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JollyDoc's Shackled City: FINAL POST [Updated 11/2!!]
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<blockquote data-quote="Joachim" data-source="post: 2308787" data-attributes="member: 9531"><p>If you are WoTC, please don't yell at me:</p><p></p><p>ANGEL (Gideon) - 1st level Aasimar Favored Soul (from Planar Handbook). Aasimars are Native Outsiders, 60' Darkvision, Daylight (Sp) 1/day, +2 to Spot and Listen, Acid/Cold/Electricity Resist 5, +2 WIS, +2 CHA. Angel took Celestial Bloodline (Use Protection from Evil (Sp) 3/day, Use Bless (Sp) 1/day) and Outsider Wings (Fly at land speed with average maneuverability). Also took Quick (+10 land speed, -1 hp per level) as a trait. If he lives, will take Improved Flight (increases flight class one step, thus to good) as 3rd level feat.</p><p></p><p>COLOSSUS (Grubber) - 1st level Goliath Cleric (from Races of Stone). Goliaths are Monstrous Humanoids, Powerful Build (treat as large and use large weapons), Mountain Movement (Climb at full speed with no penalty, Jump from standing still no penalty), +2 to Sense Motive, Acclimated to Altitude, +4 STR, -2 DEX, +2 CON</p><p></p><p>THING (Grimm, not copying the half-ogre but the guy from the Fantastic Four) - 1st level Mineral Warrior Dwarf Fighter 1 (From Underdark). Mineral Warrior template does not change type, gain 60' Darkvision (if it doesn't have it already), Earth Smite 1/day (+CON to hit, +LEVEL to Damage) against target on ground, DR 8/adamantine (nerfed by JD and I to DR 1/adam per level up to max of DR 8/adam at level 8), +3 Natural Armor, gain Burrow speed equal to half normal speed, Normal Shield Dwarf Benefits, +2 STR, +6 CON, -2 INT, -2 WIS, -4 CHA (Mineral Warrior+Dwarf ability mods)</p><p></p><p>PYRO (Vladius) - 1st level Fire Genasi Wizard (Evoker) (From FRCS). Native Outsider subtype, 60' Darkvision, +1 verses fire, increases every 5 levels, Control Flame 1/day. +2 INT, -2 CHA. Pyro is from Thay, and thus has Tattoo Focus (Evocation) and Spellcasting Prodigy. Wait until he gets <em>Alter Self</em> and gains flight 50 feet (perfect) for 10 minutes per level as a 2nd level spell.</p><p></p><p>NIGHTCRAWLER (Shay) - 1st level Shadow Walker Human Rogue (From Unapproachable East). Shadow Walker does not change type, Gain 60' Darkvision, Light Blindness (same as for drow/orcs), and Spell-like abilities that accrue throughout the levels, including Shadow Mask, Dimension Door, Darkness, Shadow Walk, Evard's Black Tentacles, Shadow Spray, and others that I can't remember and won't be able to enter because I don't feel like walking into the bedroom where my wife is sleeping to pull out my book. +2 DEX, -2 CON.</p></blockquote><p></p>
[QUOTE="Joachim, post: 2308787, member: 9531"] If you are WoTC, please don't yell at me: ANGEL (Gideon) - 1st level Aasimar Favored Soul (from Planar Handbook). Aasimars are Native Outsiders, 60' Darkvision, Daylight (Sp) 1/day, +2 to Spot and Listen, Acid/Cold/Electricity Resist 5, +2 WIS, +2 CHA. Angel took Celestial Bloodline (Use Protection from Evil (Sp) 3/day, Use Bless (Sp) 1/day) and Outsider Wings (Fly at land speed with average maneuverability). Also took Quick (+10 land speed, -1 hp per level) as a trait. If he lives, will take Improved Flight (increases flight class one step, thus to good) as 3rd level feat. COLOSSUS (Grubber) - 1st level Goliath Cleric (from Races of Stone). Goliaths are Monstrous Humanoids, Powerful Build (treat as large and use large weapons), Mountain Movement (Climb at full speed with no penalty, Jump from standing still no penalty), +2 to Sense Motive, Acclimated to Altitude, +4 STR, -2 DEX, +2 CON THING (Grimm, not copying the half-ogre but the guy from the Fantastic Four) - 1st level Mineral Warrior Dwarf Fighter 1 (From Underdark). Mineral Warrior template does not change type, gain 60' Darkvision (if it doesn't have it already), Earth Smite 1/day (+CON to hit, +LEVEL to Damage) against target on ground, DR 8/adamantine (nerfed by JD and I to DR 1/adam per level up to max of DR 8/adam at level 8), +3 Natural Armor, gain Burrow speed equal to half normal speed, Normal Shield Dwarf Benefits, +2 STR, +6 CON, -2 INT, -2 WIS, -4 CHA (Mineral Warrior+Dwarf ability mods) PYRO (Vladius) - 1st level Fire Genasi Wizard (Evoker) (From FRCS). Native Outsider subtype, 60' Darkvision, +1 verses fire, increases every 5 levels, Control Flame 1/day. +2 INT, -2 CHA. Pyro is from Thay, and thus has Tattoo Focus (Evocation) and Spellcasting Prodigy. Wait until he gets [I]Alter Self[/I] and gains flight 50 feet (perfect) for 10 minutes per level as a 2nd level spell. NIGHTCRAWLER (Shay) - 1st level Shadow Walker Human Rogue (From Unapproachable East). Shadow Walker does not change type, Gain 60' Darkvision, Light Blindness (same as for drow/orcs), and Spell-like abilities that accrue throughout the levels, including Shadow Mask, Dimension Door, Darkness, Shadow Walk, Evard's Black Tentacles, Shadow Spray, and others that I can't remember and won't be able to enter because I don't feel like walking into the bedroom where my wife is sleeping to pull out my book. +2 DEX, -2 CON. [/QUOTE]
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