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Story Hour
JollyDoc's Savage Tide-Updated 10/8!
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<blockquote data-quote="JollyDoc" data-source="post: 4066403" data-attributes="member: 9546"><p>I've found throughout the AP that the next step often seems the "logical" step. The group starts out as employees of Lavinia, doing her a service. This grows into a more formal arrangement with their accompanying her to Farshore. There the real story begins, with small wheels leading to bigger ones. These two paths intersect when Lavinia is kidnapped by the very forces that are behind the Savage Tide, so once more, the choices seem logical and reasonable. I haven't gotten a sense or rail-roading... more like guided logic. I can't speak for my players, however, though I get the sense they are enjoying it and also enjoying weaving their own stories into the main one. BTW, Enemies of My Enemy is my favorite chapter of the whole AP, and I think the players will get a real kick out of it.</p></blockquote><p></p>
[QUOTE="JollyDoc, post: 4066403, member: 9546"] I've found throughout the AP that the next step often seems the "logical" step. The group starts out as employees of Lavinia, doing her a service. This grows into a more formal arrangement with their accompanying her to Farshore. There the real story begins, with small wheels leading to bigger ones. These two paths intersect when Lavinia is kidnapped by the very forces that are behind the Savage Tide, so once more, the choices seem logical and reasonable. I haven't gotten a sense or rail-roading... more like guided logic. I can't speak for my players, however, though I get the sense they are enjoying it and also enjoying weaving their own stories into the main one. BTW, Enemies of My Enemy is my favorite chapter of the whole AP, and I think the players will get a real kick out of it. [/QUOTE]
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