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Jovian Chronicles (DP9) - any good?
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<blockquote data-quote="Jürgen Hubert" data-source="post: 1586328" data-attributes="member: 7177"><p>Jovian Chronicles is indeed a very good setting - it has a fully colonized solar system on the brink of war, and is quite realistic (apart from the mecha and the fast travelling times). Definietly worth picking it up.</p><p></p><p>But since you mentioned Transhuman Space, I'll pitch in for it, too - and not just because I wrote for it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Most SF RPG setting have futuristic technology - after all, that's what SF is all about. And many keep the technology realistic - which means they don't violate the laws of physics as we know them.</p><p></p><p>But what makes Transhuman Space almost unique is that it doesn't only have futuristic technology, but also examines how they will impact and change society. In other settings there's often a couple of silly reasons (or no explanation at all) why society still looks similar to society at the end of the 20th century (or worse, the 1950s). Not here.</p><p></p><p>Human cloning? It ceased to be controversial many <em>decades</em> ago, along with same-sex offspring and removing genetic defects from the DNA of one's children. Now the big controversity is about how much you should change your children from the human norm...</p><p></p><p>Artificial Intelligences? No, the machines don't rule the world (yet) - almost every person ownes an AI as his/her/hir personal secretary, allowing the 20 hours of work the average working member of the wealthy nations puts in each week to be relatively stress-free... There are quite a few sapient artificial intelligences as well, and some places (such as the European Union) even recognize them as citizens!</p><p></p><p>And that's just the tip of the iceberg - Transhuman Space recognizes the full range of human perversity. There's always someone out there willing to try <em>anything</em>, and with modern memetic engineering it's easy to find some willing helpers, too...</p><p></p><p>Other things to like:</p><p></p><p>- It's not US-centric (a big selling point for an European like me) - the USA are only the third most powerful power block in the solar system, after the European Union (wealthiest and most technologically advanced) and China (most powerful military).</p><p></p><p>- The vast range of playable PC species (and other entities that are no longer "alive" in the biological sense - or who were never alive in the first place) despite not having any alien life forms other than a few microbes on the Jovian moon Europa.</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 1586328, member: 7177"] Jovian Chronicles is indeed a very good setting - it has a fully colonized solar system on the brink of war, and is quite realistic (apart from the mecha and the fast travelling times). Definietly worth picking it up. But since you mentioned Transhuman Space, I'll pitch in for it, too - and not just because I wrote for it. ;) Most SF RPG setting have futuristic technology - after all, that's what SF is all about. And many keep the technology realistic - which means they don't violate the laws of physics as we know them. But what makes Transhuman Space almost unique is that it doesn't only have futuristic technology, but also examines how they will impact and change society. In other settings there's often a couple of silly reasons (or no explanation at all) why society still looks similar to society at the end of the 20th century (or worse, the 1950s). Not here. Human cloning? It ceased to be controversial many [i]decades[/i] ago, along with same-sex offspring and removing genetic defects from the DNA of one's children. Now the big controversity is about how much you should change your children from the human norm... Artificial Intelligences? No, the machines don't rule the world (yet) - almost every person ownes an AI as his/her/hir personal secretary, allowing the 20 hours of work the average working member of the wealthy nations puts in each week to be relatively stress-free... There are quite a few sapient artificial intelligences as well, and some places (such as the European Union) even recognize them as citizens! And that's just the tip of the iceberg - Transhuman Space recognizes the full range of human perversity. There's always someone out there willing to try [i]anything[/i], and with modern memetic engineering it's easy to find some willing helpers, too... Other things to like: - It's not US-centric (a big selling point for an European like me) - the USA are only the third most powerful power block in the solar system, after the European Union (wealthiest and most technologically advanced) and China (most powerful military). - The vast range of playable PC species (and other entities that are no longer "alive" in the biological sense - or who were never alive in the first place) despite not having any alien life forms other than a few microbes on the Jovian moon Europa. [/QUOTE]
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