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Jonathan Tweet denounces Power Attack
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<blockquote data-quote="Inconsequenti-AL" data-source="post: 3896135" data-attributes="member: 6584"><p>Really like Power Attack's results - IMO, it's nice for a high level fighter type to be able to splatter someone from time to time - and helps them keep up with the neighbours (spellcasters). </p><p></p><p>But do find it one of the most complex bits of the game - sat on top of a pile of 'fiddly' buffs... IME, can result in a fair bit of slowdown - with multiple attacks and crits all piling up.</p><p></p><p>Personally, I'd like to see fighter types given some more interesting options to play with instead of 'I hit the monster'. The talk of per encounter and per day special abilities would IMO seem to fit the ticket? It could negate the need for power attack... When it's time to kill things, Mr(s) Fighty would pull out the special moves?</p><p></p><p>Edit: And while I think about it, they would need to fix what started our group using Power Attack... a monster with DR 15/Weapons You Don't Have and the 'Runs Faster Than You' ability. It was a TPK for our lovely party of Dual Weilding/Sword and Board guys. Sniff. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Inconsequenti-AL, post: 3896135, member: 6584"] Really like Power Attack's results - IMO, it's nice for a high level fighter type to be able to splatter someone from time to time - and helps them keep up with the neighbours (spellcasters). But do find it one of the most complex bits of the game - sat on top of a pile of 'fiddly' buffs... IME, can result in a fair bit of slowdown - with multiple attacks and crits all piling up. Personally, I'd like to see fighter types given some more interesting options to play with instead of 'I hit the monster'. The talk of per encounter and per day special abilities would IMO seem to fit the ticket? It could negate the need for power attack... When it's time to kill things, Mr(s) Fighty would pull out the special moves? Edit: And while I think about it, they would need to fix what started our group using Power Attack... a monster with DR 15/Weapons You Don't Have and the 'Runs Faster Than You' ability. It was a TPK for our lovely party of Dual Weilding/Sword and Board guys. Sniff. :) [/QUOTE]
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Jonathan Tweet denounces Power Attack
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