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JollyDoc's Shackled City: FINAL POST [Updated 11/2!!]
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<blockquote data-quote="monboesen" data-source="post: 1599040" data-attributes="member: 4647"><p>Given the situation and the looming TPK I can understand why it happened and why the dm let it slip. But to me asking your familiar to take aggresive action is no different than doing it yourself (and I seem to remember that it is not the first time Jules has done real damage). If Jules missed on purpose I likely would have had Grimm make some kind of check to see through the ruse of a "fake" attack.</p><p></p><p>As for the pacifist traveling with companions whom are not only willing to fight and kill, but also exceptionally skilled at it. Well... it just seems so contrived to me. Why would such a person keep going on with others that clearly are not going to be swayed to his cause. </p><p></p><p>And even worse, should they ever be the game would either end or at least be so radically changed that it would be very hard to go on. With hordes of vanquished, but living, enemies that now needs to dealt with in some peaceful and meaningful manner. In a game with clearly inherent good and evil creatures the concept of pacifism just don't work for me.</p><p></p><p>This is not a critique of this particular game or the characters and players in it, but a point of view on the wow of peace in general.</p></blockquote><p></p>
[QUOTE="monboesen, post: 1599040, member: 4647"] Given the situation and the looming TPK I can understand why it happened and why the dm let it slip. But to me asking your familiar to take aggresive action is no different than doing it yourself (and I seem to remember that it is not the first time Jules has done real damage). If Jules missed on purpose I likely would have had Grimm make some kind of check to see through the ruse of a "fake" attack. As for the pacifist traveling with companions whom are not only willing to fight and kill, but also exceptionally skilled at it. Well... it just seems so contrived to me. Why would such a person keep going on with others that clearly are not going to be swayed to his cause. And even worse, should they ever be the game would either end or at least be so radically changed that it would be very hard to go on. With hordes of vanquished, but living, enemies that now needs to dealt with in some peaceful and meaningful manner. In a game with clearly inherent good and evil creatures the concept of pacifism just don't work for me. This is not a critique of this particular game or the characters and players in it, but a point of view on the wow of peace in general. [/QUOTE]
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