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Judgement calls vs "railroading"
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<blockquote data-quote="Maxperson" data-source="post: 7052705" data-attributes="member: 23751"><p>If it's unavoidable, it's a railroad. They're trucking along on rails with none of their choices able to take them off of that track. You are obstructing choices by the way. Each and every choice that would allow them to save the Marquis is obstructed, as are all choices that could bring him back. </p><p></p><p>For my game, I'd allow the possibility of saving him if they could come up with an idea that would work. The plot would still move forward with an attempt on his life. It would just move forward a bit differently. Instead of trying to solve a murder, the PCs would be trying to solve an attempted murder. Perhaps with the resources of the Marquis if he and the PCs could get along. The group making the attempt might or might not plan another go at it. Maybe they go get more powerful help. </p><p></p><p>It isn't that the Marquis had to die to move the plot forward. It's that he had to die so that the plot could move forward the way YOU wanted it to go. That's sticking the PCs on rails.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7052705, member: 23751"] If it's unavoidable, it's a railroad. They're trucking along on rails with none of their choices able to take them off of that track. You are obstructing choices by the way. Each and every choice that would allow them to save the Marquis is obstructed, as are all choices that could bring him back. For my game, I'd allow the possibility of saving him if they could come up with an idea that would work. The plot would still move forward with an attempt on his life. It would just move forward a bit differently. Instead of trying to solve a murder, the PCs would be trying to solve an attempted murder. Perhaps with the resources of the Marquis if he and the PCs could get along. The group making the attempt might or might not plan another go at it. Maybe they go get more powerful help. It isn't that the Marquis had to die to move the plot forward. It's that he had to die so that the plot could move forward the way YOU wanted it to go. That's sticking the PCs on rails. [/QUOTE]
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