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John play: Hero for hire
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<blockquote data-quote="megamania" data-source="post: 6830141" data-attributes="member: 9255"><p>JOHN PLAY</p><p>“11 PLAY REVISITED”</p><p>SEGMENT 139</p><p>“DROAAM’S BORDERS”</p><p></p><p>ORALUNE 1, 998</p><p></p><p>“Looks quiet.” suggests Nadia to the Commander.</p><p></p><p>“Agent, I know these lands. There are caverns and many hidden passage ways through these woods and rocks. We could be fifty feet away from a dozen gnolls and not know it.”</p><p></p><p>Play hears them but is still lost in thought. He came here to learn more about his mother’s disappearance….. not spy on a foreign neighbor. “What do you see Avireal?”</p><p></p><p>The barbarian has been looking at the ground for tracks. “Little. Once in a while I see scratches by the stones. May be nothing or the creatures you seek are walking on the stones to avoid leaving tracks.”</p><p></p><p>“At least she is not blind.” The commander says while still not looking in direction. It is becoming more clear he doesn’t trust the black skinned elf.</p><p></p><p>They climb higher to a shielded view point that looks into Droaam.</p><p></p><p>“Uh-oh.” Says Play.</p><p></p><p>As they reach the top they can see a small encampment of tents and cooking fires. Looking closer they see gnolls and large ogres within the camp.</p><p></p><p>“See.” Says the commander.</p><p></p><p>“How long has this been here?” asks the Dark Lantern psion.</p><p></p><p>“Two weeks ago was the last time our scouts came this close. He did not report anything about this camp. He only had suspicions that gnolls were in the area but lacked the proof you desire. Now- there is your proof.”</p><p></p><p>“We are on Breland land, they are on Droaamish lands. Do not make this into an incident. We do need to investigate however.”</p><p></p><p>Shortly, the four of them sneak closer without their mounts. They are careful to stay within their borders. </p><p></p><p>“Can you reach their minds from here?” asks Play.</p><p></p><p>“Not without possibly alarming them.” Nadia looks distracted just the same. Unknown to Play or the others, her bow is intelligent and dislikes giants and their kin. This includes the ogres.</p><p></p><p>“I count 30 gnolls and 6 ogres.” Says Play.</p><p></p><p>“36- six are guarding the pathway in to our right.” Avireal nods and they can just see one leaning on his spear in boredom.</p><p></p><p>“Leader?” asks Nadia.</p><p></p><p>“Maybe in the bigger tent. Otherwise I don’t see an identifiable leader.” Adds the Drow barbarian.</p><p></p><p>“Best to turn back and report. It will be up to the king to send forces or an ambassador.” Says Nadia as she begins to creep back up the hill to their mounts.</p><p></p><p>When they reach the top they find a sight they did not wish to see. Their bears are on the ground.</p><p></p><p>Checking them, the Commander nods grimly. “Alive but drugged.”</p><p></p><p>“shame to use on bear and not youse.” Barks a gnoll nearby. His common is poor but understandable.</p><p></p><p>Play reaches back to his club but Nadia waves him down. </p><p></p><p>“We are on Brelish land. You actions on our soil can be construed as malign. Do not make this any worse than it is.” Warns the Dark Lantern.</p><p></p><p>The gnolls turn to each other giving a hoarse yelping laugh. </p><p></p><p>“Did I miss something?” asks Play.</p><p></p><p>“Behind you.” Adds the barbarian.</p><p></p><p>Play slowly turns around. A large Ogre stands there, one of the biggest he has ever seen. Worse, he sees more gnolls there. They were badges of Venom- the group that killed his father- Augustus Play.</p><p></p><p>“Down- that’s an order.” Nadia says in hope that Play will not react to the new gnolls.</p></blockquote><p></p>
[QUOTE="megamania, post: 6830141, member: 9255"] JOHN PLAY “11 PLAY REVISITED” SEGMENT 139 “DROAAM’S BORDERS” ORALUNE 1, 998 “Looks quiet.” suggests Nadia to the Commander. “Agent, I know these lands. There are caverns and many hidden passage ways through these woods and rocks. We could be fifty feet away from a dozen gnolls and not know it.” Play hears them but is still lost in thought. He came here to learn more about his mother’s disappearance….. not spy on a foreign neighbor. “What do you see Avireal?” The barbarian has been looking at the ground for tracks. “Little. Once in a while I see scratches by the stones. May be nothing or the creatures you seek are walking on the stones to avoid leaving tracks.” “At least she is not blind.” The commander says while still not looking in direction. It is becoming more clear he doesn’t trust the black skinned elf. They climb higher to a shielded view point that looks into Droaam. “Uh-oh.” Says Play. As they reach the top they can see a small encampment of tents and cooking fires. Looking closer they see gnolls and large ogres within the camp. “See.” Says the commander. “How long has this been here?” asks the Dark Lantern psion. “Two weeks ago was the last time our scouts came this close. He did not report anything about this camp. He only had suspicions that gnolls were in the area but lacked the proof you desire. Now- there is your proof.” “We are on Breland land, they are on Droaamish lands. Do not make this into an incident. We do need to investigate however.” Shortly, the four of them sneak closer without their mounts. They are careful to stay within their borders. “Can you reach their minds from here?” asks Play. “Not without possibly alarming them.” Nadia looks distracted just the same. Unknown to Play or the others, her bow is intelligent and dislikes giants and their kin. This includes the ogres. “I count 30 gnolls and 6 ogres.” Says Play. “36- six are guarding the pathway in to our right.” Avireal nods and they can just see one leaning on his spear in boredom. “Leader?” asks Nadia. “Maybe in the bigger tent. Otherwise I don’t see an identifiable leader.” Adds the Drow barbarian. “Best to turn back and report. It will be up to the king to send forces or an ambassador.” Says Nadia as she begins to creep back up the hill to their mounts. When they reach the top they find a sight they did not wish to see. Their bears are on the ground. Checking them, the Commander nods grimly. “Alive but drugged.” “shame to use on bear and not youse.” Barks a gnoll nearby. His common is poor but understandable. Play reaches back to his club but Nadia waves him down. “We are on Brelish land. You actions on our soil can be construed as malign. Do not make this any worse than it is.” Warns the Dark Lantern. The gnolls turn to each other giving a hoarse yelping laugh. “Did I miss something?” asks Play. “Behind you.” Adds the barbarian. Play slowly turns around. A large Ogre stands there, one of the biggest he has ever seen. Worse, he sees more gnolls there. They were badges of Venom- the group that killed his father- Augustus Play. “Down- that’s an order.” Nadia says in hope that Play will not react to the new gnolls. [/QUOTE]
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