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JollyDoc's Savage Tide-Updated 10/8!
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<blockquote data-quote="Joachim" data-source="post: 3429598" data-attributes="member: 9531"><p>For the readers, don't think that JD took over my character and proceeded to lay waste to the other PC's; sadly it was all my doing. He took me aside and told me to play it as deadly as I could, so I was following orders...knowing Thrisp's abilities and the others' weaknesses I was certain that it was going to be trouble. When I came back to the table I simply told everyone that either I was going to be making a new character, or they were. Turns out I was right on both accounts.</p><p></p><p>As far as the coup de grace on Basil, the end result was regretable, but the other option was to Whelming Burst Sepoto and Marius...as a player I knew that both of those PC's were near unconsciousness with all of the Mass Whelm / Inevitable Defeat damage that I had been dealing. I also knew that my coup de grace damage was 2d4-2, so the fort save would be between 11 and 16...it turned out to be 1 point of damage, Fort save DC of 11. I took the risk that I could kill 1 PC (but probably not any) rather than a good chance of knocking all 3 out at which point I could simply coup de grace all of them repeatedly at my leisure. </p><p></p><p>Oh, well, death is a part of the game, but I don't think that I am done with the Beguiler class just yet...if anything happens to Ozymandia (Joe was the one that shortened it to Mandi, which I assume is because he doesn't want to have to repeatedly type all 9 letters of my name) we may see another incarnation of this kind of character, probably specializing in Enchantments rather than Illusions. Ozymandia was thrown together as quickly as I could (I usually spend days to weeks analyzing my characters, and I made her in about an hour), but the end result looks pretty interesting. I will post her build shortly.</p></blockquote><p></p>
[QUOTE="Joachim, post: 3429598, member: 9531"] For the readers, don't think that JD took over my character and proceeded to lay waste to the other PC's; sadly it was all my doing. He took me aside and told me to play it as deadly as I could, so I was following orders...knowing Thrisp's abilities and the others' weaknesses I was certain that it was going to be trouble. When I came back to the table I simply told everyone that either I was going to be making a new character, or they were. Turns out I was right on both accounts. As far as the coup de grace on Basil, the end result was regretable, but the other option was to Whelming Burst Sepoto and Marius...as a player I knew that both of those PC's were near unconsciousness with all of the Mass Whelm / Inevitable Defeat damage that I had been dealing. I also knew that my coup de grace damage was 2d4-2, so the fort save would be between 11 and 16...it turned out to be 1 point of damage, Fort save DC of 11. I took the risk that I could kill 1 PC (but probably not any) rather than a good chance of knocking all 3 out at which point I could simply coup de grace all of them repeatedly at my leisure. Oh, well, death is a part of the game, but I don't think that I am done with the Beguiler class just yet...if anything happens to Ozymandia (Joe was the one that shortened it to Mandi, which I assume is because he doesn't want to have to repeatedly type all 9 letters of my name) we may see another incarnation of this kind of character, probably specializing in Enchantments rather than Illusions. Ozymandia was thrown together as quickly as I could (I usually spend days to weeks analyzing my characters, and I made her in about an hour), but the end result looks pretty interesting. I will post her build shortly. [/QUOTE]
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