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JiCi's Beastiary [updated January 2nd 2007]
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<blockquote data-quote="JiCi" data-source="post: 3134701" data-attributes="member: 40121"><p>next: a new psionic creature</p><p></p><p><strong><span style="color: Red">Poswyl</span></strong></p><p><strong>Small Magical Beast (Psionic)</strong></p><p><strong>HD</strong>: 6d10+12 (45 hp)</p><p><strong>Initiative</strong>: +5</p><p><strong>Speed</strong>: 20 ft. (4 squares), fly 60 ft. (good)</p><p><strong>Armor Class</strong>: 20 (+1 size, +5 Dex, +4 natural), touch 16, flat-footed 15</p><p><strong>Base Attack/Grapple</strong>: +6/+2</p><p><strong>Attack</strong>: Talons +10 melee (1d4)</p><p><strong>Full Attack</strong>: Talons +10 melee (1d4) and bite +5 melee (1d4)</p><p><strong>Space/Reach</strong>: 5 ft./5 ft.</p><p><strong>Special Attacks</strong>: Concussion beam, drowse gaze</p><p><strong>Special Qualities</strong>: Darkvision 60 ft., low-light vision, DR 5/psionic*, psi-like abilities.</p><p><strong>Saves</strong>: Fort +7, Ref +10, Will +5</p><p><strong>Abilities</strong>: Str 11, Dex 20, Con 14, Int 10, Wis 16, Cha 10</p><p><strong>Skills</strong>: Listen +20, Move Silently +29, Spot +11 (+19)</p><p><strong>Feats</strong>: Weapon Finesse (B), Flyby Attack, Point-Blank Shot, Ability Focus (drowse gaze)</p><p><strong>Environment</strong>: Temperate forests</p><p><strong>Organization</strong>: Solitary or pair</p><p><strong>Challenge Rating</strong>: 4</p><p><strong>Treasure</strong>: Half standard</p><p><strong>Alignment</strong>: Usually neutral</p><p><strong>Advancement</strong>: 7-12 HD (Small); 13-20 HD (Medium)</p><p><strong>Level Adjustment</strong>: +3 (cohort)</p><p></p><p><em>This bird looks like a great horned owl, with indigo feathers and deep azure eyes that glow faintly a white light. Its beak and talons are sharp are ivory-colored.</em></p><p></p><p>Poswyls are nocturnal predatory birds with psionic affinities. They lives in forests high in the trees, hidden from all travellers and natural enemies alike.</p><p> Poswyls are very territorial, though they do not show themselves until the night. Intruders who survived poswyl attacks tell stories about a pair of will-o’-wisps that dive at them in unison out of the trees. These are actually the poswyl’s eyes, as its dark feathers do not reflect light, its eyes are its most prominent features.</p><p> The poswyl hunts like other owls, by diving silently and snatch its prey. It keeps its other abilities for more menacing targets. Although territorial, it does not see every intruder as a threat. It has been told that some poswyls willingly help travellers by guiding them through forest canopies. Elves, fey and psionic characters something befriend a poswyl and train them as sentries.</p><p>A poswyl is 3 feet high with a wingspan of 8 feet long and weighs around 30 lbs. A poswyl speaks Common and Sylvan, as well as their own language, which is a combination of hoots and screeches.</p><p></p><p><strong>Combat</strong></p><p>Against preys, the poswyl simply swoops down from a high branch, snatches its prey and climbs up to another high branch. Against intruders, it starts by activating its sleep-inducing gaze and dives to the nearest target, hoping that it will fall asleep. At all times, it strikes at night and keeps moving from tree to tree. If foes resist its gaze, the poswyl fires its concussion beam and starts slashing with its talons and beak. This attack is brief though, as it tries to remain on the move as much as it can. It uses its psi-like abilities before swooping down at the enemies, so it will not be vulnerable while attacking.</p><p><strong>Concussion Beam (Su) </strong>: A poswyl can shoot a purple beam from its eyes that pummel targets with telekinetic force. Upon a successful ranged touch attack, the beam deals 6d6 points of force damage. The poswyl can choose to deal nonlethal damage instead. Unlike the <em>concussion blast</em> power, this ability has a fixed ranged of 60 feet and suffer the penalties from cover or concealment. </p><p>Like the <em>concussion blast</em> power, nonmagical, unattended objects (including doors, walls, locks, and so on) may also be damaged by the beam.</p><p><strong>Damage Reduction (Su) </strong>: A poswyl’s damage reduction can only be bypass by a psionic weapon, not a magic weapon.</p><p><strong>Drowse Gaze (Su) </strong>: A poswyl can enduce sleep to any creature looking at its eyes. As a free action, the poswyl can make its eyes glow white. Anyone looking at the poswyl must make a DC 17 Fortitude save, or fall asleep. This functions like the <em>deep slumber</em> spell, except the range is 30 feet and can affect any creature who has equal or less HD than the poswyl. The save DC is Charisma-based. This is a mind-affecting sleep effect. The poswyl can suppress and resume its gaze as a free action, but as long as its drowse gaze is active, it cannot use its concussion beam.</p><p><strong>Psi-like Abilities </strong>: at will – <em>Catfall</em> (up to 60 ft.*), <em>Chameleon</em>, <em>Empty Mind</em> (up to +4 to Will saves*), <em>Synesthete</em>; 3/day – <em>Brain Lock</em> (humanoid, animal, fey, giant, magical beast, or monstrous humanoid; DC 15*), <em>Deceleration</em> (up to one Huge creature; DC 14*), <em>Vigor</em> (up to 30 temporary hit points*); 1/day - <em>Dissipating Touch</em> (up to 6d6 points of damage*). Manifester level 6th. The save DCs are Wisdom-based.</p><p>*Includes augmentation for the poswyl’s manifester level.</p><p><strong>Skills </strong>: Poswyls have a +8 racial bonus on Listen checks and a +14 racial bonus on Move Silently checks. *They have a +8 racial bonus on Spot checks in areas of shadowy illumination.</p></blockquote><p></p>
