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Jonathon Wilder, Supporting or Player Character build help
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<blockquote data-quote="JonathonWilder" data-source="post: 5582774" data-attributes="member: 6677514"><p>Hello, I am looking for for possible suggestions for an ideal (or as close to ideal) build for a character I wish to make for D&D 3.5 as a supporting character to be used by the DM. Also if I am not the DM I would use the character build to plan out his path as he will start at a much lower level.</p><p>The character's purpose in the game would be this if used as a DM supporting character: </p><p>Jonathon Wilder is an agent of Boccob that has lived for over 300 years. He will be the one to gather the adventurers together, offer them a means of becoming stronger or to accomplish their goals, and be willing to offer a good pay for completing assignments for his master Boccob (magic and magical items related assignments of course). He will from time to time appear to give advice and direction to the adventures as well as new assignments from his master. Jonathon will rarely if ever give 'direct' aid, or get involved in the adventurers' assignments, and will instead be more of a 'watcher'. He could possibly start to annoy the adventurers at times for the fact that he will only appear once the danger has passed and because he will never give a straight or full answer to any question. Also because he will at times 'leave out' a few important details, like the dangers the adventurers will face, involving the adventurers 'assignment'. Jonathon is a skilled musician, storyteller, and illusionist. Yet the adventures will as time goes on possibly discover addition details about Jonathon. Like how he was once, and still is in most ways, a legendary figure that started as a traveling entertainer. His appearance will be that of a tall young around his 30s that is always well dressed in a black suit with purple waistcoat and gloves. He will also have by his side a bat that is much more then meets the eye, a bat that is his familiar as well as someone that was once his traveling compantion.</p><p>-----------------------------------------------------------------------</p><p> </p><p>First and foremost he is an extremely skilled illusionist. As such he will eventually be an 20th level Illusionist with most likely feats taken up of Spell focus (Illusion), Greater Spell Focus (Illusion), Still Spell, Silent Spell, Proteus, Metamagic School (Illusion),, Dazzling Illusion, exec (open for suggestions). Yet he is also a skilled performer with focus on Perform (Musician) and (Storytelling), as such perhaps feats such as Melodic Casting, Captivating Melody, in addition to being very knowledgeable. Particularly in Knowledge (History), (Arcane), (Religion), and (Planes). As such he would also most likely have levels in Bard. In addition I plan on him having some levels as a Duelist.</p><p>There is one other thing I would like to if possible, 'duplicate' if I can. Though from what I have read with D&D 3.5 books I don't think I can, at least not completely... You see the character I wish to create has taken his 'illusions' (the closest I would be able to get would be through summoning spells or shadow conjuration spells) to the next level with his reading by being able to take the characters, creatures, and monsters he has read of and bring them to life for a while as physical illusions of sorts.</p><p>Also, if you have some better suggestions on classes and/or prestige classes please tell me. What I am going for is for him to have these abilities and 'powers': </p><p>"A powerful user of magic, with focus on grand illusions. Jonathon is able to create and control physical illusions, or summons if you will, of creatures and characters from the stories he has read that he can then use to attack others. He does this by describe them beautifully out loud in a story-like way, but he must be careful not to create too powerful of creatures or characters as he could easily lose control if he does so (Think Inkheart, it similar to that, just as a form of magic instead of innate gift and the mechanics being a bit different). For example, a dragon would be easily controllable, one of the gods from mythology are not in any sense of the word. </p><p>Jonathon is also able to change his surroundings and himself to deceive others through his illusions. He can also appear and disappear in a puff of smoke (could just be basic teleportation), and he will do this automatically, if he is significantly hurt. He can also call forth magical flames that do not need air, but these flames are not as strong as other flames, a trick that he learned in during his travels to distant lands (Could be just basic fire magic). Traveling long distances in a short amount of time is also something he can do with fair ease by the use of magical portals (Teleportation Circle, Plane Shift, Gate, exec).</p><p>Jonathon is a skilled fencer, and has become a graceful acrobat over the years." (Jonathon Wilder is a character I created for a different RPG but wish to adopt into D&D 3.5. If anyone wishes I could send them Jonathon Wilder's origional bio so they can better understand what I am getting at and more information that can be used to help create Jonathon as a D&D character).</p></blockquote><p></p>
