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Jon Peterson: Does System Matter?
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<blockquote data-quote="Bacon Bits" data-source="post: 8196123" data-attributes="member: 6777737"><p>I mean, this is why playing D&D was so difficult that it <em>de facto</em> required that you knew someone who already knew how to play the game before you could play the game. The fact that that point was from 1974 through about 2016 or 2017 (due to streaming and recording of live actual plays) is pretty amazing until you realize that D&D 5e is a game with -- depending on how you count them -- anywhere from 180 pages in the Basic 5e PDF to just eight pages shy of <em>1,000 pages</em> for the PHB, DMG, and MM of <em>just game rules</em>. That's before you get to things like adventures. Given that a totally inexperienced player will have no idea whatsoever which rules are important or necessary to play, this seems like a completely ridiculous task. Like, imagine you bought a board game and the rules were 1,000 pages long. Even with starter sets it can be overwhelming.</p><p></p><p>Now you want to learn another one when nobody really knows how to play? It's not surprising that it's so daunting to people.</p><p></p><p>Every time I play a new game system I experience myself becoming a better roleplayer and a better gamer. But it's still a significant investment of time and effort which may or may not pay off.</p></blockquote><p></p>
[QUOTE="Bacon Bits, post: 8196123, member: 6777737"] I mean, this is why playing D&D was so difficult that it [I]de facto[/I] required that you knew someone who already knew how to play the game before you could play the game. The fact that that point was from 1974 through about 2016 or 2017 (due to streaming and recording of live actual plays) is pretty amazing until you realize that D&D 5e is a game with -- depending on how you count them -- anywhere from 180 pages in the Basic 5e PDF to just eight pages shy of [I]1,000 pages[/I] for the PHB, DMG, and MM of [I]just game rules[/I]. That's before you get to things like adventures. Given that a totally inexperienced player will have no idea whatsoever which rules are important or necessary to play, this seems like a completely ridiculous task. Like, imagine you bought a board game and the rules were 1,000 pages long. Even with starter sets it can be overwhelming. Now you want to learn another one when nobody really knows how to play? It's not surprising that it's so daunting to people. Every time I play a new game system I experience myself becoming a better roleplayer and a better gamer. But it's still a significant investment of time and effort which may or may not pay off. [/QUOTE]
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