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General Tabletop Discussion
D&D Older Editions
Jonathan Tweet: Third Edition and Per-Day Spells
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<blockquote data-quote="GrahamWills" data-source="post: 7927443" data-attributes="member: 75787"><p>I think that most people with long-running campaigns do exactly this. Certainly in my current deadlands campaign, the main villain is actively laying traps and summoning assassins to kill off the players. In my Fate campaign, one faction tried to change the laws of the land to make the players declared a danger to society, and another started trailing them and setting spies on them so they'd know when the PCs were on the move. </p><p></p><p>I think the days of monsters sitting in dungeons or just "wandering" with no purpose are well dead. I haven't seen such a game out of a retro throwback for a long time. PbtA uses clocks, NBA uses the vampyramid and conspyramid, but regardless of how they are implemented, its game snow assume that intelligent opposition behaves as you describe -- intelligently.</p><p></p><p>Here's a link to a sample opposition pyramid from Night's Black Agents, for those unfamiliar with the system: <a href="https://mephitjamesblog.wordpress.com/2016/05/31/eclipse-phase-adversary-pyramid/" target="_blank">Eclipse Phase Adversary Pyramid</a></p></blockquote><p></p>
[QUOTE="GrahamWills, post: 7927443, member: 75787"] I think that most people with long-running campaigns do exactly this. Certainly in my current deadlands campaign, the main villain is actively laying traps and summoning assassins to kill off the players. In my Fate campaign, one faction tried to change the laws of the land to make the players declared a danger to society, and another started trailing them and setting spies on them so they'd know when the PCs were on the move. I think the days of monsters sitting in dungeons or just "wandering" with no purpose are well dead. I haven't seen such a game out of a retro throwback for a long time. PbtA uses clocks, NBA uses the vampyramid and conspyramid, but regardless of how they are implemented, its game snow assume that intelligent opposition behaves as you describe -- intelligently. Here's a link to a sample opposition pyramid from Night's Black Agents, for those unfamiliar with the system: [URL="https://mephitjamesblog.wordpress.com/2016/05/31/eclipse-phase-adversary-pyramid/"]Eclipse Phase Adversary Pyramid[/URL] [/QUOTE]
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Jonathan Tweet: Third Edition and Per-Day Spells
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