Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Jon Peterson posts Mordenkainen in 1974
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ratskinner" data-source="post: 7749803" data-attributes="member: 6688937"><p>No problem.</p><p></p><p></p><p></p><p>I <u>disagree </u>with your reasoning and interpretations for the reasons I cited. You can say that you think the linear stats of WotC D&D makes the game more stat-dependent than something like forbidding someone from even taking a class they want, but that is purely a matter of opinion at that point. Repeating the assertion doesn't help your case. Your "pure math" points are nonsense, as I illustrated. You just cherry picked which parts of the stat curve and rules you want to emphasize. It is true that impact of stats in the old editions is less linear (or orderly) and less openly-acknowledged (or explicit) than it is in the WotC editions, but that doesn't make it lesser. </p><p></p><p></p><p></p><p>Its an aberration that I've seen so many times that it beggars comprehension in human nature. I'm not even sure I've seen an AD&D pure fighter without %ile Strength. Seeing these early characters, and listening to how people react to conversations like these, I am forced to believe that stat-cheating was so commonplace in the early days that it was expected. I don't believe the math supports your final assertion in this paragraph. Girdles of Giant Strength were in the game pretty early on. The last AD&D Dwarf Fighter I saw had a Strength 23 (IIRC) from a belt of some kind. Are you counting AD&D as a "later edition?" Depending on where you draw your early/later edition line, 2e AD&D had (IIRC) Dex 19+ characters automatically become ambidextrous and two-weapon capable.</p><p></p><p></p><p></p><p>It is and they do not. You're picking a few simple modes of comparison, and ignoring the fact that there are other modes that are profound in their impact on play and characters. These modes are not all mathematically comparable because they are qualitatively different (i.e. apples and oranges). I mean, how do you even begin to compare "You just can't be a paladin." and "You do X% more DPR?" You might say/think/feel that more rolls in play are stat dependent, but you can't really compare the rolls and decisions that a player won't even be making in play because the dice forbade them from taking class X or race Y? That renders that impression a matter of opinion.</p></blockquote><p></p>
[QUOTE="Ratskinner, post: 7749803, member: 6688937"] No problem. I [U]disagree [/U]with your reasoning and interpretations for the reasons I cited. You can say that you think the linear stats of WotC D&D makes the game more stat-dependent than something like forbidding someone from even taking a class they want, but that is purely a matter of opinion at that point. Repeating the assertion doesn't help your case. Your "pure math" points are nonsense, as I illustrated. You just cherry picked which parts of the stat curve and rules you want to emphasize. It is true that impact of stats in the old editions is less linear (or orderly) and less openly-acknowledged (or explicit) than it is in the WotC editions, but that doesn't make it lesser. Its an aberration that I've seen so many times that it beggars comprehension in human nature. I'm not even sure I've seen an AD&D pure fighter without %ile Strength. Seeing these early characters, and listening to how people react to conversations like these, I am forced to believe that stat-cheating was so commonplace in the early days that it was expected. I don't believe the math supports your final assertion in this paragraph. Girdles of Giant Strength were in the game pretty early on. The last AD&D Dwarf Fighter I saw had a Strength 23 (IIRC) from a belt of some kind. Are you counting AD&D as a "later edition?" Depending on where you draw your early/later edition line, 2e AD&D had (IIRC) Dex 19+ characters automatically become ambidextrous and two-weapon capable. It is and they do not. You're picking a few simple modes of comparison, and ignoring the fact that there are other modes that are profound in their impact on play and characters. These modes are not all mathematically comparable because they are qualitatively different (i.e. apples and oranges). I mean, how do you even begin to compare "You just can't be a paladin." and "You do X% more DPR?" You might say/think/feel that more rolls in play are stat dependent, but you can't really compare the rolls and decisions that a player won't even be making in play because the dice forbade them from taking class X or race Y? That renders that impression a matter of opinion. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Jon Peterson posts Mordenkainen in 1974
Top