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<blockquote data-quote="megamania" data-source="post: 5882115" data-attributes="member: 9255"><p>JOHN PLAY</p><p>“PLAY FOR THE MONEY”</p><p>SEGMENT 29</p><p>“CANTERBURY TALES 1”</p><p></p><p></p><p>Aryth 27 996, EVENING</p><p></p><p>Bored and in need of entertainment, Play goes to the food car. Adrik and Vondal d’Kundarak are there having a drink. Adrik gives Play a large wave and smile (showing off his steel tooth). Vondal merely nods and hoists up his drink in a salute. Play could come to like these two at least. However, there are other occupied tables here with travelers. A merchant, possibly from Aundair based on his attire, broods in the corner. His dinner is becoming cold as it is left untouched. The merchant is obviously in deep thought. Standing at attention next to him is a Warforged. It looks more like a statue than a living and thinking construct. Another table has two elves sitting at it. Play is wary of them as they are dressed in dark clothes and watch every move and sound within the room. He hopes they do not belong to house Phiarlan or Thuranni. The final occupied table has the most potential. Adventurers. There is a warrior in light armor. He guesses him to be an archer type. A mage complete with a strange looking skull cap with a dragon shape etched on it. The final adventurer has his interest the most. The ½ elf female appears to be a cleric type. The symbol is one he is unfamiliar with. It resembles the letter ‘C’ with lines bursting from the center of it. He gets drink and walks over to them.</p><p></p><p>“Hello fellow travelers. Do you mind if I sit with you? Perhaps we can share stories and some laughter.”</p><p></p><p>The mage gestures to the extra chair. Play smiles and nods his thanks before sitting down. He sits in a way that he can see the two dwarves. Adrik seems curious to what he is up to. Vondal waves for another drink ignoring the scout.</p><p></p><p>“I am Play, John Play. I come from Sharn and travel north.”</p><p></p><p>The mage nods to the warrior then the ½ elf when returning the greeting. “This is Bruin, Sharrita and I am Gorn. We hail from Aundair and are returning home from a rather dull visit to Zilargo.”</p><p></p><p>Before long, the four of them are laughing and sharing tales of adventure. The dwarves and elves listen in. Adrik especially seems to be enjoying the tales. The merchant has only pushed his plate away from him and stares at the rings on his left hand, still in deep thought.</p><p></p><p>An hour later they are still talking and laughing. Play is retelling the tale of his trip to Droaam as a guard to an Orien caravan (slightly modified as he was using this as a cover to spy on the newly formed country). “I just have to ask- The symbol you wear- I am unfamiliar with it. It is a religious symbol?”</p><p></p><p>Sharrita looks down and fingers the amulet gently. “Yes. It is the symbol of my belief and goddess- Infiniti.”</p><p></p><p>“I mean no disrespect but I do not know this goddess. Is it Sarlonian?” Play asks flirting and honestly curious as such information has a way of being useful in the future.</p><p></p><p>“She is everything. She binds the multiverse together.”</p><p></p><p>“Multiverse?” He asks. </p><p></p><p>Gorn sighs. “Here we go.”</p><p></p><p>“You understand there are several planes of existence.” Play nods. “Another plane not addressed by the Host or the Dark Six is time and the multiverse. All worlds as we know them start out on one path. But what happens when someone travels through time and alters something? A new world is created. One we are not aware of. There are worlds where the war never happened. Others where it has yet to end. All are real and true.”</p><p></p><p>Play takes a moment to digest this. “So…. There are many planes of Eberron… each slightly different from each other?”</p><p></p><p>“Yes.”</p><p></p><p>“So….. there might be one where I am part of your group?” He flashes a smile at her.</p><p></p><p>“Perhaps- in Infiniti’s grace it may be.”</p><p></p><p>The archer excuses himself and walk away for another drink. Gorn takes this opportunity to speak up. “There could be a world where you were killed by the Ogre temptress you spoke of. Or where you became her slave. Not all new worlds are better or worse. Just different.”</p><p></p><p>“So this means… there is more than one of …. Say me?”</p><p></p><p>“Yes. You could be a psionic in a desert world (Under a Darksun) or a masked rogue with fantastic powers and magic items (Strikeforce: Morituri). You may even be an undead creature (Siberys Seven) somewhere and sometimes. It is through Infiniti that these worlds operate without destroying each other.”</p><p></p><p>“My head hurts. I need more drinks.”</p></blockquote><p></p>
