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General Tabletop Discussion
*TTRPGs General
Jonathan Tweet advices: let the players peek behind the screen
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<blockquote data-quote="Rechan" data-source="post: 4275276" data-attributes="member: 54846"><p>1) Looking at the MM...</p><p></p><p>Orc Drudge AC 16</p><p>Orc Raider AC 17</p><p>Orc Berzerker AC 15</p><p>Orc Warrior AC 21</p><p>Orc Eye of Gruumsh AC 19</p><p>Orc Bloodrager AC 21</p><p>Orc Chieftan: AC 22</p><p></p><p>My point? Saying "It's just an orc, so its AC is 13" doesn't cut it anymore. You have to be a lot more specific.</p><p></p><p>2) Even so, we're all forgetting that many players also DM. And many players who don't DM still own the MM. I know people who I honestly believe could cite monster stats and spell descriptions in their sleep. So, I really don't see where this fear of "Oh no, the PCs might remember the numbers attached to the monsters" is coming from.</p><p></p><p>For some gamers, players and DMs alike, a monster will only be a collection of stats. And for others, the stats are secondary to the notion of the monster. Either they are one of these, or they aren't, and you can't prevent them from being this way; it's just how they are. Worrying about that seems pointless. </p><p></p><p>3) <strong>More Importantly</strong>, when you're teaching someone chess, you aren't playing a real game with them. You don't try to beat someone who doesn't know the rules, because that's just asinine. Here, what is being suggested is during the first session, you explain things as they go. Call it a demo if you will. It's all to get familiar and understand how things function.</p></blockquote><p></p>
[QUOTE="Rechan, post: 4275276, member: 54846"] 1) Looking at the MM... Orc Drudge AC 16 Orc Raider AC 17 Orc Berzerker AC 15 Orc Warrior AC 21 Orc Eye of Gruumsh AC 19 Orc Bloodrager AC 21 Orc Chieftan: AC 22 My point? Saying "It's just an orc, so its AC is 13" doesn't cut it anymore. You have to be a lot more specific. 2) Even so, we're all forgetting that many players also DM. And many players who don't DM still own the MM. I know people who I honestly believe could cite monster stats and spell descriptions in their sleep. So, I really don't see where this fear of "Oh no, the PCs might remember the numbers attached to the monsters" is coming from. For some gamers, players and DMs alike, a monster will only be a collection of stats. And for others, the stats are secondary to the notion of the monster. Either they are one of these, or they aren't, and you can't prevent them from being this way; it's just how they are. Worrying about that seems pointless. 3) [b]More Importantly[/b], when you're teaching someone chess, you aren't playing a real game with them. You don't try to beat someone who doesn't know the rules, because that's just asinine. Here, what is being suggested is during the first session, you explain things as they go. Call it a demo if you will. It's all to get familiar and understand how things function. [/QUOTE]
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