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JollyDoc's Savage Tide-Updated 10/8!
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<blockquote data-quote="Zaruthustran" data-source="post: 3394736" data-attributes="member: 1457"><p>What's so hot about this combo? I admit I'm not familiar with caster builds.</p><p></p><p></p><p></p><p>We've got a Dragon Shaman/Ranger in our <em>Savage Tide</em> campaign, and as of yesterday's encounter with Ripclaw the Savage Dinosaur, no cleric. So far the Shaman is an utter badass and a real life-saver with those auras. His role is melee tank: he's got Shield Specialization, Agile Shield Fighter, Improved Shield Bash, and a spiked heavy Bashing shield, so each shield hit does 2d6+4 damage. It's like he has a one-handed +1 greatsword that also gives +3 to AC. </p><p></p><p>He fights with spear and shield, and after seeing <em>300</em> yesterday we're all really getting a kick out of imagining his character in action. </p><p></p><p>The Ranger level is for Track, skill points, favored enemy (the party figures a sea campaign will feature plenty of humans, so Favored Enemy: Human will come in handy), and the ability to use Divine wands of spells from the ranger list (including the ever-popular "happy stick"). So far it's working out very well.</p><p></p><p>-z</p></blockquote><p></p>
[QUOTE="Zaruthustran, post: 3394736, member: 1457"] What's so hot about this combo? I admit I'm not familiar with caster builds. We've got a Dragon Shaman/Ranger in our [i]Savage Tide[/i] campaign, and as of yesterday's encounter with Ripclaw the Savage Dinosaur, no cleric. So far the Shaman is an utter badass and a real life-saver with those auras. His role is melee tank: he's got Shield Specialization, Agile Shield Fighter, Improved Shield Bash, and a spiked heavy Bashing shield, so each shield hit does 2d6+4 damage. It's like he has a one-handed +1 greatsword that also gives +3 to AC. He fights with spear and shield, and after seeing [i]300[/i] yesterday we're all really getting a kick out of imagining his character in action. The Ranger level is for Track, skill points, favored enemy (the party figures a sea campaign will feature plenty of humans, so Favored Enemy: Human will come in handy), and the ability to use Divine wands of spells from the ranger list (including the ever-popular "happy stick"). So far it's working out very well. -z [/QUOTE]
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