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<blockquote data-quote="JesterPoet" data-source="post: 9270" data-attributes="member: 138"><p><em>06/09</em></p><p>The night passed without a problem. Ian seemed better in the morning when we woke him up, which is good, because he really looked like he needed rest. We decided to get another early start so we headed back to check out the room that vile sorceress came from.</p><p></p><p>In the room we found three kobold guards who for some reason chose not to leave the room the night before. They seemed somewhat annoyed that we had killed the sorceress. I felt they just needed a good talking to:</p><p></p><p>“Hey, can’t we just talk this out?” I said.</p><p></p><p>“You kill wise one, you die now” one of them spat at me in broken common.</p><p></p><p>“What say you just leave and then we won’t have to kill you?” I replied</p><p></p><p>“You die” it spat at me. Clearly they weren’t conversationalists. The kobolds charged us with a fervor they obviously didn’t feel yesterday when we were <strong>KILLING THEIR SORCERESS</strong>. Gigantor took care of them relatively quickly. This batch didn’t even manage to knock out <em>Ian</em>. Not exactly up to snuff as far as guards go in my book.</p><p></p><p>In the room we found a few things of interest. Gigantor took a surprising interest to a feather that was on an altar in the room. That was an amusing sight. There was a vial of pink liquid that I could not identify, but with more study I might be able to, so I slipped it in my pack. I found a few scrolls as well that will be of use when I have time to study them. The human also managed to pull a key out of a makeshift throne and we took that with us as well. </p><p></p><p>Next we came into a room that had all sorts of rotting meat on hooks. Lumpy was not pleased at all with the room, so I avoided it altogether (I don’t think Lumpy is too keen on rats, he says they like to eat toads), but the elf decided to check it out. He came out relatively quickly, reeking of rotting meat. Wonderful...</p><p></p><p>Ian went and listened at a couple of other doors in the hall, proving useful for a short period of time. He heard sound at a couple of the doors. We decided to go into one of them. The door was locked an barred, but after lifting the bar, Gigantor managed to kick the door in. Not necessarily the approach I would have taken not knowing what was on the other side, but it proved effective.</p></blockquote><p></p>
[QUOTE="JesterPoet, post: 9270, member: 138"] [i]06/09[/i] The night passed without a problem. Ian seemed better in the morning when we woke him up, which is good, because he really looked like he needed rest. We decided to get another early start so we headed back to check out the room that vile sorceress came from. In the room we found three kobold guards who for some reason chose not to leave the room the night before. They seemed somewhat annoyed that we had killed the sorceress. I felt they just needed a good talking to: “Hey, can’t we just talk this out?” I said. “You kill wise one, you die now” one of them spat at me in broken common. “What say you just leave and then we won’t have to kill you?” I replied “You die” it spat at me. Clearly they weren’t conversationalists. The kobolds charged us with a fervor they obviously didn’t feel yesterday when we were [b]KILLING THEIR SORCERESS[/b]. Gigantor took care of them relatively quickly. This batch didn’t even manage to knock out [i]Ian[/i]. Not exactly up to snuff as far as guards go in my book. In the room we found a few things of interest. Gigantor took a surprising interest to a feather that was on an altar in the room. That was an amusing sight. There was a vial of pink liquid that I could not identify, but with more study I might be able to, so I slipped it in my pack. I found a few scrolls as well that will be of use when I have time to study them. The human also managed to pull a key out of a makeshift throne and we took that with us as well. Next we came into a room that had all sorts of rotting meat on hooks. Lumpy was not pleased at all with the room, so I avoided it altogether (I don’t think Lumpy is too keen on rats, he says they like to eat toads), but the elf decided to check it out. He came out relatively quickly, reeking of rotting meat. Wonderful... Ian went and listened at a couple of other doors in the hall, proving useful for a short period of time. He heard sound at a couple of the doors. We decided to go into one of them. The door was locked an barred, but after lifting the bar, Gigantor managed to kick the door in. Not necessarily the approach I would have taken not knowing what was on the other side, but it proved effective. [/QUOTE]
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