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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Jonathan Tweet: Third Edition and Per-Day Spells
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<blockquote data-quote="Helldritch" data-source="post: 7930453" data-attributes="member: 6855114"><p>That good Sir entirely depended upon the DM you had. Paladins had enough limitations without making them complete morons. It was an elite class. The Unearthed arcana did a lot to show what a paladin should be with the knightly code of conduct. Dragon articles were all against the "lawful stupidityL" of some DMs. If anything, the paladin would not let evil things go because of Lawfull Good. It would simply grant a quick and merciful death. Were they powerful? Of course they were. They had access to one of the most powerful sword in the game (Holy Avenger). They could heal themselves, could cast spells, could cure diseases (and were immune to it). With the UA they could rise their stats, were immune to fear and many other powerful goodies. But these came at a cost. High Stats entry way (in fact, even when rolling with UA roll method, there was a chance that you did not cut it to the minimum requirement. You were simply a Cavalier (which was powerful too)), magic items restrictions, wealth restrictions and a harsh code of conduct. No need to make them stupid too.</p><p></p><p>But as paladins became more common. The tendency to do the Lawful Stupid thing became almost a requirement for a class that was really powerful.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 7930453, member: 6855114"] That good Sir entirely depended upon the DM you had. Paladins had enough limitations without making them complete morons. It was an elite class. The Unearthed arcana did a lot to show what a paladin should be with the knightly code of conduct. Dragon articles were all against the "lawful stupidityL" of some DMs. If anything, the paladin would not let evil things go because of Lawfull Good. It would simply grant a quick and merciful death. Were they powerful? Of course they were. They had access to one of the most powerful sword in the game (Holy Avenger). They could heal themselves, could cast spells, could cure diseases (and were immune to it). With the UA they could rise their stats, were immune to fear and many other powerful goodies. But these came at a cost. High Stats entry way (in fact, even when rolling with UA roll method, there was a chance that you did not cut it to the minimum requirement. You were simply a Cavalier (which was powerful too)), magic items restrictions, wealth restrictions and a harsh code of conduct. No need to make them stupid too. But as paladins became more common. The tendency to do the Lawful Stupid thing became almost a requirement for a class that was really powerful. [/QUOTE]
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Jonathan Tweet: Third Edition and Per-Day Spells
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