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John Carter
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<blockquote data-quote="Relique du Madde" data-source="post: 5847933" data-attributes="member: 42169"><p>I thought this movie was funny...</p><p></p><p></p><p>The book, due to being written as a bunch of serials, read like a sandbox campaign where the DM didn't really know what he wanted to do with the story and ended up having the PCs following every obscure plot hook only to accidently end up at an moment of awesomeness as a result of several hairbrain decisions by the pcs. Unfortunately, since the GM had no idea what to do at the end he decided to throw a "rocks fall you all die" type of scenario while he thought about the next adventure.</p><p></p><p>The movie felt like an rpg campaign where the players took control of the plot and the DM ended up rewriting his story in response to every one of the player's decisions and demands. As a result, the "game" was very much a rail road even though it didn't feel like it to the players.</p></blockquote><p></p>
[QUOTE="Relique du Madde, post: 5847933, member: 42169"] I thought this movie was funny... The book, due to being written as a bunch of serials, read like a sandbox campaign where the DM didn't really know what he wanted to do with the story and ended up having the PCs following every obscure plot hook only to accidently end up at an moment of awesomeness as a result of several hairbrain decisions by the pcs. Unfortunately, since the GM had no idea what to do at the end he decided to throw a "rocks fall you all die" type of scenario while he thought about the next adventure. The movie felt like an rpg campaign where the players took control of the plot and the DM ended up rewriting his story in response to every one of the player's decisions and demands. As a result, the "game" was very much a rail road even though it didn't feel like it to the players. [/QUOTE]
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