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Story Hour
JollyDoc's Shackled City
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<blockquote data-quote="Ghostknight" data-source="post: 1302713" data-attributes="member: 15338"><p>I don't have the module to see the dimensions, but unless the room is tiny, I don't see how the statue would have taken out soldiers standing on a ledge of sixty feet high. using basic geomtry, dropping a perpindular results in a base of 36 feet. So unless the room is less than thirty six feet wide at that point, the statued hits below the ledge! (As I say, not having the module I have no idea of the actual location) I assume that a room with a seventy foot statue is more than fourty feet long. If it is the wall directly behind the statue, unless the ledge is flimsy I don't see the statue having the momentum to smash the ledge.</p><p></p><p>Just my 2c worth - please excuse the nitpicking <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /></p></blockquote><p></p>
[QUOTE="Ghostknight, post: 1302713, member: 15338"] I don't have the module to see the dimensions, but unless the room is tiny, I don't see how the statue would have taken out soldiers standing on a ledge of sixty feet high. using basic geomtry, dropping a perpindular results in a base of 36 feet. So unless the room is less than thirty six feet wide at that point, the statued hits below the ledge! (As I say, not having the module I have no idea of the actual location) I assume that a room with a seventy foot statue is more than fourty feet long. If it is the wall directly behind the statue, unless the ledge is flimsy I don't see the statue having the momentum to smash the ledge. Just my 2c worth - please excuse the nitpicking :rolleyes: [/QUOTE]
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