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D&D Older Editions
Jonathan Tweet: Third Edition and Per-Day Spells
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<blockquote data-quote="Zardnaar" data-source="post: 7930277" data-attributes="member: 6716779"><p>I was referring more to magic and some other stuff. </p><p></p><p> Level limits weren't a great idea IMHO. Old D&D is easier to run from the mid levels say 8ish. </p><p></p><p> And direct damage spells are supposed to be broken but the warmage was fine in 3E. </p><p></p><p> So they fixed some things that didn't need fixing, missed some other things and created new problems. </p><p></p><p> A big obvious one was unified xp tables. The AD&D ones were funky, but the BECMI ones were good. </p><p></p><p> They didn't reduce Spellcaster power to compensate, upped the power level, nerfed the fighter, and removed restrictions on spells such as haste aging you. </p><p></p><p> And a lot of this was obvious on 3Es release. And got worse once you figured out the new abuses. 4E fixed it by throwing out the baby with the bath water and 5E just defaulted to easy mode and is worse at mid level to run than say B/X.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7930277, member: 6716779"] I was referring more to magic and some other stuff. Level limits weren't a great idea IMHO. Old D&D is easier to run from the mid levels say 8ish. And direct damage spells are supposed to be broken but the warmage was fine in 3E. So they fixed some things that didn't need fixing, missed some other things and created new problems. A big obvious one was unified xp tables. The AD&D ones were funky, but the BECMI ones were good. They didn't reduce Spellcaster power to compensate, upped the power level, nerfed the fighter, and removed restrictions on spells such as haste aging you. And a lot of this was obvious on 3Es release. And got worse once you figured out the new abuses. 4E fixed it by throwing out the baby with the bath water and 5E just defaulted to easy mode and is worse at mid level to run than say B/X. [/QUOTE]
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Jonathan Tweet: Third Edition and Per-Day Spells
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