[/B]: Standard [B]Alignment[/B]: Usually neutral evil [B]Advancement[/B]: 13-20 HD (Large); 21-28 HD (Huge) [B]Level Adjustment[/B]: +6 [I]A 15-foot tall, shaggy giant walks toward you in a storm. Its white fur is covered with snow and surprisingly, its head has elephantine features: 2 long tusks, a trunk, small eyes and large ears. Its hands have 3 fingers with opposable thumbs.[/I] Blizzardophants are ferocious creatures that roam in the frostfell and other cold regions. They wander the plains in search for food. Unlike mammoths, these creatures are carnivorous and feed on just about everything, from arctic foxes to frost giants. Their ability to summon and wander through raging blizzards make them excellent trackers, and their rather evil behavior make them dangerous enemies, as they have good memories and hold many grudges. A blizzardophant is about 15-foot tall and weighs 700 lbs. Blizzardophants speak Common. [B]Combat[/B] A blizzardophant is rarely taken by surprise; its tremorsense, scent and blindsense make it almost impervious to ambushes. It charges and restlessly attacks any foes that wield fire weapons. Its summon blizzard ability is almost always active, giving the blizzardophant cover-like advantages. Its tusks are used to plow through formation, while its fists and trunk are used to soften targets. [B]Cold (Su) [/B]: A blizzardophant’s natural weapons deal an additional 1d6 pts of cold damage. [B]Summon Blizzard (Su) [/B]: A blizzardophant can as a free action summon a blizzard around it in a 30-ft. radius. All creatures, except the blizzardophant, are effected, as per the blizzard entry in the DMG. The blizzardophant can suppress and resume this ability at will as a free action. Furthermore, a blizzardophant is never impeded or affected by blizzards, whether natural or magical. While its blizzard active, a blizzardophant gains a 20% miss chance. [B]Trample (Ex) [/B]: Reflex half DC 23. The save DC is Strength-based. [B]Skills* [/B]: A blizzardophant gains a +10 bonus to Hide when hiding in snowy areas and in blizzards. [/QUOTE]
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