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Jonathan Tweet: Third Edition and Per-Day Spells
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<blockquote data-quote="Helldritch" data-source="post: 7927506" data-attributes="member: 6855114"><p>I was and so were a lot of the new DM I had trained. We even had imported it into 3.xed when we saw the novas and the 5MWD. Gygax was right to restrict the amount of spells a wizard could prepare on a short notice. I call this: "The Gygax Forsight". </p><p></p><p>We even used the rule of traveling spell book and incorporated druids and clerics (in fact, all casting classes) into the 1ed spell recovery rule. Strangely, the 5MWD disappeared almost instantly. Which led to interesting campaigns.</p><p></p><p>The other DM and I also used the random encounters on rest and the Seek and Destroy Squad against players trying to do 1 or 3 encounters then go to rest. Monsters (especially intelligent ones) were used in a dynamic way so that the challenge was always there. Yes some fights were damn easy. Others were quite hard. But with the 5MWD out of the way, it all boiled down to plain old fun for everyone as the fighters were now a force to reckon with and not only body blockers that were there to prevent enemies to get to the casters.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 7927506, member: 6855114"] I was and so were a lot of the new DM I had trained. We even had imported it into 3.xed when we saw the novas and the 5MWD. Gygax was right to restrict the amount of spells a wizard could prepare on a short notice. I call this: "The Gygax Forsight". We even used the rule of traveling spell book and incorporated druids and clerics (in fact, all casting classes) into the 1ed spell recovery rule. Strangely, the 5MWD disappeared almost instantly. Which led to interesting campaigns. The other DM and I also used the random encounters on rest and the Seek and Destroy Squad against players trying to do 1 or 3 encounters then go to rest. Monsters (especially intelligent ones) were used in a dynamic way so that the challenge was always there. Yes some fights were damn easy. Others were quite hard. But with the 5MWD out of the way, it all boiled down to plain old fun for everyone as the fighters were now a force to reckon with and not only body blockers that were there to prevent enemies to get to the casters. [/QUOTE]
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