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<blockquote data-quote="jian" data-source="post: 9584998" data-attributes="member: 78087"><p>I’ve now finished reading and summarising <a href="https://www.drivethrurpg.com/en/product/492318/cottages-cerberus?keyword=cottages" target="_blank">Cottages & Cerberus</a>, which I didn’t particularly expect to be a JRPG style game, but it definitely is. As the name implies, it balances cosy cottagecore crafting with hunting monsters (and looting them for sweet parts to craft items from), and is as JRPG in an Atelier style as you could wish for. It actually does a remarkable job of having robust stats and systems for Cozy Mode (make items for your cottage and get Cozy Points that are basically XP so you level up) and Adventure Mode (hunt, fight, and loot monsters) which form your basic game loop. It’s just a very well made RPG.</p><p></p><p>The bestiary in particular is a delight - each monster comes with a mini adventure of what happens as you hunt and approach it, and has a variety of unique mechanics for hunting and combat. I’m not surprised the bestiary has been released as 5E and Pathfinder versions.</p></blockquote><p></p>
[QUOTE="jian, post: 9584998, member: 78087"] I’ve now finished reading and summarising [URL='https://www.drivethrurpg.com/en/product/492318/cottages-cerberus?keyword=cottages']Cottages & Cerberus[/URL], which I didn’t particularly expect to be a JRPG style game, but it definitely is. As the name implies, it balances cosy cottagecore crafting with hunting monsters (and looting them for sweet parts to craft items from), and is as JRPG in an Atelier style as you could wish for. It actually does a remarkable job of having robust stats and systems for Cozy Mode (make items for your cottage and get Cozy Points that are basically XP so you level up) and Adventure Mode (hunt, fight, and loot monsters) which form your basic game loop. It’s just a very well made RPG. The bestiary in particular is a delight - each monster comes with a mini adventure of what happens as you hunt and approach it, and has a variety of unique mechanics for hunting and combat. I’m not surprised the bestiary has been released as 5E and Pathfinder versions. [/QUOTE]
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