Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
JollyDoc's Shackled City
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="gfunk" data-source="post: 1204715" data-attributes="member: 1813"><p>Thanks Hammerhead! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>I think Hammerhead is mostly correct, but let me add a few comments.</p><p> </p><p>These modules are very difficult, much more so than other low level modules we have run through (Sunless Citadel, Forge of Fury, etc.). The battle with Kazmojen in <em>Life's Bazaar </em>was a TPK waiting to happen. We were extremely fortunate that Gardrid critted him with his waraxe otherwise it would have been bye bye birdy. Similarly, fights in <em>Flood Season</em> including the one against the priestess of Bane (Triel) and the halfling wizard boiled down to a few lucky rolls for us(and unlucky rolls for Jollydoc). </p><p> </p><p>I don't know what the module designers were smoking when the inserted the Red Dragon and advanced Erinyes in <em>Zenith Trajectory. </em>In both cases, these monsters have terrain perfectly suited to their special abilities. Bottom line in both cases -- if you don't have the <em>Fly </em>spell then you are screwed. As you will see in JollyDoc's next update the battle against the Kuo-Toa high priest was fought under similar conditions.</p><p> </p><p>Other than that, I agree with Hammerhead. I prefer playing Sorcerers (frankly, I can't stand wizards) and Joachim Clerics. However, I seem to have found my true calling again, but Joachim seems to want to deny his destiny. </p><p> </p><p>Also, as others have pointed out, JollyDoc is not quite the rat-bastard DM he appears to be. He, of all people, wants his campaign to be populated by a fairly stable group of PCs so that we can develop a good, cohesive story arc. However, the power that the module designers have given the DM make that very, very difficult.</p><p> </p><p>Interestingly, both Joachim's PC as well as my own are now designed with survival in mind. Neither can deal out high-output damage like Pez and Gardrid but both designed very carefully with strong defense in mind. We shall see how long they last . . .</p></blockquote><p></p>
[QUOTE="gfunk, post: 1204715, member: 1813"] Thanks Hammerhead! :) I think Hammerhead is mostly correct, but let me add a few comments. These modules are very difficult, much more so than other low level modules we have run through (Sunless Citadel, Forge of Fury, etc.). The battle with Kazmojen in [i]Life's Bazaar [/i]was a TPK waiting to happen. We were extremely fortunate that Gardrid critted him with his waraxe otherwise it would have been bye bye birdy. Similarly, fights in [i]Flood Season[/i] including the one against the priestess of Bane (Triel) and the halfling wizard boiled down to a few lucky rolls for us(and unlucky rolls for Jollydoc). I don't know what the module designers were smoking when the inserted the Red Dragon and advanced Erinyes in [i]Zenith Trajectory. [/i]In both cases, these monsters have terrain perfectly suited to their special abilities. Bottom line in both cases -- if you don't have the [i]Fly [/i]spell then you are screwed. As you will see in JollyDoc's next update the battle against the Kuo-Toa high priest was fought under similar conditions. Other than that, I agree with Hammerhead. I prefer playing Sorcerers (frankly, I can't stand wizards) and Joachim Clerics. However, I seem to have found my true calling again, but Joachim seems to want to deny his destiny. Also, as others have pointed out, JollyDoc is not quite the rat-bastard DM he appears to be. He, of all people, wants his campaign to be populated by a fairly stable group of PCs so that we can develop a good, cohesive story arc. However, the power that the module designers have given the DM make that very, very difficult. Interestingly, both Joachim's PC as well as my own are now designed with survival in mind. Neither can deal out high-output damage like Pez and Gardrid but both designed very carefully with strong defense in mind. We shall see how long they last . . . [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
JollyDoc's Shackled City
Top