[QUOTE="megamania, post: 5882115, member: 9255"] JOHN PLAY “PLAY FOR THE MONEY” SEGMENT 29 “CANTERBURY TALES 1” Aryth 27 996, EVENING Bored and in need of entertainment, Play goes to the food car. Adrik and Vondal d’Kundarak are there having a drink. Adrik gives Play a large wave and smile (showing off his steel tooth). Vondal merely nods and hoists up his drink in a salute. Play could come to like these two at least. However, there are other occupied tables here with travelers. A merchant, possibly from Aundair based on his attire, broods in the corner. His dinner is becoming cold as it is left untouched. The merchant is obviously in deep thought. Standing at attention next to him is a Warforged. It looks more like a statue than a living and thinking construct. Another table has two elves sitting at it. Play is wary of them as they are dressed in dark clothes and watch every move and sound within the room. He hopes they do not belong to house Phiarlan or Thuranni. The final occupied table has the most potential. Adventurers. There is a warrior in light armor. He guesses him to be an archer type. A mage complete with a strange looking skull cap with a dragon shape etched on it. The final adventurer has his interest the most. The ½ elf female appears to be a cleric type. The symbol is one he is unfamiliar with. It resembles the letter ‘C’ with lines bursting from the center of it. He gets drink and walks over to them. “Hello fellow travelers. Do you mind if I sit with you? Perhaps we can share stories and some laughter.” The mage gestures to the extra chair. Play smiles and nods his thanks before sitting down. He sits in a way that he can see the two dwarves. Adrik seems curious to what he is up to. Vondal waves for another drink ignoring the scout. “I am Play, John Play. I come from Sharn and travel north.” The mage nods to the warrior then the ½ elf when returning the greeting. “This is Bruin, Sharrita and I am Gorn. We hail from Aundair and are returning home from a rather dull visit to Zilargo.” Before long, the four of them are laughing and sharing tales of adventure. The dwarves and elves listen in. Adrik especially seems to be enjoying the tales. The merchant has only pushed his plate away from him and stares at the rings on his left hand, still in deep thought. An hour later they are still talking and laughing. Play is retelling the tale of his trip to Droaam as a guard to an Orien caravan (slightly modified as he was using this as a cover to spy on the newly formed country). “I just have to ask- The symbol you wear- I am unfamiliar with it. It is a religious symbol?” Sharrita looks down and fingers the amulet gently. “Yes. It is the symbol of my belief and goddess- Infiniti.” “I mean no disrespect but I do not know this goddess. Is it Sarlonian?” Play asks flirting and honestly curious as such information has a way of being useful in the future. “She is everything. She binds the multiverse together.” “Multiverse?” He asks. Gorn sighs. “Here we go.” “You understand there are several planes of existence.” Play nods. “Another plane not addressed by the Host or the Dark Six is time and the multiverse. All worlds as we know them start out on one path. But what happens when someone travels through time and alters something? A new world is created. One we are not aware of. There are worlds where the war never happened. Others where it has yet to end. All are real and true.” Play takes a moment to digest this. “So…. There are many planes of Eberron… each slightly different from each other?” “Yes.” “So….. there might be one where I am part of your group?” He flashes a smile at her. “Perhaps- in Infiniti’s grace it may be.” The archer excuses himself and walk away for another drink. Gorn takes this opportunity to speak up. “There could be a world where you were killed by the Ogre temptress you spoke of. Or where you became her slave. Not all new worlds are better or worse. Just different.” “So this means… there is more than one of …. Say me?” “Yes. You could be a psionic in a desert world (Under a Darksun) or a masked rogue with fantastic powers and magic items (Strikeforce: Morituri). You may even be an undead creature (Siberys Seven) somewhere and sometimes. It is through Infiniti that these worlds operate without destroying each other.” “My head hurts. I need more drinks.” [/QUOTE]
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