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Jovian Chronicles (DP9) - any good?
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<blockquote data-quote="Anax" data-source="post: 1586243" data-attributes="member: 19868"><p>Oh, and yes: the 2nd Edition Jovian Chronicles book has d20 stuff in it--but it's very very minimal. There are:</p><p></p><p>1) At the start of chapter four there are stat mods for Low Gravity and Zero Gravity types. (+2 Dex, -2 Con and +2 Dex, +2 Wis, -4 Con, respectively.)</p><p></p><p>2) Rules for d20 variants of the optional "anime power" rules for each character stereotype.</p><p></p><p>3) A level 2 stat block for each character archetype. (i.e. "The Pilot" as "Fast Hero 2".) These are basically quick starter characters for people who don't want to go through the full character creation process.</p><p></p><p>4) At the end of the Weapons & Equipment chapter, they list the d20 details of all (I believe) of the items listed. It's worth noting that while d20 Modern seems to be assumed for character classes in the above, there's no effort made to come up with purchase DCs. That wouldn't be too hard to do based on prices, though. Hmm. On second glance, not everything is represented, though. For example, I can't find d20 versions of the "communication technology" equipment list.</p><p></p><p>5) d20 stats are listed for each of the mecha in the last section of the book (this is a lot of stuff, actually.) These stats are likely to be confusing unless you take a look at Guardians of Order's d20 Mecha rules (which, fortunately, are available as an SRD here: <a href="http://www.guardiansorder.com/games/d20/srd/#mecha" target="_blank">http://www.guardiansorder.com/games/d20/srd/#mecha</a>). DP9's d20 Mecha Compendium may or may not also be useful.</p><p></p><p>Anyway, that's pretty much it. I'd say it's probably a good idea to wait for d20 Future before putting the d20 stuff in this book into use, if only to fill in the gaps. The support isn't abyssmal, really--it's just that if the information is available anywhere else (or they think it might be) for d20, they've left it out, whereas the Silhouette stuff they're a little more forgiving on. Still, the heart of the book is the setting, with crunchy rules mostly left to the Silhouette core.</p></blockquote><p></p>
[QUOTE="Anax, post: 1586243, member: 19868"] Oh, and yes: the 2nd Edition Jovian Chronicles book has d20 stuff in it--but it's very very minimal. There are: 1) At the start of chapter four there are stat mods for Low Gravity and Zero Gravity types. (+2 Dex, -2 Con and +2 Dex, +2 Wis, -4 Con, respectively.) 2) Rules for d20 variants of the optional "anime power" rules for each character stereotype. 3) A level 2 stat block for each character archetype. (i.e. "The Pilot" as "Fast Hero 2".) These are basically quick starter characters for people who don't want to go through the full character creation process. 4) At the end of the Weapons & Equipment chapter, they list the d20 details of all (I believe) of the items listed. It's worth noting that while d20 Modern seems to be assumed for character classes in the above, there's no effort made to come up with purchase DCs. That wouldn't be too hard to do based on prices, though. Hmm. On second glance, not everything is represented, though. For example, I can't find d20 versions of the "communication technology" equipment list. 5) d20 stats are listed for each of the mecha in the last section of the book (this is a lot of stuff, actually.) These stats are likely to be confusing unless you take a look at Guardians of Order's d20 Mecha rules (which, fortunately, are available as an SRD here: [url]http://www.guardiansorder.com/games/d20/srd/#mecha[/url]). DP9's d20 Mecha Compendium may or may not also be useful. Anyway, that's pretty much it. I'd say it's probably a good idea to wait for d20 Future before putting the d20 stuff in this book into use, if only to fill in the gaps. The support isn't abyssmal, really--it's just that if the information is available anywhere else (or they think it might be) for d20, they've left it out, whereas the Silhouette stuff they're a little more forgiving on. Still, the heart of the book is the setting, with crunchy rules mostly left to the Silhouette core. [/QUOTE]
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