Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
JollyDoc's Rise of the Runelords...Updated 12/22
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JollyDoc" data-source="post: 4502558" data-attributes="member: 9546"><p>Well, I'd like to say we are the latter, but we've had our share of action-lite sessions. I try to keep the action rolling by encouraging equipping of characters, doling out gold, etc be done during the week, outside game time, so that when the players show up on Sunday they can just tell me, "I bought so and so while we were in town," or "When I leveled I took such and such feat." </p><p>Granted, my group is not heavy on role-players. That's not to say they don't enjoy non-combat interactions, but they don't want to act out every scenario at the market place or the inn, nor every cross-country journey. There have been many times when I say, "The two-week trip from Turtleback Ferry to Magnimar was uneventful." When role-playing does come up, it's usually directly related to the adventure plot, in which case it's interesting, and the group gets into it...such as the scenarios with the pit fiend and Barl Breakbones. Bear in mind, I do embellish and add a fair amount of artistic license to these updates, but everything is based on real events in the game. </p><p>I guess the bottom line depends on what kind of group and DM you have. If they are detail oriented, then you may very well bog down in the tedium. Us? We like action. If our fingers aren't rolling dice for prolonged periods, we get twitchy. So, that being said, I run my game to suit me and my players, and our style is not for everyone, but we have fun, and we focus on the aspects of the game that we enjoy most.</p></blockquote><p></p>
[QUOTE="JollyDoc, post: 4502558, member: 9546"] Well, I'd like to say we are the latter, but we've had our share of action-lite sessions. I try to keep the action rolling by encouraging equipping of characters, doling out gold, etc be done during the week, outside game time, so that when the players show up on Sunday they can just tell me, "I bought so and so while we were in town," or "When I leveled I took such and such feat." Granted, my group is not heavy on role-players. That's not to say they don't enjoy non-combat interactions, but they don't want to act out every scenario at the market place or the inn, nor every cross-country journey. There have been many times when I say, "The two-week trip from Turtleback Ferry to Magnimar was uneventful." When role-playing does come up, it's usually directly related to the adventure plot, in which case it's interesting, and the group gets into it...such as the scenarios with the pit fiend and Barl Breakbones. Bear in mind, I do embellish and add a fair amount of artistic license to these updates, but everything is based on real events in the game. I guess the bottom line depends on what kind of group and DM you have. If they are detail oriented, then you may very well bog down in the tedium. Us? We like action. If our fingers aren't rolling dice for prolonged periods, we get twitchy. So, that being said, I run my game to suit me and my players, and our style is not for everyone, but we have fun, and we focus on the aspects of the game that we enjoy most. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
JollyDoc's Rise of the Runelords...Updated 12/22
Top