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Jon Peterson: Does System Matter?
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<blockquote data-quote="Ovinomancer" data-source="post: 8215214" data-attributes="member: 16814"><p>I was more pointing to the fact that your choice of metric was just personal preference, and not elevated by leaning on the "rules" in any way, not that it isn't an extremely valid method of selecting a game system to play. Preference is, ultimately, the only means of doing so.</p><p></p><p>I'm not sure you're fully up on OSR, if you think they're primary goals align with yours. Some of it does, for sure, but some of it doesn't at all and yet is still OSR. From your statements here, you place high value on the rules simulating a believable fictional state. It might strike you as odd, but I also place a high value on this. The difference is in how that process takes place, I think. </p><p></p><p>I'm perfectly fine with fortune in the middle concepts -- with resolving some of the fiction of an action after the result of the action is known. I suspect you are not (and this is fine). You prefer an approach where the dice only decide after everything is nailed down. This is the primary resolution method of D&D (4e having notable exceptions). I think it's shared, in large part, with the reification of game terms into the fiction, like a 'mis</p><p></p><p></p><p>That I don't care about at all. 100% fine with people liking different games.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8215214, member: 16814"] I was more pointing to the fact that your choice of metric was just personal preference, and not elevated by leaning on the "rules" in any way, not that it isn't an extremely valid method of selecting a game system to play. Preference is, ultimately, the only means of doing so. I'm not sure you're fully up on OSR, if you think they're primary goals align with yours. Some of it does, for sure, but some of it doesn't at all and yet is still OSR. From your statements here, you place high value on the rules simulating a believable fictional state. It might strike you as odd, but I also place a high value on this. The difference is in how that process takes place, I think. I'm perfectly fine with fortune in the middle concepts -- with resolving some of the fiction of an action after the result of the action is known. I suspect you are not (and this is fine). You prefer an approach where the dice only decide after everything is nailed down. This is the primary resolution method of D&D (4e having notable exceptions). I think it's shared, in large part, with the reification of game terms into the fiction, like a 'mis That I don't care about at all. 100% fine with people liking different games. [/QUOTE]
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