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Jon Peterson: Does System Matter?
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<blockquote data-quote="prabe" data-source="post: 8203558" data-attributes="member: 7016699"><p>{snipped for space; no disrespect intended; I need to figure out how to do this more gracefully}</p><p></p><p>I want to start by saying I don't disagree with you that 5E doesn't have great rules--in many cases it has no rules at all--for any of the things you mention. I cannot help but think, though, that you are noticing the lack of rules here because some of the stories you'd like to see emerge in play are dependent on those tropes; I, who have little-to-no interest in Arthurian Romance in TRPGs, haven't noticed a lack of flexibility in re-creating it. As with [USER=16586]@Campbell[/USER] I suspect it's mostly about how we're looking at the games.</p><p></p><p>(Also, some of your examples could plausibly be hacked by a motivated person--I was turning over how I'd approach hacking jousting this morning in the shower--but I suspect that's less relevant to how you mean "flexibility.")</p></blockquote><p></p>
[QUOTE="prabe, post: 8203558, member: 7016699"] {snipped for space; no disrespect intended; I need to figure out how to do this more gracefully} I want to start by saying I don't disagree with you that 5E doesn't have great rules--in many cases it has no rules at all--for any of the things you mention. I cannot help but think, though, that you are noticing the lack of rules here because some of the stories you'd like to see emerge in play are dependent on those tropes; I, who have little-to-no interest in Arthurian Romance in TRPGs, haven't noticed a lack of flexibility in re-creating it. As with [USER=16586]@Campbell[/USER] I suspect it's mostly about how we're looking at the games. (Also, some of your examples could plausibly be hacked by a motivated person--I was turning over how I'd approach hacking jousting this morning in the shower--but I suspect that's less relevant to how you mean "flexibility.") [/QUOTE]
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Jon Peterson: Does System Matter?
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