[QUOTE="JonathonWilder, post: 5582774, member: 6677514"] Hello, I am looking for for possible suggestions for an ideal (or as close to ideal) build for a character I wish to make for D&D 3.5 as a supporting character to be used by the DM. Also if I am not the DM I would use the character build to plan out his path as he will start at a much lower level. The character's purpose in the game would be this if used as a DM supporting character: Jonathon Wilder is an agent of Boccob that has lived for over 300 years. He will be the one to gather the adventurers together, offer them a means of becoming stronger or to accomplish their goals, and be willing to offer a good pay for completing assignments for his master Boccob (magic and magical items related assignments of course). He will from time to time appear to give advice and direction to the adventures as well as new assignments from his master. Jonathon will rarely if ever give 'direct' aid, or get involved in the adventurers' assignments, and will instead be more of a 'watcher'. He could possibly start to annoy the adventurers at times for the fact that he will only appear once the danger has passed and because he will never give a straight or full answer to any question. Also because he will at times 'leave out' a few important details, like the dangers the adventurers will face, involving the adventurers 'assignment'. Jonathon is a skilled musician, storyteller, and illusionist. Yet the adventures will as time goes on possibly discover addition details about Jonathon. Like how he was once, and still is in most ways, a legendary figure that started as a traveling entertainer. His appearance will be that of a tall young around his 30s that is always well dressed in a black suit with purple waistcoat and gloves. He will also have by his side a bat that is much more then meets the eye, a bat that is his familiar as well as someone that was once his traveling compantion. ----------------------------------------------------------------------- First and foremost he is an extremely skilled illusionist. As such he will eventually be an 20th level Illusionist with most likely feats taken up of Spell focus (Illusion), Greater Spell Focus (Illusion), Still Spell, Silent Spell, Proteus, Metamagic School (Illusion),, Dazzling Illusion, exec (open for suggestions). Yet he is also a skilled performer with focus on Perform (Musician) and (Storytelling), as such perhaps feats such as Melodic Casting, Captivating Melody, in addition to being very knowledgeable. Particularly in Knowledge (History), (Arcane), (Religion), and (Planes). As such he would also most likely have levels in Bard. In addition I plan on him having some levels as a Duelist. There is one other thing I would like to if possible, 'duplicate' if I can. Though from what I have read with D&D 3.5 books I don't think I can, at least not completely... You see the character I wish to create has taken his 'illusions' (the closest I would be able to get would be through summoning spells or shadow conjuration spells) to the next level with his reading by being able to take the characters, creatures, and monsters he has read of and bring them to life for a while as physical illusions of sorts. Also, if you have some better suggestions on classes and/or prestige classes please tell me. What I am going for is for him to have these abilities and 'powers': "A powerful user of magic, with focus on grand illusions. Jonathon is able to create and control physical illusions, or summons if you will, of creatures and characters from the stories he has read that he can then use to attack others. He does this by describe them beautifully out loud in a story-like way, but he must be careful not to create too powerful of creatures or characters as he could easily lose control if he does so (Think Inkheart, it similar to that, just as a form of magic instead of innate gift and the mechanics being a bit different). For example, a dragon would be easily controllable, one of the gods from mythology are not in any sense of the word. Jonathon is also able to change his surroundings and himself to deceive others through his illusions. He can also appear and disappear in a puff of smoke (could just be basic teleportation), and he will do this automatically, if he is significantly hurt. He can also call forth magical flames that do not need air, but these flames are not as strong as other flames, a trick that he learned in during his travels to distant lands (Could be just basic fire magic). Traveling long distances in a short amount of time is also something he can do with fair ease by the use of magical portals (Teleportation Circle, Plane Shift, Gate, exec). Jonathon is a skilled fencer, and has become a graceful acrobat over the years." (Jonathon Wilder is a character I created for a different RPG but wish to adopt into D&D 3.5. If anyone wishes I could send them Jonathon Wilder's origional bio so they can better understand what I am getting at and more information that can be used to help create Jonathon as a D&D character). [/QUOTE]
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