[QUOTE="JiCi, post: 3134701, member: 40121"] next: a new psionic creature [B][COLOR=Red]Poswyl[/COLOR][/B] [B]Small Magical Beast (Psionic)[/B] [B]HD[/B]: 6d10+12 (45 hp) [B]Initiative[/B]: +5 [B]Speed[/B]: 20 ft. (4 squares), fly 60 ft. (good) [B]Armor Class[/B]: 20 (+1 size, +5 Dex, +4 natural), touch 16, flat-footed 15 [B]Base Attack/Grapple[/B]: +6/+2 [B]Attack[/B]: Talons +10 melee (1d4) [B]Full Attack[/B]: Talons +10 melee (1d4) and bite +5 melee (1d4) [B]Space/Reach[/B]: 5 ft./5 ft. [B]Special Attacks[/B]: Concussion beam, drowse gaze [B]Special Qualities[/B]: Darkvision 60 ft., low-light vision, DR 5/psionic*, psi-like abilities. [B]Saves[/B]: Fort +7, Ref +10, Will +5 [B]Abilities[/B]: Str 11, Dex 20, Con 14, Int 10, Wis 16, Cha 10 [B]Skills[/B]: Listen +20, Move Silently +29, Spot +11 (+19) [B]Feats[/B]: Weapon Finesse (B), Flyby Attack, Point-Blank Shot, Ability Focus (drowse gaze) [B]Environment[/B]: Temperate forests [B]Organization[/B]: Solitary or pair [B]Challenge Rating[/B]: 4 [B]Treasure[/B]: Half standard [B]Alignment[/B]: Usually neutral [B]Advancement[/B]: 7-12 HD (Small); 13-20 HD (Medium) [B]Level Adjustment[/B]: +3 (cohort) [I]This bird looks like a great horned owl, with indigo feathers and deep azure eyes that glow faintly a white light. Its beak and talons are sharp are ivory-colored.[/I] Poswyls are nocturnal predatory birds with psionic affinities. They lives in forests high in the trees, hidden from all travellers and natural enemies alike. Poswyls are very territorial, though they do not show themselves until the night. Intruders who survived poswyl attacks tell stories about a pair of will-o’-wisps that dive at them in unison out of the trees. These are actually the poswyl’s eyes, as its dark feathers do not reflect light, its eyes are its most prominent features. The poswyl hunts like other owls, by diving silently and snatch its prey. It keeps its other abilities for more menacing targets. Although territorial, it does not see every intruder as a threat. It has been told that some poswyls willingly help travellers by guiding them through forest canopies. Elves, fey and psionic characters something befriend a poswyl and train them as sentries. A poswyl is 3 feet high with a wingspan of 8 feet long and weighs around 30 lbs. A poswyl speaks Common and Sylvan, as well as their own language, which is a combination of hoots and screeches. [B]Combat[/B] Against preys, the poswyl simply swoops down from a high branch, snatches its prey and climbs up to another high branch. Against intruders, it starts by activating its sleep-inducing gaze and dives to the nearest target, hoping that it will fall asleep. At all times, it strikes at night and keeps moving from tree to tree. If foes resist its gaze, the poswyl fires its concussion beam and starts slashing with its talons and beak. This attack is brief though, as it tries to remain on the move as much as it can. It uses its psi-like abilities before swooping down at the enemies, so it will not be vulnerable while attacking. [B]Concussion Beam (Su) [/B]: A poswyl can shoot a purple beam from its eyes that pummel targets with telekinetic force. Upon a successful ranged touch attack, the beam deals 6d6 points of force damage. The poswyl can choose to deal nonlethal damage instead. Unlike the [I]concussion blast[/I] power, this ability has a fixed ranged of 60 feet and suffer the penalties from cover or concealment. Like the [I]concussion blast[/I] power, nonmagical, unattended objects (including doors, walls, locks, and so on) may also be damaged by the beam. [B]Damage Reduction (Su) [/B]: A poswyl’s damage reduction can only be bypass by a psionic weapon, not a magic weapon. [B]Drowse Gaze (Su) [/B]: A poswyl can enduce sleep to any creature looking at its eyes. As a free action, the poswyl can make its eyes glow white. Anyone looking at the poswyl must make a DC 17 Fortitude save, or fall asleep. This functions like the [I]deep slumber[/I] spell, except the range is 30 feet and can affect any creature who has equal or less HD than the poswyl. The save DC is Charisma-based. This is a mind-affecting sleep effect. The poswyl can suppress and resume its gaze as a free action, but as long as its drowse gaze is active, it cannot use its concussion beam. [B]Psi-like Abilities [/B]: at will – [I]Catfall[/I] (up to 60 ft.*), [I]Chameleon[/I], [I]Empty Mind[/I] (up to +4 to Will saves*), [I]Synesthete[/I]; 3/day – [I]Brain Lock[/I] (humanoid, animal, fey, giant, magical beast, or monstrous humanoid; DC 15*), [I]Deceleration[/I] (up to one Huge creature; DC 14*), [I]Vigor[/I] (up to 30 temporary hit points*); 1/day - [I]Dissipating Touch[/I] (up to 6d6 points of damage*). Manifester level 6th. The save DCs are Wisdom-based. *Includes augmentation for the poswyl’s manifester level. [B]Skills [/B]: Poswyls have a +8 racial bonus on Listen checks and a +14 racial bonus on Move Silently checks. *They have a +8 racial bonus on Spot checks in areas of shadowy illumination. [/QUOTE]
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