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Jon Peterson: Does System Matter?
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<blockquote data-quote="Emerikol" data-source="post: 8218470" data-attributes="member: 6698278"><p>I get it. You have different concepts around metagame mechanics. I've gotten it. I didn't want for this conversation to degenerate into another debate on these topics because I know we fundamentally disagree to our cores and neither of us is going to change. The point though is system matters. That has been established. </p><p></p><p></p><p>You live in a different world from me. I just don't see things as you do. Plenty of bad things happened to PCs during the time when D&D was essentially in the OSR era. If it didn't for you then your experience is different from mine and many others. The game is a super heroic fantasy though so a 20th level fighter getting killed by a 1st level orc doesn't happen. </p><p></p><p></p><p>Of course there is a stark disconnect and from your tone a triggering one at that. You can rail at the stars but the facts are a lot of us feel differently and experience D&D differently. I very much played D&D in the early days and it satisfied those things I was looking for in a game. My criticism of the game in those days would mostly be about things I'd expect an OSR game to fix. Things like rolling high and positive armor class and no THAC0. </p><p></p><p>I don't mind choices either so a bit of 3e would be fine but simultaneous to adding choices they also made the game far less in other areas I like. It's why I think ACKS will likely satisfy me for now. I like C&C but it's just a bit simple even for me. They have some great ideas though so I'm not bashing C&C. It's a good game and I'd play it.</p><p></p><p>Also realize that we are talking high fantasy. If I were playing a space opera game, my desire for the high part of high fantasy would be far less. I like N.E.W. a lot and would play it for a space game. It's far closer to GURPS than D&D though I think the system is better than GURPS.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 8218470, member: 6698278"] I get it. You have different concepts around metagame mechanics. I've gotten it. I didn't want for this conversation to degenerate into another debate on these topics because I know we fundamentally disagree to our cores and neither of us is going to change. The point though is system matters. That has been established. You live in a different world from me. I just don't see things as you do. Plenty of bad things happened to PCs during the time when D&D was essentially in the OSR era. If it didn't for you then your experience is different from mine and many others. The game is a super heroic fantasy though so a 20th level fighter getting killed by a 1st level orc doesn't happen. Of course there is a stark disconnect and from your tone a triggering one at that. You can rail at the stars but the facts are a lot of us feel differently and experience D&D differently. I very much played D&D in the early days and it satisfied those things I was looking for in a game. My criticism of the game in those days would mostly be about things I'd expect an OSR game to fix. Things like rolling high and positive armor class and no THAC0. I don't mind choices either so a bit of 3e would be fine but simultaneous to adding choices they also made the game far less in other areas I like. It's why I think ACKS will likely satisfy me for now. I like C&C but it's just a bit simple even for me. They have some great ideas though so I'm not bashing C&C. It's a good game and I'd play it. Also realize that we are talking high fantasy. If I were playing a space opera game, my desire for the high part of high fantasy would be far less. I like N.E.W. a lot and would play it for a space game. It's far closer to GURPS than D&D though I think the system is better than GURPS. [/QUOTE]
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